sourcemod/core/ADTFactory.h

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/**
* vim: set ts=4 :
* ================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* ================================================================
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License,
* version 3.0, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to
* link the code of this program (as well as its derivative works) to
* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
* Game MODs that run on software by the Valve Corporation. You must
* obey the GNU General Public License in all respects for all other
* code used. Additionally, AlliedModders LLC grants this exception
* to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version
* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <IADTFactory.h>
#include "sm_globals.h"
#include "sm_trie.h"
using namespace SourceMod;
class BaseTrie : public IBasicTrie
{
public:
BaseTrie();
virtual ~BaseTrie();
virtual bool Insert(const char *key, void *value);
virtual bool Replace(const char *key, void *value);
virtual bool Retrieve(const char *key, void **value);
virtual bool Delete(const char *key);
virtual void Clear();
virtual void Destroy();
private:
Trie *m_pTrie;
};
class ADTFactory :
public SMGlobalClass,
public IADTFactory
{
public: //SMInterface
const char *GetInterfaceName();
unsigned int GetInterfaceVersion();
public: //SMGlobalClass
void OnSourceModAllInitialized();
public: //IADTFactory
IBasicTrie *CreateBasicTrie();
};