0c2230ad45Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3. Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right. Changed Gangsta Glock back to Glock :P
Greyscale
2009-08-26 00:07:01 -0700
b2b077c916Updated scripts for dumping version info.
richard
2009-08-26 04:44:59 +0200
dedb782e28Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file. Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit. The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
Greyscale
2009-08-25 13:07:10 -0700
5f2371aa51Fixed parameter parsing bug in updateversion.sh. Added forgotten windows script.
richard
2009-08-25 00:12:42 +0200
be5ee9dfb3Fixed typo in updateversion.sh.
richard
2009-08-24 23:50:29 +0200
27a29220e2Updated script for dumping version info, and new windows batch file.
richard
2009-08-24 23:48:28 +0200
f804a7d4e2Fixes in translations. Added note about compiling. See details. Fixed weapon type restriction menu not translating the first time. Fixed zmarket weapon type selection menu title not translated. Fixed too short title string space in zmarket loadout, ztele force, zspawn force and hit group menus. Fixed "empty" phrase not translated. Fixed on/off translation string space too short in hit group menu.
richard
2009-08-23 17:03:14 +0200
a5e3944234Added script and command for dumping version and revision information. Also added define for enabling or disabling this until we have a windows script for updating hgversion.h.inc.
richard
2009-08-23 06:19:15 +0200
0dc83c6297Fixed typo in docs.
richard
2009-08-22 13:37:29 +0200
6bf210a2e3Fixed newlines.
richard
2009-08-22 13:16:20 +0200
904edb2594Added the core of the modifying alltalk feature. WARNING: Untested (but compiles), the cvars to disable it have no effect, and it may be incomplete depending on some questions I have.
Greyscale
2009-08-21 12:47:32 -0700
6bffb0c947Fixed typo in docs.
richard
2009-08-21 04:35:29 +0200
6a9c49ecedFixed no fall damage class attribute not working on human classes.
richard
2009-08-18 16:43:15 +0200
5591adfd25Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity.
richard
2009-08-15 19:48:51 +0200
855ffc3c0dUpdated class filter to support filtering by classes with no groups set. Fixed default class assignment assigning classes players doesn't have access to.
richard
2009-08-15 17:37:30 +0200
2fc590ab59Added support for saving class selections in cookies.
richard
2009-08-15 06:32:44 +0200
daadefbaeaAdded nochange option in class model attribute.
richard
2009-08-15 03:33:09 +0200
32828a9179Changed class configs to use yes/no.
richard
2009-08-15 02:58:49 +0200
89685d17dfFixed typo in norwegian translations.
richard
2009-08-15 01:33:54 +0200
35c3f80ed1Simplified class menu translations. Small improvement in logic when selected classes.
ricard
2009-08-15 01:28:28 +0200
d1cbda40c4Implemented group class attribute. Improved filtering method for class functions.
richard
2009-08-14 22:10:52 +0200
6a14b952afAdded group class attribute, not implemented. Capitalized all class attribute names.
richard
2009-08-13 18:31:21 +0200
3a82d3d9b0Added support for group based authentication.
richard
2009-08-11 03:29:22 +0200
658a800feaImplemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit.
ricahrd
2009-08-10 19:01:43 +0200
20f649e32eChanges in translations. Simplified zmenu phrases.
richard
2009-08-10 02:55:42 +0200
dac737610bMerged heads.
richard
2009-08-09 22:45:28 +0200
06771e6d15New feature for blocking class selection. Changes in translations. See details. Finished norwegian translation. Fixed missing quote in english translation file. Added cvars for blocking players from changing classes. Minior typo fixes in log module. Changed TranslationReplyToCommand to use the ReplyToCommand function.
richard
2009-08-09 22:44:28 +0200
6635c8077bFixed numerous typos in zombiereloaded.cfg
Greyscale
2009-08-08 00:54:53 -0700
50a7e5ab99Added new parameter parser. Not implemented or tested yet.
richard
2009-08-04 03:41:16 +0200
f9c953d58fFixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this. Fixed documentation bug, mis-documented kill_bonus.
Greyscale
2009-08-03 15:13:36 -0700
ded36a6c5dFixed auto-rebuy possibly being stuck on if the cvar was disabled. Now auto-disables if the cvar is disabled.
Greyscale
2009-08-03 15:00:48 -0700
1757ec97faConfigBoolToSetting now translates a bool into the client's/server's native language.
Greyscale
2009-08-03 14:55:50 -0700
940463491bChanged lightstyle cvar default to be disabled.
Greyscale
2009-08-03 14:25:13 -0700
9b1a086f81Started working on norwegian translations.
richard
2009-07-30 04:05:59 +0200
b89dac76f4Fixed translating in class menu.
Greyscale
2009-07-27 17:09:15 -0700
5ee1395fb1Restructured every menu to properly translate into the client's language.
Greyscale
2009-07-27 17:02:49 -0700
70e5c93a2eFixed some potential problems in zmarket handling NVGs. Removed some redundant logic checks.
Greyscale
2009-07-27 13:35:00 -0700
b7018e9fe8Replaced all menu line lengths with defines in menu.inc *Moved the including of menu.inc up to allow all modules to use its defines.
Greyscale
2009-07-27 13:25:23 -0700
75d72fb3f2Added a cvar to either reset the burn time when naded, or to use the original burn-time.
