Commit Graph

  • de8998f1cd Fixed double inclusion of jump boost module. Richard Helgeby 2011-08-05 15:30:58 +0200
  • ddf8be76f9 Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes. Richard Helgeby 2011-07-10 13:37:00 +0200
  • 8dccf920f4 Removed format settings from spanish translation. Richard Helgeby 2011-06-29 17:20:06 +0200
  • f742ea5b45 Merge (fixed napalm) Andrew 2011-06-24 17:06:16 -0700
  • 8735d191e7 Backed out changeset: 539b63f56ac5 Andrew 2011-06-24 17:05:55 -0700
  • fc6b1cc958 Merge Andrew 2011-06-24 17:02:52 -0700
  • d2ea788500 Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted. Andrew 2011-06-24 17:01:30 -0700
  • 70d86f2d71 Updated patch list and changelog. Richard Helgeby 2011-06-23 13:31:46 +0200
  • 79a954549e Added spanish translation by Franc1sco. Richard Helgeby 2011-06-22 21:56:19 +0200
  • afb4b48e91 Hopefully fixed stacking napalm (gotta test) Andrew 2011-06-20 02:39:44 -0700
  • 8348ce9b29 Added execute permission on linux compiler. Richard Helgeby 2011-06-18 12:49:42 +0200
  • 5c3a6b16cc Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers. Andrew 2011-06-17 20:09:56 -0700
  • 11ef05f995 Updated patch list and changelog. Richard Helgeby 2011-06-17 14:46:55 +0200
  • 3776eca312 Added improved random number generator from SMLIB. Richard Helgeby 2011-06-17 14:44:51 +0200
  • 778ebc65f3 Updated patch list and changelog. Richard Helgeby 2011-06-17 14:16:13 +0200
  • 57a9ec2d4b Fixed consecutive mother zombie infection prevention not always working. Richard Helgeby 2011-06-17 14:08:05 +0200
  • 64ce21b4e2 Fixed dead players being able to get weapons. Richard Helgeby 2011-04-24 23:28:52 +0200
  • f878dd5735 Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog. Richard Helgeby 2010-11-17 15:48:57 +0100
  • ef25b2f726 Updated patch list and changelog. Richard Helgeby 2010-11-14 15:26:46 +0100
  • e7478e0a05 Imported some API-features from zr-dev. Added API test plugins in testsuite. Richard Helgeby 2010-11-14 15:17:19 +0100
  • 772ed77beb Removed obsolete ZRTools include file. Added diff files in docs/changes to ignore list. Richard Helgeby 2010-11-04 00:55:37 +0100
  • 671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. Richard Helgeby 2010-10-15 13:29:42 +0200
  • d980aab97e Updated patch list and changelog. Richard Helgeby 2010-08-28 21:35:44 +0200
  • c7959c7f21 Lowered sv_maxspeed to avoid acceleration issue. Richard Helgeby 2010-08-28 21:17:13 +0200
  • 29b00035be Fixed function signatures. Windows only, linux servers don't need this update. Richard Helgeby 2010-08-28 21:11:23 +0200
  • 965f637562 Fixed class speed multiplier not properly applied with prop speed method (bug 199). Richard Helgeby 2010-08-06 16:19:30 +0200
  • 86678a9025 Fixed invalid handle error in ZMarket module (bug 152). Richard Helgeby 2010-08-06 15:42:22 +0200
  • 760ee6acc3 Improved description of class nvgs attribute. Richard Helgeby 2010-08-06 15:19:26 +0200
  • 5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. Richard Helgeby 2010-08-06 14:49:38 +0200
  • 3f68eaa2f0 Added validation log messages for individual attributes when loading classes. Richard Helgeby 2010-08-06 14:24:10 +0200
  • d795604978 r634 continued. Greyscale 2010-07-26 14:31:56 -0700
  • bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. Greyscale 2010-07-26 14:12:02 -0700
  • 33a396af02 Updated patch list and changelog. Richard Helgeby 2010-07-25 23:41:57 +0200
  • 836d28bfd7 Fixed spawn protect end-timer not checking speed method. Richard Helgeby 2010-07-25 22:49:50 +0200
