sourcemod/core/HalfLife2.h

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/**
* vim: set ts=4 :
* ===============================================================
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* ===============================================================
*
* This file is not open source and may not be copied without explicit
* written permission of AlliedModders LLC. This file may not be redistributed
* in whole or significant part.
* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CHALFLIFE2_H_
#define _INCLUDE_SOURCEMOD_CHALFLIFE2_H_
#include <sh_list.h>
#include <sh_tinyhash.h>
#include "sm_trie.h"
#include "sm_globals.h"
#include <IGameHelpers.h>
#include <KeyValues.h>
using namespace SourceHook;
using namespace SourceMod;
#define HUD_PRINTTALK 3
#define HUD_PRINTCENTER 4
struct DataTableInfo
{
ServerClass *sc;
Trie *lookup;
};
struct DataMapTrie
{
DataMapTrie() : trie(NULL) {}
Trie *trie;
};
class CHalfLife2 :
public SMGlobalClass,
public IGameHelpers
{
public:
CHalfLife2();
~CHalfLife2();
public:
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
/*void OnSourceModAllShutdown();*/
public: //IGameHelpers
SendProp *FindInSendTable(const char *classname, const char *offset);
datamap_t *GetDataMap(CBaseEntity *pEntity);
ServerClass *FindServerClass(const char *classname);
typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset);
void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
bool TextMsg(int client, int dest, const char *msg);
bool HinTextMsg(int client, const char *msg);
bool ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show);
private:
DataTableInfo *_FindServerClass(const char *classname);
private:
Trie *m_pClasses;
List<DataTableInfo *> m_Tables;
THash<datamap_t *, DataMapTrie> m_Maps;
int m_MsgTextMsg;
int m_HinTextMsg;
int m_VGUIMenu;
};
extern CHalfLife2 g_HL2;
extern bool g_IsOriginalEngine;
#endif //_INCLUDE_SOURCEMOD_CHALFLIFE2_H_