Commit Graph

  • 14b5fb2059 Merged heads. Greyscale 2009-07-06 14:33:51 -0700
  • 17a24b5df2 Moved strip weapons to after model change, and give a new knife when going from zombie to human. Greyscale 2009-07-06 14:33:11 -0700
  • 9e34734c65 Merged heads. richard 2009-07-06 00:18:16 +0200
  • 446b123dfe Finished more sections in the manual. Minior changes. richard 2009-07-05 23:37:26 +0200
  • 4a0d535a86 Merged heads. Greyscale 2009-07-04 23:50:02 -0700
  • 5497a13dd7 Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file. Greyscale 2009-07-04 23:49:23 -0700
  • c27b43a10c Fixed typo in docs. richard 2009-07-04 02:29:57 +0200
  • 445c036b7c Completed more sections in the user manual. Started writing others. richard 2009-07-04 02:22:05 +0200
  • 1182815e45 Added manuals to repository. richard 2009-07-02 20:16:21 +0200
  • 07d6e1f8f1 Fixed compiler errors. -_- Greyscale 2009-07-02 01:46:41 -0700
  • 8bf948b540 Disable hitgroups in the menu if cvar is disabled, stop hitgroup commands from working if hitgroups are disabled. Greyscale 2009-07-02 01:44:41 -0700
  • 3f5c477e08 Put default value of player hull width in a cvar. Greyscale 2009-07-02 01:39:57 -0700
  • 03d226ad59 Fixed knife being all screwed up on zombies. Greyscale 2009-07-02 01:19:54 -0700
  • 258d442f71 Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy) Greyscale 2009-07-02 01:12:41 -0700
  • 879a31e8d6 Updated antistick to be much more accurate. Removed eyeangles offset from gamedata file. Removed old code in commands.inc. Greyscale 2009-07-01 23:23:12 -0700
  • 85e39dda5a Fixed display mix-ups in zmenu. Greyscale 2009-06-29 12:33:20 -0700
  • 3476438953 Updated gamedata file for ZRTools and updated zrtools include file. Greyscale 2009-06-29 12:25:24 -0700
  • 351e17cc91 Team scores are now updated. Greyscale 2009-06-27 12:17:34 -0700
  • ca820b6b53 Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time. Greyscale 2009-06-26 23:28:46 -0700
  • 85c3400a62 Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug. Zombies no longer pick up weapons after the round. Fixed bug where disabling restrict/weapons module allowed zombies to get weapons. Greyscale 2009-06-26 18:33:09 -0700
  • 194eb9f2b8 Config options now supports on/off along with yes/no. Fixed ZMenu and player names in infect menu being truncated. Added Hitgroup Management to ZAdmin. Greyscale 2009-06-26 00:00:05 -0700
  • 069627b620 Added logging for ZSpawn and ZTele Fixed minor translation typo. Greyscale 2009-06-25 23:00:57 -0700
  • 061954fdc2 Changed default for suicide intercept, also added an option to only block mother zombies. Greyscale 2009-06-25 19:38:03 -0700
  • b4789dc5ef Fixed a memory leak. Greyscale 2009-06-25 17:47:37 -0700
  • 735839c19c Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning. Greyscale 2009-06-25 17:10:45 -0700
  • 3f08d6f72c Added commands zr_zspawn_force, and zr_ztele_force. Added options to ZAdmin that allow admins to force spawn players, or force teleport players. Greyscale 2009-06-25 17:03:34 -0700
  • 1dff60542e Added infect option to ZAdmin. Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated) Updated translations. Greyscale 2009-06-24 23:57:39 -0700
  • 9bc5146b73 Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only. Updated hitgroup configs, updated translations Added logging for hitgroups and configs. Greyscale 2009-06-24 14:45:40 -0700
  • 1f6932071d Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me) Greyscale 2009-06-23 22:31:48 -0700
  • 3706b345be Removed dummy result. richard 2009-06-24 02:03:33 +0200
  • dbabc3e346 Simplied BHop protection. Updated configs. Greyscale 2009-06-23 16:55:58 -0700
  • 1be37f3d1f Removed unneeded function parameter. Greyscale 2009-06-23 14:30:45 -0700
  • d9843c74fa Fixed jump boost :D Changed how bunnyhop prevention works. Greyscale 2009-06-23 14:28:26 -0700
  • a0381a7096 Merged heads. Greyscale 2009-06-22 16:38:18 -0700
  • 268ab778cf Updated jump module, removed no longer needed offset. Greyscale 2009-06-22 16:37:26 -0700
  • b0509ca105 Fixed invalid handle error in class module. richard 2009-06-23 01:26:02 +0200
  • 79bf4230c1 Merged heads. Greyscale 2009-06-22 13:07:49 -0700
  • 0c75482eb8 Fixed memory leak, and timer error. Greyscale 2009-06-22 13:07:19 -0700
  • 723038052e Fixed potential memory leak in class system. richard 2009-06-22 18:11:31 +0200
  • 1cc0fc4dda Fixed original models not restored when using zr_human on a player. richard 2009-06-22 17:01:26 +0200
  • a0d8209c6a Minior fixes in class system. richard 2009-06-22 16:29:13 +0200
  • 2cb31db94d Fixed logic bug in class flag filtering. richard 2009-06-22 16:10:40 +0200
  • c24d1a32be Fixed ambience (again, same fix as before) Greyscale 2009-06-21 23:51:23 -0700
  • 6e0961c73b Merged heads. Greyscale 2009-06-21 21:10:08 -0700