  • 1518357b60 Updated docs with conversion formula from LMV speeds to prop speed offsets. Richard Helgeby 2010-07-25 21:53:14 +0200
  • 5a97847ba5 Updated info about plugin requirements. Richard Helgeby 2010-07-25 21:14:15 +0200
  • fcb5b3f3d7 Removed use of deprecated functions. Richard Helgeby 2010-07-25 21:08:22 +0200
  • 038c03dbbe Updated compiler and includes to version 1.3.4. Richard Helgeby 2010-07-25 20:58:18 +0200
  • e6509e59a7 Added notes about the new speed method. Increased upper speed limit. Richard Helgeby 2010-07-25 20:44:47 +0200
  • f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). Richard Helgeby 2010-07-25 20:33:56 +0200
  • ec1d55a323 Fixed client not connected error in class module. Richard Helgeby 2010-07-10 19:21:49 +0200
  • 68d7476f0e Updated docs and spawn protection speed. Richard Helgeby 2010-07-07 00:19:19 +0200
  • ebf677c527 Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer. Richard Helgeby 2010-07-06 23:20:09 +0200
  • e1bf20cb52 Added sv_maxspeed to zombiereloaded.cfg, and defaulted to 500. Also fixed a small typo in default value of zr_classes_speed_method. Greyscale 2010-07-04 12:38:19 -0700
  • eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. Richard Helgeby 2010-07-04 17:58:27 +0200
  • 4b693385fc Fixed typo in class menu logic. Richard Helgeby 2010-07-04 03:56:42 +0200
  • f355ee94fc Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes. Richard Helgeby 2010-07-03 23:39:34 +0200
  • 4fd2e9f545 Removed hint sound on hp display. Credits goes to to Tauphi. Richard Helgeby 2010-06-30 16:53:25 +0200
  • bf8d99c206 Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot. Greyscale 2010-06-29 12:14:51 -0700
  • ba5f3dc8b7 Merge Greyscale 2010-06-25 10:42:34 -0700
  • d95cd501c9 Removed unnecessary antistick commands for model hull width, all models have the same hull width. Greyscale 2010-06-25 10:40:47 -0700
  • f61ecd7830 Updated patch list and changelog. Richard Helgeby 2010-06-25 15:43:19 +0200
  • dcc02a44f2 Fixed signatures and round end defines that were updated in CSS:OB. Andrew 2010-06-24 19:51:01 -0700
  • 899833d432 Fixed napalm grenades not always working. Richard Helgeby 2010-06-06 02:43:51 +0200
  • 0b1ee5eec8 Updated patch changelog. Richard Helgeby 2010-06-03 21:24:08 +0200
  • 648b62527b Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies. Richard Helgeby 2010-06-03 21:12:28 +0200
  • 64c49df505 Made cvar for minimum dx level. Richard Helgeby 2010-05-22 16:13:42 +0200
  • d556da6a32 Added cvar to enable suicide intercept before the first zombie. Richard Helgeby 2010-05-19 15:34:26 +0200
  • 852f380b48 Updated patch changelog. Richard Helgeby 2010-04-05 02:33:45 +0200
  • 5e3edcfdce Removed ZRTools binaries from release package. Cleanup in scripts. Richard Helgeby 2010-04-05 01:40:29 +0200
  • bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. Richard Helgeby 2010-04-05 01:36:32 +0200
  • 9ec9a121da Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies. Richard Helgeby 2010-04-05 00:57:41 +0200
  • 07b4ed9373 Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn. Richard Helgeby 2010-04-05 00:54:21 +0200
  • cb6f72c89d Imported fix from dev: 685:5ed2b41e766f - Fixed typo in docs. Richard Helgeby 2010-04-04 19:36:01 +0200
  • ee0d3fdeb2 Imported fix from dev: 684:ff92b668126e - Added note in docs about no_fall_damage class attribute. Richard Helgeby 2010-04-04 19:32:52 +0200
  • 187f3948cb Added diff generator script. Richard Helgeby 2010-04-03 17:04:48 +0200
