2718b527acFixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies.
Greyscale
2009-04-23 06:39:11 +0200
54242bb529Created a CVAR for enabling/disabling the zombie_version CVAR.
richard
2009-04-22 23:32:43 +0200
b99d253477Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
Greyscale
2009-04-22 04:53:19 +0200
557b6d883cMerged heads.
richard
2009-04-21 03:30:35 +0200
0bf074bf7aMoved teleport variables into teleport.inc. Changed order of death event on infection. Known bug: Teamkill on last zombie kill.
richard
2009-04-21 03:27:12 +0200
0f15efaa85Removed old tHandles array, updated antistick a bit (just moved stuff).
Greyscale
2009-04-21 02:03:35 +0200
1ec47ef154Renamed zr_consecutive_infect (fixed value mixup in the code), and fixed damage flags.
Greyscale
2009-04-21 01:45:49 +0200
7111a8c594Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
Greyscale
2009-04-20 05:43:20 +0200
41153af5f4Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
Greyscale
2009-04-20 02:56:26 +0200
8ac1361a70Fixed newlines in weapons and weapongroups.txt config files.
Greyscale
2009-04-20 00:19:05 +0200
53c60d1c52Fixed newlines in gamedata file.
Greyscale
2009-04-20 00:16:08 +0200
858cfe4079Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
Greyscale
2009-04-19 19:54:21 +0200
589baa6869Made CVAR for class file. Simplified formatting on log messages.
richard
2009-04-19 01:10:30 +0200
ed66030245Merged heads.
richard
2009-04-18 02:23:36 +0200
72c6e9f632Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting.
richard
2009-04-18 02:22:13 +0200
c510da249cRemoved unused parameter in ZRTeamHasClients.
Greyscale
2009-04-18 01:50:27 +0200
c34e32097dFixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
Greyscale
2009-04-18 01:44:41 +0200
1659d24c4aFixed newlines in hitgroups.txt
Greyscale
2009-04-17 21:06:25 +0200
879446ac7cModified ZRIsClientAdmin function for consistency.
Greyscale
2009-04-17 12:20:01 +0200
ecc9cf5167Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
Greyscale
2009-04-17 12:16:44 +0200
4d35037e41Moved napalm into its own module, added cvar to enable the thrown grenade to be lit on fire.
Greyscale
2009-04-17 10:20:04 +0200
23242cdc9dFixed newlins in translations.
Greyscale
2009-04-17 01:48:08 +0200
d5e29b883cRemoved debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
Greyscale
2009-04-17 01:09:52 +0200
ee9d3a9f39Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
Greyscale
2009-04-16 22:21:32 +0200
39ff709d7fFixed little typo in comment, and uncommented zclass say command.
Greyscale
2009-04-16 08:08:58 +0200
98c39fb517Removed windows newlines in respawn.inc (stupid editor)
Greyscale
2009-04-16 07:35:18 +0200
23b5b6e187Fixed respawn. Was respawning on infect.
Greyscale
2009-04-16 06:06:44 +0200
5b9f8d364dRemoved antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
Greyscale
2009-04-16 05:30:26 +0200
872e41e6d2Recoded IsClientPlayer, renamed to IsClientValid, replaced GetMaxClients() with maxclients Ignore diff for zhp.inc and spawnprotect.inc
Greyscale
2009-04-16 03:57:46 +0200
e7ace94625Added hitgroup API, and logging values for it. Knockback module is done.
Greyscale
2009-04-15 03:24:02 +0200
b2d4b9b4adUpdated compiler and incude files from SourceMod 1.2.0.
richard
2009-04-14 23:40:48 +0200
2bb28b87c1Merged heads.
richard
2009-04-14 23:33:50 +0200
13ab32a7bbStarted on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin).
richard
2009-04-14 23:33:06 +0200
648a875c14Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
Greyscale
2009-04-14 23:16:31 +0200
ddf0515a9eRemoved antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt
Greyscale
2009-04-14 22:05:20 +0200
f27a723129Changed newline style to CRLF in configs.
richard
2009-04-14 20:10:55 +0200
44b0e776f2Added default restrictions, added market options in the menu
Greyscale
2009-04-14 01:29:24 +0200
0d5b805387Updated configs (fixed few test typos) and translations
Greyscale
2009-04-13 23:57:24 +0200
55ddce0734Finished weapon restriction menu. Still needs validations and default restrictions.
Greyscale
2009-04-13 23:55:02 +0200
34d357a2c3Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P
Greyscale
2009-04-13 22:00:37 +0200
d063def554Merged heads.
richard
2009-04-11 01:56:53 +0200
a8704cf90cImplemented the new class system. Class menu missing, only default classes working.
richard
2009-04-11 01:56:22 +0200
d220eeee77Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server
Greyscale
2009-04-10 01:08:51 +0200
1e99bd64f3Added missing restrict.inc.
richard
2009-04-09 18:30:14 +0200
7c397715c4Merged heads.
richard
2009-04-09 02:51:19 +0200
3b0608fe7aInitial improvements on configuration files. More needs to be changed.
richard
2009-04-09 02:50:04 +0200
9a917d489dAdded gamedata file.
richard
2009-04-09 00:59:47 +0200
f1070eec93Merged heads.
richard
2009-04-08 01:13:31 +0200
68ac28de7bAdded configuration files.
richard
2009-04-07 19:16:15 +0200
20b970881aNew branch. Removed plugins that doesn't belong here.
richard
2009-04-07 16:52:34 +0200
d3b51c1b1aAdded validation on class attributes. Some attributes still aren't validated because of unknown limits.
richard
2009-04-07 04:44:37 +0200
907788e36aFinished functions for applying class attributes.
richard
2009-04-07 02:13:25 +0200
cdc52e4b67Removed other plugins from the repository that doesn't belong here.
richard
2009-04-06 03:36:03 +0200
32c2f0a067Changed branch to zr-3.0.0-dev (development branch).
richard
2009-04-06 03:30:27 +0200
405e7f0005Restructured class system files. Added more functions for applying class attributes.
richard
2009-04-06 03:20:13 +0200
fd3739b53aAdded antistick system, removed zstuck, and removed redundant check in zombie.inc
Greyscale
2009-04-05 23:20:35 +0200
1cbce4de6dUpdated version number. Release marked as in development in the version number.
richard
2009-04-01 19:10:10 +0200
74cacd5e75Fixed bug 23. Added a mother zombie check before respawning as zombie on suicide by world damage.
richard
2009-04-01 19:07:07 +0200
f9d0a96d77Corrected newline format.
richard
2009-04-01 19:04:00 +0200
7817981473Added cvar to control suicide blocking for zombies and humans seperately
Greyscale
2009-03-31 02:56:30 +0200
2a24a8a204Merged heads 91e3906787a1 and 3598485c84df.
richard
2009-03-31 00:59:50 +0200
4f8e3e2b20Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
richard
2009-03-31 00:52:44 +0200
53f1909966Added more increase/decrease options in knockback(mult) admin menu
Greyscale
2009-03-30 22:40:12 +0200