2014-03-29 20:07:07 +01:00
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"Games"
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{
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"#default"
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{
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"Keys"
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{
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"SpriteBeam" "sprites/laser.vmt"
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"SpriteBeam2" "sprites/bluelight1.vmt"
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"SpriteExplosion" "sprites/sprite_fire01.vmt"
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"SpriteGlow" "sprites/blueglow2.vmt"
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"SpriteHalo" "sprites/halo01.vmt"
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"SoundBlip" "buttons/blip1.wav"
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"SoundBeep" "buttons/button17.wav"
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"SoundFinal" "weapons/cguard/charging.wav"
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"SoundBoom" "weapons/explode3.wav"
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"SoundFreeze" "physics/glass/glass_impact_bullet4.wav"
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}
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}
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"csgo"
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{
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"Keys"
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{
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"SpriteBeam" "sprites/laserbeam.vmt"
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"SpriteBeam2" "sprites/physbeam.vmt"
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"SpriteExplosion" ""
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"SpriteGlow" "sprites/blueflare1.vmt"
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"SpriteHalo" "sprites/glow01.vmt"
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2016-05-21 18:53:27 +02:00
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"SoundFinal" "ui/arm_bomb.wav"
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"SoundBoom" "weapons/hegrenade/explode4.wav"
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2014-03-29 20:07:07 +01:00
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}
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}
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"$INSURGENCY" // Standalone game
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{
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"Keys"
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{
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"SpriteBeam" "sprites/laserbeam.vmt"
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"SpriteBeam2" ""
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"SpriteExplosion" "sprites/sprite_fire01.vmt"
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"SpriteGlow" ""
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"SpriteHalo" "sprites/glow01.vmt"
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}
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}
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"swarm"
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{
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"Keys"
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{
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"SpriteBeam" "sprites/laserbeam.vmt"
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"SpriteBeam2" ""
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"SpriteExplosion" "sprites/flamelet1.vmt"
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"SpriteGlow" "sprites/blueflare1.vmt"
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"SpriteHalo" "sprites/glow01.vmt"
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "left4dead"
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"game" "left4dead2"
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}
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"Keys"
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{
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"SpriteBeam" "sprites/laserbeam.vmt"
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"SpriteBeam2" "sprites/physbeam.vmt"
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"SpriteExplosion" "sprites/floorfire4_.vmt"
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"SpriteGlow" "sprites/blueflare1.vmt"
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"SpriteHalo" "sprites/glow01.vmt"
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}
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}
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}
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