  • b74bbe67ce ZCookies module completed, added to the main menu, translations updated. Greyscale 2009-06-21 21:08:26 -0700
  • 4c81c3dfe6 Merged heads and fixed conflicts. richard 2009-06-22 01:13:19 +0200
  • b80b7aa49d Made new flags class attribute. Replaced by admin_only. Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR. Updated zombie config. Added more spacing for better readability. Fixed incorrect off-values in jump boost. richard 2009-06-22 01:09:51 +0200
  • ff7528f09f OMG FINALLY FIXED OVERLAYZ. I almost killed myself over this one. Greyscale 2009-06-21 14:59:18 -0700
  • 38b256419d Fixed ZMarket error. Greyscale 2009-06-21 13:56:48 -0700
  • a0d2f58c35 Added cvar to disable explosion entirely on infect. Greyscale 2009-06-21 13:08:02 -0700
  • 209c13a3f9 ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given. Greyscale 2009-06-21 12:43:28 -0700
  • 2e178d2ab6 Finished client cookies (remembers settings, yaay) zsettings still to come. Changed steamidcache.inc to LF newline format. Hopefully permanently fixed the weapon rendering problem. Greyscale 2009-06-21 12:24:24 -0700
  • 6426bf169c Fixed stupid compiler error in cookies (oops) and recoded serial module to use steamids (serial's weren't workin' out) + the API was very confined, added ability to create SteamID cache's instead of one global cache. ZSpawn uses this new cache system. Greyscale 2009-06-20 22:24:31 -0700
  • bb75f1955c Added cookies module file. Greyscale 2009-06-20 00:21:46 -0700
  • e7bdae2ad8 Added forgotten cvar to the config. ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings. Greyscale 2009-06-20 00:15:43 -0700
  • 65beb9f0d0 Fixed little tab discrepancy in translations file. Greyscale 2009-06-18 20:45:21 -0700
  • ed752979b8 Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout. * Restructured ZMarkets menus. Greyscale 2009-06-18 20:41:54 -0700
  • 424a852d3a Made new admin_only class attribute. richard 2009-06-19 02:31:05 +0200
  • 10fd954ede Merged heads. richard 2009-06-19 01:28:29 +0200
  • 330afd6e86 Cleaned up comments. richard 2009-06-19 01:28:05 +0200
  • e14634257c Merged heads. Greyscale 2009-06-18 15:55:21 -0700
  • 01653a2636 zr_infect now infects mother zombie if used before it has spawned. * Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game. * Small typo fix in anticamp, and got rid of a warning. Greyscale 2009-06-18 15:53:22 -0700
  • 4d48cd65de Made a admin command for refreshing class data on one or more players. Updated infect module to use new reload function. Fixed typo in command description. Known issue: Models isn't always restored on zr_human. If "default" is used, there's practically no model change. Possible solution: Store path in a buffer when the player join a team and select a model. Then read from that buffer when "default" is used. richard 2009-06-18 03:33:09 +0200
  • 9cac025358 Merged heads. Fixed conflicts in zadmin.inc. richard 2009-06-18 02:15:42 +0200
  • 6f032b79b8 Improved class system with support for multipliers. Minior fixes, see details. Made class attribute multipliers. Made admin menus for adjusting class attribute multipliers. Made console command for setting class attribute multipliers. Fixed health regen amount class attribute not validated. Fixed health regen not stopping after surviving a round as a zombie. Improved ZRIsClientAdmin to support admin flags (optional). Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration. Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message". richard 2009-06-18 02:09:55 +0200
  • 681ad45365 Recoded sayhooks, now uses SM's silent/public chat triggers. Began making set functions for the commands that will use them later. Removed all sayhook cvars. Greyscale 2009-06-17 14:32:46 -0700
  • 95c217aad6 Removed cap for cash in account module (allow above 16000 for cashdmg feature.) Greyscale 2009-06-16 21:52:04 -0700
  • cfd50d8882 Fixed anti-stuck not re-solidifying (for good) Greyscale 2009-06-16 15:29:42 -0700
  • ec231ba66a Fixed ZMarket auto-rebuy and removed debug message. Greyscale 2009-06-16 11:51:34 -0700
  • 23cc030dd5 Merged heads. Greyscale 2009-06-16 11:23:07 -0700
  • 129fb0e60a Added option for random dissolve effect. Added an option to the account module to give money for damaging a client. Expanded player hull xy offset by 1 unit. Fixed anti-stuck not solidifying clients. Fixed weapon rendering glitches (again) Greyscale 2009-06-16 11:20:56 -0700
  • 29872529b6 Fixed logic mistake in napalm feature. richard 2009-06-16 08:05:41 +0200
  • 681eb0e64d Fixed napalm. Greyscale 2009-06-15 23:02:35 -0700
  • 615bc3e860 Fixed another error from infect module. Greyscale 2009-06-15 21:45:50 -0700
  • f403485b38 Fixed error in zmarket caused by disconnection twice before the client was put in game (rapid map changing), fixed sky not disabling properly. Greyscale 2009-06-15 20:57:40 -0700
