71 lines
2.4 KiB
C
71 lines
2.4 KiB
C
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_ADTFACTORY_H_
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#define _INCLUDE_SOURCEMOD_ADTFACTORY_H_
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#include <IADTFactory.h>
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#include "sm_globals.h"
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#include "sm_trie.h"
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using namespace SourceMod;
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class BaseTrie : public IBasicTrie
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{
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public:
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BaseTrie();
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virtual ~BaseTrie();
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virtual bool Insert(const char *key, void *value);
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virtual bool Replace(const char *key, void *value);
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virtual bool Retrieve(const char *key, void **value);
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virtual bool Delete(const char *key);
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virtual void Clear();
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virtual void Destroy();
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private:
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Trie *m_pTrie;
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};
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class ADTFactory :
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public SMGlobalClass,
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public IADTFactory
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{
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public: //SMInterface
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const char *GetInterfaceName();
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unsigned int GetInterfaceVersion();
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public: //SMGlobalClass
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void OnSourceModAllInitialized();
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public: //IADTFactory
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IBasicTrie *CreateBasicTrie();
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};
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#endif //_INCLUDE_SOURCEMOD_ADTFACTORY_H_
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