5497a13dd7Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file.
Greyscale
2009-07-04 23:49:23 -0700
c27b43a10cFixed typo in docs.
richard
2009-07-04 02:29:57 +0200
445c036b7cCompleted more sections in the user manual. Started writing others.
richard
2009-07-04 02:22:05 +0200
1182815e45Added manuals to repository.
richard
2009-07-02 20:16:21 +0200
8bf948b540Disable hitgroups in the menu if cvar is disabled, stop hitgroup commands from working if hitgroups are disabled.
Greyscale
2009-07-02 01:44:41 -0700
3f5c477e08Put default value of player hull width in a cvar.
Greyscale
2009-07-02 01:39:57 -0700
03d226ad59Fixed knife being all screwed up on zombies.
Greyscale
2009-07-02 01:19:54 -0700
258d442f71Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy)
Greyscale
2009-07-02 01:12:41 -0700
879a31e8d6Updated antistick to be much more accurate. Removed eyeangles offset from gamedata file. Removed old code in commands.inc.
Greyscale
2009-07-01 23:23:12 -0700
85e39dda5aFixed display mix-ups in zmenu.
Greyscale
2009-06-29 12:33:20 -0700
3476438953Updated gamedata file for ZRTools and updated zrtools include file.
Greyscale
2009-06-29 12:25:24 -0700
351e17cc91Team scores are now updated.
Greyscale
2009-06-27 12:17:34 -0700
ca820b6b53Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time.
Greyscale
2009-06-26 23:28:46 -0700
85c3400a62Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug. Zombies no longer pick up weapons after the round. Fixed bug where disabling restrict/weapons module allowed zombies to get weapons.
Greyscale
2009-06-26 18:33:09 -0700
194eb9f2b8Config options now supports on/off along with yes/no. Fixed ZMenu and player names in infect menu being truncated. Added Hitgroup Management to ZAdmin.
Greyscale
2009-06-26 00:00:05 -0700
069627b620Added logging for ZSpawn and ZTele Fixed minor translation typo.
Greyscale
2009-06-25 23:00:57 -0700
061954fdc2Changed default for suicide intercept, also added an option to only block mother zombies.
Greyscale
2009-06-25 19:38:03 -0700
b4789dc5efFixed a memory leak.
Greyscale
2009-06-25 17:47:37 -0700
735839c19cMoved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning.
Greyscale
2009-06-25 17:10:45 -0700
3f08d6f72cAdded commands zr_zspawn_force, and zr_ztele_force. Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
Greyscale
2009-06-25 17:03:34 -0700
1dff60542eAdded infect option to ZAdmin. Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated) Updated translations.
Greyscale
2009-06-24 23:57:39 -0700
9bc5146b73Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only. Updated hitgroup configs, updated translations Added logging for hitgroups and configs.
Greyscale
2009-06-24 14:45:40 -0700
1f6932071dAdded logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me)
Greyscale
2009-06-23 22:31:48 -0700
3706b345beRemoved dummy result.
richard
2009-06-24 02:03:33 +0200
b74bbe67ceZCookies module completed, added to the main menu, translations updated.
Greyscale
2009-06-21 21:08:26 -0700
4c81c3dfe6Merged heads and fixed conflicts.
richard
2009-06-22 01:13:19 +0200
b80b7aa49dMade new flags class attribute. Replaced by admin_only. Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR. Updated zombie config. Added more spacing for better readability. Fixed incorrect off-values in jump boost.
richard
2009-06-22 01:09:51 +0200
ff7528f09fOMG FINALLY FIXED OVERLAYZ. I almost killed myself over this one.
Greyscale
2009-06-21 14:59:18 -0700
a0d2f58c35Added cvar to disable explosion entirely on infect.
Greyscale
2009-06-21 13:08:02 -0700
209c13a3f9ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given.
Greyscale
2009-06-21 12:43:28 -0700
2e178d2ab6Finished client cookies (remembers settings, yaay) zsettings still to come. Changed steamidcache.inc to LF newline format. Hopefully permanently fixed the weapon rendering problem.