  • 1530d20308 Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired. Greyscale 2009-06-15 12:43:06 -0700
  • ec61c654cb Small tweaks to napalm config stuff. Greyscale 2009-06-14 19:21:06 -0700
  • 4b66f688ab New log features, class attribute and minior changes. See details. Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering. Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module. Added team id validation in class attributes. Improved formatting of log messages in cvars module. Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine. richard 2009-06-14 19:10:30 +0200
  • 0a72dc2100 Fixed logic mistake when adding modues to log filter. richard 2009-06-12 15:54:05 +0200
  • ae37110c7d Fixed newlines. richard 2009-06-12 15:52:51 +0200
  • 2f87a49a43 Formatted all config files to be consistent, and made the base config file. * Added cvar to enable/disable napalm ignition. Greyscale 2009-06-11 22:36:22 -0700
  • 07cb7bd94e Removed zmarket.inc Greyscale 2009-06-11 20:52:58 -0700
  • 9af3fec738 Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files. Greyscale 2009-06-11 20:51:26 -0700
  • 9e8120cc98 Fixed bug where disabling weapons disabling all knockback. Also fixed potential error when disabling hitgroups. Greyscale 2009-06-08 16:04:11 -0700
  • d0c25862d8 Added ragdoll module that removes ragdolls normally or with effects. *Added log entries, fixed typo. *Fixed some errors caused by disabling the weapons module. *Replaced strcmp with StrEqual Greyscale 2009-06-07 21:05:50 -0700
  • 208fe7fe28 Merged heads. richard 2009-06-08 00:15:13 +0200
  • a58b2eae85 Implemented module filtering. Note: Doesn't work yet, needs debugging. Implemented looping through modules instead of listing each one. Fixed translations issue with pre-defined width. zr_log_list now formatts correctly. Fixed missing newline in the end of translations.inc. Known bugs: Adding invalid module names works, it should give an error. Cache doesn't get updated either. ricahrd 2009-06-08 00:13:38 +0200
  • 18986a0d0a Separated visualeffects into module/submodule format. Greyscale 2009-06-07 15:07:30 -0700
  • f30e8f5862 Implemented console command for listing log flags and module filtering. Known issue: Using Format to set pre defined width translations doesn't work. "%-19t" should left justify and append spaces to make width 19 chars. Works with "s", but not "t". SourceMod bug? richard 2009-06-07 17:51:37 +0200
  • 4ec7405fa3 Added GPL version 3.0 license (note: with windows newlines). richard 2009-06-05 08:22:37 +0200
  • edbbc688f3 Fixed config reload command translation, and made it support multiple file aliases to reload. Greyscale 2009-06-04 21:56:55 -0700
  • e1e38fdf2d Merged heads. andrewborba 2009-06-04 21:00:03 -0700
  • 9fd32bfa3b Finished ZMarket. Includes rebuy and auto-rebuy which can be disabled by cvar (and clients can disable auto-rebuy in-game) * "stock'd" a couple functions. Greyscale 2009-06-04 20:58:48 -0700
  • 26e5809423 Fixed index out of bounds error in volumetric features. richard 2009-06-03 01:37:37 +0200
  • bb2cf9483a Fixed typo. richard 2009-06-01 23:32:52 +0200
  • 4ce30ac002 Improved logging system. Made generic flags for log event types. Made support for module filtering. Note: Manager for module filtering is not implemented. Don't enable filter when testing, otherwise nothing will be logged. Updated all log events. richard 2009-06-01 23:29:26 +0200
  • db866c6f43 Improved jump boost settings. See details. Made a CVAR for setting maximum horizontal speed when bunny hop prevention is enabled. Made a CVAR for switching between reset modes when maximum speed is reached. Either full reset, or setting to max speed allowed. richard 2009-05-31 00:13:24 +0200
  • f23bba58c6 Changed jump boost to only change velocity when multiplier is different from 1.0. Quick fix for jumping from boost platforms in maps. richard 2009-05-30 23:19:32 +0200
  • 1fb33b2b13 Merged heads. Fixed conflicts in cvars.inc and zadmin.inc. Readded some functions in zadmin.inc, but made them as comments. No reason to remove these so we don't have to remake them again. richard 2009-05-30 04:42:23 +0200
  • 433fd41ede Finished base management for volumetric features. Code compiles, but this feature is not tested so far! Made CVARs for volumetric features module. Made trigger delay attribute for volumes, per player. Count down for n seconds after when a player enter. When leaving a volume trigger delay is aborted. Made parameter parsing functions; paramtools.inc. Made functions for setting and parsing generic volume attributes. Updated header in files to volumetric features and paramtools.inc. Removed unused knockback functions in zadmin.inc. Made certain class functions into stock functions. richard 2009-05-30 04:17:01 +0200