sm-zombiereloaded-3/src/zr/menu.inc
Greyscale 0f8206596a Recoded weapon restrictions, and made new way of storing data. (Arrays)
* Removed ZMarket as an external plugin (to be integrated next commit)
* Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder.
* Moved offset finding to respective module, made new forward *OnOffsetsFound.
* Updated weapons&hitgroups config file format to match playerclass.txt
* Updated translations.
* Recoded weapon restrict menu, commented out all zadmin options that don't quite work.
* Added weaponammo module (not finished but existent)
* Started zmarket module.
2009-05-28 23:43:15 -07:00

141 lines
3.9 KiB
SourcePawn

/*
* ============================================================================
*
* Zombie:Reloaded
*
* File: menu.inc
* Type: Core
* Description: Base menu functions for the plugin.
*
* ============================================================================
*/
/**
* Show main menu to client.
*
* @param client The client index.
*/
MenuMain(client)
{
// Create menu handle.
new Handle:menu_main = CreateMenu(MenuMainHandle);
// Make client global translations target.
SetGlobalTransTarget(client);
// Set menu title.
SetMenuTitle(menu_main, "%t\n ", "Menu main title");
// Initialize menu lines.
decl String:zadmin[64];
decl String:zclass[64];
decl String:zspawn[64];
decl String:ztele[64];
decl String:zhp[64];
decl String:zmarket[64];
// Translate each line into client's language.
Format(zadmin, sizeof(zadmin), "%t", "Menu main zadmin", SAYHOOKS_KEYWORD_ZMENU);
Format(zclass, sizeof(zclass), "%t", "Menu main zclass", SAYHOOKS_KEYWORD_ZADMIN);
Format(zspawn, sizeof(zspawn), "%t", "Menu main zspawn", SAYHOOKS_KEYWORD_ZCLASS);
Format(ztele, sizeof(ztele), "%t", "Menu main ztele", SAYHOOKS_KEYWORD_ZTELE);
Format(zhp, sizeof(zhp), "%t", "Menu main zhp", SAYHOOKS_KEYWORD_ZHP);
Format(zmarket, sizeof(zmarket), "%t", "Menu main zmarket", SAYHOOKS_KEYWORD_ZMARKET);
// Add items to menu.
// Disable option if client isn't an admin.
new bool:admin = ZRIsClientAdmin(client);
AddMenuItem(menu_main, "zadmin", zadmin, MenuGetItemDraw(admin));
AddMenuItem(menu_main, "zclass", zclass);
AddMenuItem(menu_main, "zspawn", zspawn);
AddMenuItem(menu_main, "ztele", ztele);
AddMenuItem(menu_main, "zhp", zhp);
AddMenuItem(menu_main, "zmarket", zmarket);
// Display menu to client.
DisplayMenu(menu_main, client, MENU_TIME_FOREVER);
}
/**
* Menu callback (main)
* Redirects client to selected option's handle code.
*
* @param menu The menu handle.
* @param action Action client is doing in menu.
* @param client The client index.
* @param slot The menu slot selected. (starting from 0)
*/
public MenuMainHandle(Handle:menu, MenuAction:action, client, slot)
{
// Client selected an option.
if (action == MenuAction_Select)
{
// Create variable to possible resend menu later.
new bool:resend = true;
switch(slot)
{
// Selected zadmin.
case 0:
{
// Copy return to resend variable.
resend = !ZRAdminMenu(client);
}
// Select zclass.
case 1:
{
// Send class menu
ClassMenuMain(client);
// Don't resend this menu.
resend = false;
}
// Select zspawn.
case 2:
{
// Send zspawn command from client.
ZSpawnClient(client);
}
// Select ztele.
case 3:
{
// Copy return to resend variable.
resend = !ZTeleClient(client);
}
// Select zhp.
case 4:
{
// Toggle ZHP.
ZHPToggle(client);
}
// Select zmarket.
case 5:
{
}
}
// Resend is still true, then resend menu.
if (resend)
{
MenuMain(client);
}
}
// Client exited menu.
if (action == MenuAction_End)
{
CloseHandle(menu);
}
}
/**
* Return itemdraw flag for SM menus.
*
* @param condition If this is true, item will be drawn normally.
*/
MenuGetItemDraw(bool:condition)
{
return condition ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED;
}