253 lines
5.7 KiB
SourcePawn
253 lines
5.7 KiB
SourcePawn
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new Handle:g_BeaconTimers[MAXPLAYERS+1] = {INVALID_HANDLE, ...};
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new g_beamSprite;
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new g_haloSprite;
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SetupBeacon()
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{
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HookEvent("player_death", Event_BeaconPlayerDeath, EventHookMode_Post);
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HookEvent("round_end", Event_BeaconRoundEnd, EventHookMode_PostNoCopy);
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PrecacheSound("ambient/tones/elev1.wav", true);
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g_beamSprite = PrecacheModel("materials/sprites/laser.vmt");
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g_haloSprite = PrecacheModel("materials/sprites/halo01.vmt");
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}
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CreateBeacon(client)
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{
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g_BeaconTimers[client] = CreateTimer(2.0, Timer_Beacon, client, TIMER_REPEAT);
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}
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KillBeacon(client)
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{
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KillTimer(g_BeaconTimers[client]);
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g_BeaconTimers[client] = INVALID_HANDLE;
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}
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KillAllBeacons()
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{
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new maxclients = GetMaxClients();
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for (new i = 1; i <= maxclients; i++)
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{
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if (g_BeaconTimers[i] != INVALID_HANDLE)
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{
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KillBeacon(i);
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}
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}
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}
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PerformBeacon(client, target)
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{
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if (g_BeaconTimers[target] == INVALID_HANDLE)
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{
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CreateBeacon(target);
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LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
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}
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else
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{
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KillBeacon(target);
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LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
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}
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}
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DisplayBeacon(client, r, g, b, a)
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{
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new Float:vec[3];
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GetClientAbsOrigin(client, vec);
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vec[2] += 5;
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TE_Start("BeamRingPoint");
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TE_WriteVector("m_vecCenter", vec);
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TE_WriteFloat("m_flStartRadius", 20.0);
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TE_WriteFloat("m_flEndRadius", 400.0);
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TE_WriteNum("m_nModelIndex", g_beamSprite);
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TE_WriteNum("m_nHaloIndex", g_haloSprite);
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TE_WriteNum("m_nStartFrame", 0);
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TE_WriteNum("m_nFrameRate", 0);
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TE_WriteFloat("m_fLife", 1.0);
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TE_WriteFloat("m_fWidth", 5.0);
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TE_WriteFloat("m_fEndWidth", 5.0);
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TE_WriteFloat("m_fAmplitude", 0.0);
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TE_WriteNum("r", r);
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TE_WriteNum("g", g);
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TE_WriteNum("b", b);
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TE_WriteNum("a", a);
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TE_WriteNum("m_nSpeed", 50);
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TE_WriteNum("m_nFlags", 0);
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TE_WriteNum("m_nFadeLength", 0);
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TE_SendToAll();
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}
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public Action:Timer_Beacon(Handle:timer, any:client)
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{
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if (!IsClientInGame(client) || !IsPlayerAlive(client))
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{
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KillBeacon(client);
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return Plugin_Handled;
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}
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new team = GetClientTeam(client);
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if (team == 2)
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{
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DisplayBeacon(client, 255, 75, 75, 255);
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}
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else if (team == 3)
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{
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DisplayBeacon(client, 75, 75, 255, 255);
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}
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// Create a double ring, if we are the repeating timer.
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if (g_BeaconTimers[client] == timer)
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{
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CreateTimer(0.2, Timer_Beacon, client);
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new Float:vec[3];
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GetClientEyePosition(client, vec);
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EmitAmbientSound("ambient/tones/elev1.wav", vec, client, SNDLEVEL_RAIDSIREN);
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}
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return Plugin_Handled;
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}
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public Action:Event_BeaconPlayerDeath(Handle:event,const String:name[],bool:dontBroadcast)
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{
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new client = GetClientOfUserId(GetEventInt(event, "userid"));
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if (g_BeaconTimers[client] != INVALID_HANDLE)
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{
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KillBeacon(client);
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}
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return Plugin_Continue;
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}
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public Action:Event_BeaconRoundEnd(Handle:event,const String:name[],bool:dontBroadcast)
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{
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KillAllBeacons();
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return Plugin_Handled;
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}
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DisplayBeaconMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Beacon);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Beacon player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public AdminMenu_Beacon(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Beacon player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayBeaconMenu(param);
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}
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}
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public MenuHandler_Beacon(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformBeacon(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Toggled beacon on target", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplayBeaconMenu(param1);
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}
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}
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}
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public Action:Command_Beacon(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_beacon <#userid|name>");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_ALIVE,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (new i = 0; i < target_count; i++)
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{
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PerformBeacon(client, target_list[i]);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", "_s", target_name);
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}
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return Plugin_Handled;
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}
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