# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os

project = SM.HL2Project(builder, 'sdktools.ext')
project.sources += [
  'extension.cpp',
  'inputnatives.cpp',
  'output.cpp',
  'outputnatives.cpp',
  'tempents.cpp',
  'tenatives.cpp',
  'teamnatives.cpp',
  'trnatives.cpp',
  'vcaller.cpp',
  'vcallbuilder.cpp',
  'vdecoder.cpp',
  'vglobals.cpp',
  'vhelpers.cpp',
  'vnatives.cpp',
  'voice.cpp',
  'vsound.cpp',
  'clientnatives.cpp',
  'hooks.cpp',
  'gamerulesnatives.cpp',
  'vstringtable.cpp',
  '../../public/smsdk_ext.cpp',
  '../../public/CDetour/detours.cpp',
  '../../public/asm/asm.c'
]

for sdk_name in SM.sdks:
  sdk = SM.sdks[sdk_name]

  binary = SM.HL2Config(project, 'sdktools.ext.' + sdk.ext, sdk)
  binary.compiler.cxxincludes += [
    os.path.join(sdk.path, 'game', 'shared'),
    os.path.join(builder.sourcePath, 'public', 'jit'),
    os.path.join(builder.sourcePath, 'public', 'jit', 'x86'),
  ]

  if sdk.name != 'episode1':
    binary.compiler.defines += ['HOOKING_ENABLED']

  if binary.compiler.cxx.behavior == 'gcc':
    binary.compiler.cxxflags += ['-Wno-invalid-offsetof']

SM.extensions += builder.Add(project)
