2009-04-07 18:59:21 +02:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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2009-07-28 01:16:33 +02:00
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/* Zombie Master 1.2.1 */
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2009-04-07 18:59:21 +02:00
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"zombie_master"
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{
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"Offsets"
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{
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/* CBasePlayer */
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"GiveNamedItem"
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{
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"windows" "329"
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"linux" "330"
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}
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"RemovePlayerItem"
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{
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"windows" "226"
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"linux" "227"
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}
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"Weapon_GetSlot"
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{
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"windows" "224"
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"linux" "225"
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}
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"Ignite"
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{
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"windows" "188"
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"linux" "189"
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}
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"Extinguish"
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{
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"windows" "189"
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"linux" "190"
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}
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"Teleport"
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{
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"windows" "98"
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"linux" "99"
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}
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"CommitSuicide"
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{
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"windows" "357"
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"linux" "358"
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}
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"GetVelocity"
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{
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"windows" "126"
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"linux" "127"
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}
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"EyeAngles"
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{
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"windows" "118"
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"linux" "119"
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}
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"DispatchKeyValue"
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{
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"windows" "31"
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"linux" "30"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "30"
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"linux" "31"
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}
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"DispatchKeyValueVector"
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{
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"windows" "29"
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"linux" "32"
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}
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"AcceptInput"
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{
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"windows" "35"
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"linux" "36"
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}
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"SetEntityModel"
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{
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"windows" "25"
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"linux" "26"
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}
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"g_pGameRules"
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{
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"windows" "7"
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}
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"WeaponEquip"
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{
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"windows" "198"
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"linux" "199"
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}
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"Activate"
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{
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"windows" "32"
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"linux" "33"
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}
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2010-06-08 01:35:34 +02:00
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"PlayerRunCmd"
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{
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"windows" "347"
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"linux" "348"
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}
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2009-04-07 18:59:21 +02:00
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}
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"Signatures"
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{
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"DispatchSpawn"
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{
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"library" "server"
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"linux" "@_Z13DispatchSpawnP11CBaseEntity"
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2009-07-28 01:16:33 +02:00
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"windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x3A\x01\x00\x00\x8B\x1D\x5C\x35\x6F\x22\x8B\x03\x8B\xCB\xFF\x50\x60\x8B\x16\x8B"
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2009-04-07 18:59:21 +02:00
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}
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"CreateEntityByName"
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{
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"library" "server"
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"linux" "@_Z18CreateEntityByNamePKci"
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2009-07-28 01:16:33 +02:00
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"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x20\x35\x6F\x22\x8B\x01\x56\xFF\x50\x54\x85\xC0\xA3\x54\x31"
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2009-04-07 18:59:21 +02:00
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}
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"FindEntityByClassname"
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{
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"library" "server"
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2009-07-28 01:16:33 +02:00
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"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x18\x8B\x01\xFF\x50\x08\x8B\x08\x81\xE1\xFF\x0F\x00\x00\x83\xC1\x01\xC1\xE1\x04\x8B\x3C\x31\xEB\x06\x8B\xBE\x04\x00\x01\x00\x85\xFF\x74\x3A\x8B\x5C\x24\x18\x8B\x2D\x6C\xE5\x73\x22\x8D\x9B\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x0C\x68\xFC\xFB\x56\x22\xFF\xD5\x83\xC4\x04\xEB\x11\x39"
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2009-04-07 18:59:21 +02:00
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"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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"CreateGameRulesObject"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x89\x45\xF4\x8B\x4D\xF4\x89\x4D\xF8\x83\x7D\xF8\x00"
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}
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"g_pGameRules"
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{
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"library" "server"
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"linux" "@g_pGameRules"
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}
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}
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}
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2009-07-28 01:16:33 +02:00
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}
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