"Games"
{
/* Zombic Panic Source 2.0 */
"zps"
"Offsets"
"EndTouch"
"windows" "96"
"linux" "97"
}
"FireBullets"
"windows" "108"
"linux" "109"
"OnTakeDamage"
"windows" "61"
"linux" "62"
"PreThink"
"windows" "295"
"linux" "296"
"PostThink"
"windows" "296"
"linux" "297"
"SetTransmit"
"windows" "19"
"linux" "20"
"ShouldCollide"
"windows" "15"
"linux" "16"
"Spawn"
"windows" "21"
"linux" "22"
"StartTouch"
"windows" "94"
"linux" "95"
"Think"
"windows" "46"
"linux" "47"
"Touch"
"windows" "95"
"linux" "96"
"TraceAttack"
"windows" "59"
"linux" "60"
"Use"
"windows" "93"
"linux" "94"
"VPhysicsUpdate"
"windows" "149"
"linux" "150"
"Weapon_CanSwitchTo"
"windows" "240"
"linux" "241"
"Weapon_CanUse"
"windows" "234"
"linux" "235"
"Weapon_Drop"
"windows" "237"
"linux" "238"
"Weapon_Equip"
"windows" "235"
"linux" "236"
//"Weapon_Switch"
//{
// "windows" "234"
// "linux" "235"
//}