sourcemod/gamedata/sdkhooks.games/game.sourceforts.txt

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"Games"
{
"sourceforts"
{
"Offsets"
{
"EndTouch"
{
"windows" "90"
"linux" "91"
}
"FireBullets"
{
"windows" "101"
"linux" "102"
}
"OnTakeDamage"
{
"windows" "60"
"linux" "61"
}
"PreThink"
{
"windows" "273"
"linux" "274"
}
"PostThink"
{
"windows" "274"
"linux" "275"
}
"SetTransmit"
{
"windows" "21"
"linux" "22"
}
"ShouldCollide"
{
"windows" "17"
"linux" "18"
}
"Spawn"
{
"windows" "23"
"linux" "24"
}
"StartTouch"
{
"windows" "88"
"linux" "89"
}
"Think"
{
"windows" "46"
"linux" "47"
}
"Touch"
{
"windows" "89"
"linux" "90"
}
"TraceAttack"
{
"windows" "58"
"linux" "59"
}
"UpdateOnRemove"
{
"windows" "95"
"linux" "96"
}
"Use"
{
"windows" "87"
"linux" "88"
}
"VPhysicsUpdate"
{
"windows" "142"
"linux" "143"
}
"Weapon_CanSwitchTo"
{
"windows" "222"
"linux" "223"
}
"Weapon_CanUse"
{
"windows" "216"
"linux" "217"
}
"Weapon_Drop"
{
"windows" "219"
"linux" "220"
}
"Weapon_Equip"
{
"windows" "217"
"linux" "218"
}
"Weapon_Switch"
{
"windows" "220"
"linux" "221"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}