Greyscale
2009-07-26 21:58:05 -0700
dd77d99eb9Fixed incorrect branch name.
richard
2009-07-26 14:14:41 +0200
3c7795dfd1Changed branch for next release.
richard
2009-07-25 22:26:23 +0200
02059f8b41Added tag zr-3.0.0-b1 for changeset 44ca46a292ac
richard
2009-07-25 22:24:16 +0200
70febe812eRestored versions to beta 2 development version.
richard
2009-07-25 14:42:45 +0200
62badc6255Bumped versions. This revision can be used in the beta 1 release.
richard
2009-07-25 14:40:17 +0200
a9e9f49c68Fixed typos in docs.
richard
2009-07-25 14:35:43 +0200
ba04f668beChanges in docs, and minior fixes. See details. Updated docs with class multipliers. Other minior changes in docs. Removed "Zombie:Reloaded" server title suggestion. If people like this plugin its popularity will grow by itself. Fixed typo in attribute parser.
richard
2009-07-25 00:36:49 +0200
151b255994Updated antistick, small performance gain. Modified any multi-valued cvars to accept "1,2" instead of only "1, 2" and made a cosmetic change to get array sizes.
Greyscale
2009-07-23 15:05:14 -0700
6a6300e21bFixes in class system. See details. Fixed class menus not displaying correct class. Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies. Code cleanup in class spawn and class infect events.
richard
2009-07-23 23:26:14 +0200
9077a6ba69Merged heads.
richard
2009-07-22 14:06:42 +0200
0019a52ca8Fixed selected class not restored after being mother zombie.
richard
2009-07-22 14:06:18 +0200
fe5ed637ccFixed napalm error. Fixed specatators/invalid players showing up in force zspawn/ztele. Fixed knife alpha (untested)
Greyscale
2009-07-21 13:25:11 -0700
8fc99720c7Updated default mother zombie in config.
richard
2009-07-21 22:05:44 +0200
a0164a38ceFixes in antistick. See details. Added all collision group defines, in case we need them for some reason. Separated get and set funtions for collision groups. Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing. Lined up zr_antistick_list_models. Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
richard
2009-07-21 19:49:20 +0200
756fc007ecFixed "Unknown command" in zr_config_reload_all and fixed an error in zr_config_reload. Added copywrite to zrtools include file.
Greyscale
2009-07-20 22:05:42 -0700
c059020b8cMerged heads.
richard
2009-07-17 18:16:03 +0200
1f38e9c5acFixed bugs in volfeatures. See details. Fixed some anticamp bugs. Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2). Fixed base event handler bugs. Added validation warnings on anticamp intervals in case of invalid intervals. Fixed volume states not properly cleaned up when players die or disconnect.
richard
2009-07-17 18:15:44 +0200
f403386546Added a "douse" feature to napalm that makes water put out fires. Fixed zr_antistick not disabling the feature. Removed a debug message. Added napalm to logging module.
Greyscale
2009-07-16 18:34:56 -0700
7a1cf1072bFixed typo in docs.
richard
2009-07-17 00:20:09 +0200
8127a29235Updated compiler and SourceMod include files to version 1.2.1.
richard
2009-07-16 10:16:58 +0200
62c1ab4cc5Merged heads.
richard
2009-07-16 10:06:39 +0200
d666fbf7ceMore work on volfeatures. See details. Finished base event handler for volfeatures. Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands. Removed unused function call in class module. Fixed minior bugs in parameter parser (paramtools.inc). Made a debug tools module with console commands for directly testing certain functions.
richard
2009-07-16 10:05:40 +0200
b592e8ea57Error fix in LogEvent that caused the plugin to basically break down on maps with post configs. (Error stopped the entire call stack for all config loading) Added an extra logic statement in napalm.
Greyscale
2009-07-15 17:58:20 -0700
a8b0e22af7Fixed typo in docs.
richard
2009-07-15 21:25:01 +0200
1e4a44221cUpdated docs with changes in models module.
richard
2009-07-15 21:21:15 +0200
2297c6df7aAdded public/non-public models. Fixed health_infect_gain giving the default value always. Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
Greyscale
2009-07-09 14:17:50 -0700
7f73e77d08Fixed a small bug in ZSpawn where if you connect, and then click cancel it thinks you have already played in the game.
Greyscale
2009-07-08 23:22:53 -0700
6173ad0dbfMerged heads.
richard
2009-07-08 02:17:08 +0200
d6b5edd289Fixes in class system. See details. Fixed admin classes assigned to non-admin when zr_classes_random is 1. Fixed mother zombie classes not assigned when they should be. Fixed improved class skills on mother infection also applied to mother zombie classes. Updated class configuration with new special classes.
richard
2009-07-08 02:16:29 +0200
3ebdde1923Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native.
Greyscale
2009-07-07 15:53:18 -0700
cf429d2e0fNo longer checks if cookie exists before creation, because RegClientCookie does that for me.
Greyscale
2009-07-06 22:09:54 -0700
324dd1abe7ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu. Fixed minor display glitch. (wasn't using the file displayname)
Greyscale
2009-07-06 21:32:34 -0700
eca1aee679Updated jump distance limits.
richard
2009-07-07 03:11:27 +0200
82b3f7dd05Moved some code around to organize better.
Greyscale
2009-07-06 14:42:25 -0700