Greyscale
2009-06-21 12:24:24 -0700
6426bf169cFixed stupid compiler error in cookies (oops) and recoded serial module to use steamids (serial's weren't workin' out) + the API was very confined, added ability to create SteamID cache's instead of one global cache. ZSpawn uses this new cache system.
Greyscale
2009-06-20 22:24:31 -0700
bb75f1955cAdded cookies module file.
Greyscale
2009-06-20 00:21:46 -0700
e7bdae2ad8Added forgotten cvar to the config. ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings.
Greyscale
2009-06-20 00:15:43 -0700
65beb9f0d0Fixed little tab discrepancy in translations file.
Greyscale
2009-06-18 20:45:21 -0700
ed752979b8Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout. * Restructured ZMarkets menus.
Greyscale
2009-06-18 20:41:54 -0700
424a852d3aMade new admin_only class attribute.
richard
2009-06-19 02:31:05 +0200
10fd954edeMerged heads.
richard
2009-06-19 01:28:29 +0200
330afd6e86Cleaned up comments.
richard
2009-06-19 01:28:05 +0200
01653a2636zr_infect now infects mother zombie if used before it has spawned. * Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game. * Small typo fix in anticamp, and got rid of a warning.
Greyscale
2009-06-18 15:53:22 -0700
4d48cd65deMade a admin command for refreshing class data on one or more players. Updated infect module to use new reload function. Fixed typo in command description. Known issue: Models isn't always restored on zr_human. If "default" is used, there's practically no model change. Possible solution: Store path in a buffer when the player join a team and select a model. Then read from that buffer when "default" is used.
richard
2009-06-18 03:33:09 +0200
9cac025358Merged heads. Fixed conflicts in zadmin.inc.
richard
2009-06-18 02:15:42 +0200
6f032b79b8Improved class system with support for multipliers. Minior fixes, see details. Made class attribute multipliers. Made admin menus for adjusting class attribute multipliers. Made console command for setting class attribute multipliers. Fixed health regen amount class attribute not validated. Fixed health regen not stopping after surviving a round as a zombie. Improved ZRIsClientAdmin to support admin flags (optional). Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration. Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message".
richard
2009-06-18 02:09:55 +0200
681ad45365Recoded sayhooks, now uses SM's silent/public chat triggers. Began making set functions for the commands that will use them later. Removed all sayhook cvars.
Greyscale
2009-06-17 14:32:46 -0700
95c217aad6Removed cap for cash in account module (allow above 16000 for cashdmg feature.)
Greyscale
2009-06-16 21:52:04 -0700
cfd50d8882Fixed anti-stuck not re-solidifying (for good)
Greyscale
2009-06-16 15:29:42 -0700
129fb0e60aAdded option for random dissolve effect. Added an option to the account module to give money for damaging a client. Expanded player hull xy offset by 1 unit. Fixed anti-stuck not solidifying clients. Fixed weapon rendering glitches (again)
Greyscale
2009-06-16 11:20:56 -0700
29872529b6Fixed logic mistake in napalm feature.
richard
2009-06-16 08:05:41 +0200
615bc3e860Fixed another error from infect module.
Greyscale
2009-06-15 21:45:50 -0700
f403485b38Fixed error in zmarket caused by disconnection twice before the client was put in game (rapid map changing), fixed sky not disabling properly.
Greyscale
2009-06-15 20:57:40 -0700
1530d20308Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired.
Greyscale
2009-06-15 12:43:06 -0700
ec61c654cbSmall tweaks to napalm config stuff.
Greyscale
2009-06-14 19:21:06 -0700
4b66f688abNew log features, class attribute and minior changes. See details. Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering. Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module. Added team id validation in class attributes. Improved formatting of log messages in cvars module. Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine.
richard
2009-06-14 19:10:30 +0200
0a72dc2100Fixed logic mistake when adding modues to log filter.
richard
2009-06-12 15:54:05 +0200
ae37110c7dFixed newlines.
richard
2009-06-12 15:52:51 +0200
2f87a49a43Formatted all config files to be consistent, and made the base config file. * Added cvar to enable/disable napalm ignition.
