sourcemod/tools/gdc/symbols.txt

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2010-10-01 21:15:43 +02:00
"Games"
{
"#default"
{
"Keys"
{
"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci"
"RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
"Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi"
"Ignite" "_ZN14CBaseAnimating6IgniteEfbfb"
"Extinguish" "_ZN14CBaseAnimating10ExtinguishEv"
"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv"
"GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_"
"EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv"
"DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
"DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf"
"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector"
"SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc"
"AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
"WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
"Activate" "_ZN11CBaseEntity8ActivateEv"
"PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
}
}
"#default"
{
"#supported"
{
"game" "tf"
}
"Keys"
{
"vtsym" "_ZTV9CTFPlayer"
"CommitSuicide" "_ZN9CTFPlayer13CommitSuicideEbb"
"ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
}
}
"#default"
{
"#supported"
{
"game" "left4dead"
"game" "left4dead2"
}
"Keys"
{
"vtsym" "_ZTV13CTerrorPlayer"
"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb"
}
}
}