168 lines
5.7 KiB
C++
168 lines
5.7 KiB
C++
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <extension.h>
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#define SPEAK_NORMAL 0
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#define SPEAK_MUTED 1
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#define SPEAK_ALL 2
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#define SPEAK_LISTENALL 4
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#define SPEAK_TEAM 8
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#define SPEAK_LISTENTEAM 16
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size_t g_VoiceFlags[65];
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size_t g_VoiceFlagsCount = 0;
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SH_DECL_HOOK3(IVoiceServer, SetClientListening, SH_NOATTRIB, 0, bool, int, int, bool);
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bool SDKTools::OnSetClientListening(int iReceiver, int iSender, bool bListen)
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{
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if (g_VoiceFlags[iSender] & SPEAK_MUTED)
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{
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RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
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}
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if ((g_VoiceFlags[iSender] & SPEAK_ALL) || (g_VoiceFlags[iReceiver] & SPEAK_LISTENALL))
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{
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RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
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}
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if ((g_VoiceFlags[iSender] & SPEAK_TEAM) || (g_VoiceFlags[iReceiver] & SPEAK_LISTENTEAM))
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{
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IGamePlayer *pReceiver = playerhelpers->GetGamePlayer(iReceiver);
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IGamePlayer *pSender = playerhelpers->GetGamePlayer(iSender);
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if (pReceiver && pSender && pReceiver->IsInGame() && pSender->IsInGame())
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{
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IPlayerInfo *pRInfo = pReceiver->GetPlayerInfo();
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IPlayerInfo *pSInfo = pSender->GetPlayerInfo();
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if (pRInfo && pSInfo && pRInfo->GetTeamIndex() == pSInfo->GetTeamIndex())
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{
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RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
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}
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}
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}
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RETURN_META_VALUE(MRES_IGNORED, bListen);
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}
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void SDKTools::OnClientDisconnecting(int client)
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{
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if (g_VoiceFlags[client])
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{
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g_VoiceFlags[client] = 0;
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if (!--g_VoiceFlagsCount)
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{
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SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
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}
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}
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}
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static cell_t SetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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if (!params[2] && g_VoiceFlags[params[1]])
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{
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if (!--g_VoiceFlagsCount)
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{
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SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
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}
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} else if (!g_VoiceFlags[params[1]] && params[2]) {
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if (!g_VoiceFlagsCount++)
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{
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SH_ADD_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
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}
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}
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g_VoiceFlags[params[1]] = params[2];
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return 1;
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}
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static cell_t GetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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return g_VoiceFlags[params[1]];
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}
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static cell_t SetClientListening(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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bool bListen = !params[3] ? false : true;
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return voiceserver->SetClientListening(params[1], params[2], bListen) ? 1 : 0;
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}
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static cell_t GetClientListening(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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return voiceserver->GetClientListening(params[1], params[2]) ? 1 : 0;
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}
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sp_nativeinfo_t g_VoiceNatives[] =
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{
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{"SetClientListeningFlags", SetClientListeningFlags},
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{"GetClientListeningFlags", GetClientListeningFlags},
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{"SetClientListening", SetClientListening},
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{"GetClientListening", GetClientListening},
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{NULL, NULL},
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};
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