Greyscale
2009-06-11 22:36:22 -0700
9af3fec738Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files.
Greyscale
2009-06-11 20:51:26 -0700
9e8120cc98Fixed bug where disabling weapons disabling all knockback. Also fixed potential error when disabling hitgroups.
Greyscale
2009-06-08 16:04:11 -0700
d0c25862d8Added ragdoll module that removes ragdolls normally or with effects. *Added log entries, fixed typo. *Fixed some errors caused by disabling the weapons module. *Replaced strcmp with StrEqual
Greyscale
2009-06-07 21:05:50 -0700
208fe7fe28Merged heads.
richard
2009-06-08 00:15:13 +0200
a58b2eae85Implemented module filtering. Note: Doesn't work yet, needs debugging. Implemented looping through modules instead of listing each one. Fixed translations issue with pre-defined width. zr_log_list now formatts correctly. Fixed missing newline in the end of translations.inc. Known bugs: Adding invalid module names works, it should give an error. Cache doesn't get updated either.
ricahrd
2009-06-08 00:13:38 +0200
18986a0d0aSeparated visualeffects into module/submodule format.
Greyscale
2009-06-07 15:07:30 -0700
f30e8f5862Implemented console command for listing log flags and module filtering. Known issue: Using Format to set pre defined width translations doesn't work. "%-19t" should left justify and append spaces to make width 19 chars. Works with "s", but not "t". SourceMod bug?
richard
2009-06-07 17:51:37 +0200
4ec7405fa3Added GPL version 3.0 license (note: with windows newlines).
richard
2009-06-05 08:22:37 +0200
edbbc688f3Fixed config reload command translation, and made it support multiple file aliases to reload.
Greyscale
2009-06-04 21:56:55 -0700
9fd32bfa3bFinished ZMarket. Includes rebuy and auto-rebuy which can be disabled by cvar (and clients can disable auto-rebuy in-game) * "stock'd" a couple functions.
Greyscale
2009-06-04 20:58:48 -0700
26e5809423Fixed index out of bounds error in volumetric features.
richard
2009-06-03 01:37:37 +0200
bb2cf9483aFixed typo.
richard
2009-06-01 23:32:52 +0200
4ce30ac002Improved logging system. Made generic flags for log event types. Made support for module filtering. Note: Manager for module filtering is not implemented. Don't enable filter when testing, otherwise nothing will be logged. Updated all log events.
richard
2009-06-01 23:29:26 +0200
db866c6f43Improved jump boost settings. See details. Made a CVAR for setting maximum horizontal speed when bunny hop prevention is enabled. Made a CVAR for switching between reset modes when maximum speed is reached. Either full reset, or setting to max speed allowed.
richard
2009-05-31 00:13:24 +0200
f23bba58c6Changed jump boost to only change velocity when multiplier is different from 1.0. Quick fix for jumping from boost platforms in maps.
richard
2009-05-30 23:19:32 +0200
1fb33b2b13Merged heads. Fixed conflicts in cvars.inc and zadmin.inc. Readded some functions in zadmin.inc, but made them as comments. No reason to remove these so we don't have to remake them again.
richard
2009-05-30 04:42:23 +0200
433fd41edeFinished base management for volumetric features. Code compiles, but this feature is not tested so far! Made CVARs for volumetric features module. Made trigger delay attribute for volumes, per player. Count down for n seconds after when a player enter. When leaving a volume trigger delay is aborted. Made parameter parsing functions; paramtools.inc. Made functions for setting and parsing generic volume attributes. Updated header in files to volumetric features and paramtools.inc. Removed unused knockback functions in zadmin.inc. Made certain class functions into stock functions.
richard
2009-05-30 04:17:01 +0200