sourcemod/extensions/sqlite/driver/SqDriver.cpp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SQLite Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <sm_platform.h>
#include "extension.h"
#include "SqDriver.h"
#include "SqDatabase.h"
SqDriver g_SqDriver;
unsigned int strncopy(char *dest, const char *src, size_t count)
{
if (!count)
{
return 0;
}
char *start = dest;
while ((*src) && (--count))
{
*dest++ = *src++;
}
*dest = '\0';
return (dest - start);
}
int busy_handler(void *unused1, int unused2)
{
#if defined PLATFORM_WINDOWS
Sleep(100);
#elif defined PLATFORM_LINUX
usleep(100000);
#endif
return 1;
}
SqDriver::SqDriver()
{
m_Handle = BAD_HANDLE;
m_pOpenLock = NULL;
m_bThreadSafe = false;
}
void SqDriver::Initialize()
{
m_pOpenLock = threader->MakeMutex();
InitializeThreadSafety();
}
void SqDriver::Shutdown()
{
if (m_pOpenLock)
{
m_pOpenLock->DestroyThis();
}
if (m_bThreadSafe)
{
sqlite3_enable_shared_cache(0);
}
}
bool SqDriver::IsThreadSafe()
{
return true;
}
bool SqDriver::InitializeThreadSafety()
{
if (m_bThreadSafe)
{
return true;
}
if (sqlite3_threadsafe() == 0)
{
return false;
}
if (sqlite3_enable_shared_cache(1) != SQLITE_OK)
{
return false;
}
m_bThreadSafe = true;
return true;
}
void SqDriver::ShutdownThreadSafety()
{
return;
}
IdentityToken_t *SqDriver::GetIdentity()
{
return myself->GetIdentity();
}
const char *SqDriver::GetProductName()
{
return "SQLite";
}
const char *SqDriver::GetIdentifier()
{
return "sqlite";
}
Handle_t SqDriver::GetHandle()
{
if (m_Handle == BAD_HANDLE)
{
m_Handle = dbi->CreateHandle(DBHandle_Driver, this, myself->GetIdentity());
}
return m_Handle;
}
inline bool IsPathSepChar(char c)
{
#if defined PLATFORM_WINDOWS
return (c == '\\' || c == '/');
#elif defined PLATFORM_LINUX || defined PLATFORM_APPLE
return (c == '/');
#endif
}
IDatabase *SqDriver::Connect(const DatabaseInfo *info, bool persistent, char *error, size_t maxlength)
{
/* We wrap most of the open process in a mutex just to be safe */
m_pOpenLock->Lock();
/* Format our path */
char path[PLATFORM_MAX_PATH];
size_t len = libsys->PathFormat(path, sizeof(path), "sqlite/%s", info->database);
/* Chop any filename off */
for (size_t i = len-1;
i >= 0 && i <= len-1;
i--)
{
if (IsPathSepChar(path[i]))
{
path[i] = '\0';
break;
}
}
/* Test the full path */
char fullpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_SM, fullpath, sizeof(fullpath), "data/%s", path);
if (!libsys->IsPathDirectory(fullpath))
{
/* Make sure the data folder exists */
len = g_pSM->BuildPath(Path_SM, fullpath, sizeof(fullpath), "data");
if (!libsys->IsPathDirectory(fullpath))
{
if (!libsys->CreateFolder(fullpath))
{
strncopy(error, "Could not create or open \"data\" folder\"", maxlength);
m_pOpenLock->Unlock();
return NULL;
}
}
/* The data folder exists - create each subdir as needed! */
char *cur_ptr = path;
do
{
/* Find the next suitable path */
char *next_ptr = cur_ptr;
while (*next_ptr != '\0')
{
if (IsPathSepChar(*next_ptr))
{
*next_ptr = '\0';
next_ptr++;
break;
}
next_ptr++;
}
if (*next_ptr == '\0')
{
next_ptr = NULL;
}
len += libsys->PathFormat(&fullpath[len], sizeof(fullpath)-len, "/%s", cur_ptr);
if (!libsys->IsPathDirectory(fullpath) && !libsys->CreateFolder(fullpath))
{
break;
}
cur_ptr = next_ptr;
} while (cur_ptr);
}
/* Build the FINAL path. */
g_pSM->BuildPath(Path_SM, fullpath, sizeof(fullpath), "data/sqlite/%s.sq3", info->database);
/* If we're requesting a persistent connection, see if something is already open */
if (persistent)
{
/* See if anything in the cache matches */
List<SqDbInfo>::iterator iter;
for (iter = m_Cache.begin(); iter != m_Cache.end(); iter++)
{
if ((*iter).path.compare(fullpath) == 0)
{
(*iter).db->IncReferenceCount();
m_pOpenLock->Unlock();
return (*iter).db;
}
}
}
/* Try to open a new connection */
sqlite3 *sql;
int err = sqlite3_open(fullpath, &sql);
if (err != SQLITE_OK)
{
strncopy(error, sqlite3_errmsg(sql), maxlength);
sqlite3_close(sql);
m_pOpenLock->Unlock();
return NULL;
}
sqlite3_busy_handler(sql, busy_handler, NULL);
SqDatabase *pdb = new SqDatabase(sql, persistent);
if (persistent)
{
SqDbInfo pinfo;
pinfo.path = fullpath;
pinfo.db = pdb;
m_Cache.push_back(pinfo);
}
m_pOpenLock->Unlock();
return pdb;
}
void SqDriver::RemovePersistent(IDatabase *pdb)
{
List<SqDbInfo>::iterator iter;
for (iter = m_Cache.begin(); iter != m_Cache.end(); iter++)
{
if ((*iter).db == pdb)
{
iter = m_Cache.erase(iter);
return;
}
}
}