# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os

# This is where the files will be output to
# package is the default
builder.SetBuildFolder('package')

# Add any folders you need to this list
folder_list = [
  'addons/sourcemod/extensions',
  #'addons/sourcemod/scripting/include',
  #'addons/sourcemod/gamedata',
  #'addons/sourcemod/configs',
]

# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
  norm_folder = os.path.normpath(folder)
  folder_map[folder] = builder.AddFolder(norm_folder)

# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
  if not dest:
    dest = src
  dest_entry = folder_map[dest]
  for source_file in files:
    source_path = os.path.join(builder.sourcePath, src, source_file)
    builder.AddCopy(source_path, dest_entry)

# Include files 
#CopyFiles('include', 'addons/sourcemod/scripting/include',
#  [ 'sample.inc', ]
#)

# GameData files
#CopyFiles('gamedata', 'addons/sourcemod/gamedata',
#  [ 'myfile.txt',
#  'file2.txt'
#  ]
#)

# Config Files
#CopyFiles('configs', 'addons/sourcemod/configs',
#  [ 'configfile.cfg',
#  'otherconfig.cfg,
#  ]
#)

# Copy binaries.
for cxx_task in Extension.extensions:
  builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
