sourcemod/core/sourcemm_api.h

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#ifndef _INCLUDE_SOURCEMOD_MM_API_H_
#define _INCLUDE_SOURCEMOD_MM_API_H_
#include <ISmmPlugin.h>
#include <eiface.h>
/**
* @file Contains wrappers around required Metamod:Source API exports
*/
class SourceMod_Core : public ISmmPlugin
{
public:
bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late);
bool Unload(char *error, size_t maxlen);
bool Pause(char *error, size_t maxlen);
bool Unpause(char *error, size_t maxlen);
void AllPluginsLoaded();
public:
const char *GetAuthor();
const char *GetName();
const char *GetDescription();
const char *GetURL();
const char *GetLicense();
const char *GetVersion();
const char *GetDate();
const char *GetLogTag();
};
extern SourceMod_Core g_SourceMod_Core;
extern IVEngineServer *engine;
extern IServerGameDLL *gamedll;
extern IServerGameClients *serverClients;
extern ISmmPluginManager *g_pMMPlugins;
PLUGIN_GLOBALVARS();
#endif //_INCLUDE_SOURCEMOD_MM_API_H_