  • 482100d418 Updated patch changelog. Richard Helgeby 2010-02-23 22:44:27 +0100
  • 362af2ff51 Removed a line that got mixed from zr-dev into stable in the last commit. Just a non-existant pspad file path Greyscale 2010-02-19 17:51:56 -0800
  • 21c41688d7 Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well. Greyscale 2010-02-19 17:41:24 -0800
  • 4776bf4e04 Added missing entries in patch changelog. Richard Helgeby 2010-02-14 18:37:14 +0100
  • 387412cef4 Added patch changelog. Richard Helgeby 2010-02-14 18:17:40 +0100
  • 950a8f9e41 Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used. Richard Helgeby 2010-02-14 17:26:28 +0100
  • 04a8fef584 Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired. Richard Helgeby 2010-02-14 17:07:43 +0100
  • b39a684fd8 Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone. Richard Helgeby 2010-02-14 17:03:19 +0100
  • 05895df252 Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study. Richard Helgeby 2010-02-14 16:36:48 +0100
  • 12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. Richard Helgeby 2010-02-14 16:27:20 +0100
  • b531c1d880 Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors. Richard Helgeby 2010-02-14 16:13:30 +0100
  • c92afc57db Added patch changelog. Richard Helgeby 2010-02-14 15:55:48 +0100
  • 1005cd73a4 Fixed admin classes not restored from cookies. Richard Helgeby 2010-02-04 23:53:58 +0100
  • 4bb9fa90a0 Merge Greyscale 2010-01-26 15:59:00 -0800
  • 173b86f4ac Switched the plugin to use SDKHooks instead of the unstable ZRTools. Greyscale 2010-01-25 02:07:39 -0800
  • b66e93451c Fixed zr_damage_suicide_human not working when enabled. Greyscale 2010-01-20 17:48:13 -0800
  • f91c8b3561 Unlimited shotgun ammo exploit fixed. Greyscale 2010-01-16 23:43:44 -0800
  • c11d1af486 Fixed account module giving money to zombies hurting themself with self-inflicted damage. Greyscale 2010-01-11 17:43:06 -0800
  • d8e3a6e62f Simplified english and norwegian zmarket menu phrases. Richard Helgeby 2010-01-08 10:15:12 +0100
  • 985650a544 Fixed typo in model validation in classes. Richard Helgeby 2010-01-07 08:56:12 +0100
  • edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. Greyscale 2010-01-03 23:25:35 -0800
  • 74ac9540cf Changed to error cases to be fatal to prevent further errors. Greyscale 2009-12-31 11:04:03 -0800
  • d88b824bfd Fixed the display bug in ZTele showing 0/X uses instead of 1/X. Greyscale 2009-12-31 00:33:50 -0800
  • 114552f451 Added a note on cvars that automatically download the files to the client. Greyscale 2009-12-31 00:23:43 -0800
  • 78a74c78b8 Merge Greyscale 2009-12-31 00:06:19 -0800
  • 9e3dc116d8 Configs now support "1" in addition to the previous "yes" and "on" settings. Greyscale 2009-12-31 00:05:46 -0800
  • dcb4df3250 Fixed invalid values in some has_napalm class attributes. Richard Helgeby 2009-12-29 02:40:31 +0100
  • 10fb3829c9 Merge Andrew Borba 2009-12-28 16:39:16 -0800
  • 8200e571ed Fixed napalm extinguish feature. Untested, but read that it should work. Andrew Borba 2009-12-28 16:38:21 -0800
  • 7c5db80cc7 Added script that dump changes in configs. Minior cleanup in build script. Richard Helgeby 2009-12-28 04:47:01 +0100
  • 40463b718a Committed PSPad project file. Andrew Borba 2009-12-27 17:03:11 -0800
  • c7bb5d43b7 Fixed another merge error in patch import. Richard Helgeby 2009-12-26 22:17:18 +0100
  • 097975aa2f Fixed newlines. Richard Helgeby 2009-12-26 22:00:30 +0100
  • 5e3546154a Fixed merge conflicts in imported patch. Richard Helgeby 2009-12-26 21:36:50 +0100