d2ea788500Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted.
Andrew
2011-06-24 17:01:30 -0700
70d86f2d71Updated patch list and changelog.
Richard Helgeby
2011-06-23 13:31:46 +0200
79a954549eAdded spanish translation by Franc1sco.
Richard Helgeby
2011-06-22 21:56:19 +0200
afb4b48e91Hopefully fixed stacking napalm (gotta test)
Andrew
2011-06-20 02:39:44 -0700
8348ce9b29Added execute permission on linux compiler.
Richard Helgeby
2011-06-18 12:49:42 +0200
5c3a6b16ccRemoved the chat trigger detection, it causes a shit ton of errors in console. And updated compilers.
Andrew
2011-06-17 20:09:56 -0700
11ef05f995Updated patch list and changelog.
Richard Helgeby
2011-06-17 14:46:55 +0200
3776eca312Added improved random number generator from SMLIB.
Richard Helgeby
2011-06-17 14:44:51 +0200
778ebc65f3Updated patch list and changelog.
Richard Helgeby
2011-06-17 14:16:13 +0200
57a9ec2d4bFixed consecutive mother zombie infection prevention not always working.
Richard Helgeby
2011-06-17 14:08:05 +0200
64ce21b4e2Fixed dead players being able to get weapons.
Richard Helgeby
2011-04-24 23:28:52 +0200
f878dd5735Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
Richard Helgeby
2010-11-17 15:48:57 +0100
ef25b2f726Updated patch list and changelog.
Richard Helgeby
2010-11-14 15:26:46 +0100
e7478e0a05Imported some API-features from zr-dev. Added API test plugins in testsuite.
Richard Helgeby
2010-11-14 15:17:19 +0100
772ed77bebRemoved obsolete ZRTools include file. Added diff files in docs/changes to ignore list.
Richard Helgeby
2010-11-04 00:55:37 +0100
671b5aeb5fChanged default speed method to LMV. Updated patch list and changelog.
Richard Helgeby
2010-10-15 13:29:42 +0200
d980aab97eUpdated patch list and changelog.
Richard Helgeby
2010-08-28 21:35:44 +0200
c7959c7f21Lowered sv_maxspeed to avoid acceleration issue.
Richard Helgeby
2010-08-28 21:17:13 +0200
29b00035beFixed function signatures. Windows only, linux servers don't need this update.
Richard Helgeby
2010-08-28 21:11:23 +0200
965f637562Fixed class speed multiplier not properly applied with prop speed method (bug 199).
Richard Helgeby
2010-08-06 16:19:30 +0200
86678a9025Fixed invalid handle error in ZMarket module (bug 152).
Richard Helgeby
2010-08-06 15:42:22 +0200
760ee6acc3Improved description of class nvgs attribute.
Richard Helgeby
2010-08-06 15:19:26 +0200
5d7cdd5aa5Added array existence check in weapons module. This might fix bug 166.
Richard Helgeby
2010-08-06 14:49:38 +0200
3f68eaa2f0Added validation log messages for individual attributes when loading classes.
Richard Helgeby
2010-08-06 14:24:10 +0200
bd4d7776c4Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work.
Greyscale
2010-07-26 14:12:02 -0700
33a396af02Updated patch list and changelog.
Richard Helgeby
2010-07-25 23:41:57 +0200
836d28bfd7Fixed spawn protect end-timer not checking speed method.
Richard Helgeby
2010-07-25 22:49:50 +0200
1518357b60Updated docs with conversion formula from LMV speeds to prop speed offsets.
Richard Helgeby
2010-07-25 21:53:14 +0200
5a97847ba5Updated info about plugin requirements.
Richard Helgeby
2010-07-25 21:14:15 +0200
fcb5b3f3d7Removed use of deprecated functions.
Richard Helgeby
2010-07-25 21:08:22 +0200
038c03dbbeUpdated compiler and includes to version 1.3.4.
Richard Helgeby
2010-07-25 20:58:18 +0200
e6509e59a7Added notes about the new speed method. Increased upper speed limit.
Richard Helgeby
2010-07-25 20:44:47 +0200
f74e680ca7Added 'explode' suicide command from OB update to intercept list (bug 190).
Richard Helgeby
2010-07-25 20:33:56 +0200
ec1d55a323Fixed client not connected error in class module.
Richard Helgeby
2010-07-10 19:21:49 +0200
68d7476f0eUpdated docs and spawn protection speed.
Richard Helgeby
2010-07-07 00:19:19 +0200
ebf677c527Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer.
Richard Helgeby
2010-07-06 23:20:09 +0200
e1bf20cb52Added sv_maxspeed to zombiereloaded.cfg, and defaulted to 500. Also fixed a small typo in default value of zr_classes_speed_method.
Greyscale
2010-07-04 12:38:19 -0700
eab2333309Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
Richard Helgeby
2010-07-04 17:58:27 +0200
4b693385fcFixed typo in class menu logic.
Richard Helgeby
2010-07-04 03:56:42 +0200
f355ee94fcImported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes.
Richard Helgeby
2010-07-03 23:39:34 +0200
4fd2e9f545Removed hint sound on hp display. Credits goes to to Tauphi.
Richard Helgeby
2010-06-30 16:53:25 +0200
bf8d99c206Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot.
Greyscale
2010-06-29 12:14:51 -0700
d95cd501c9Removed unnecessary antistick commands for model hull width, all models have the same hull width.
Greyscale
2010-06-25 10:40:47 -0700
f61ecd7830Updated patch list and changelog.
Richard Helgeby
2010-06-25 15:43:19 +0200
dcc02a44f2Fixed signatures and round end defines that were updated in CSS:OB.
Andrew
2010-06-24 19:51:01 -0700
899833d432Fixed napalm grenades not always working.
Richard Helgeby
2010-06-06 02:43:51 +0200
0b1ee5eec8Updated patch changelog.
Richard Helgeby
2010-06-03 21:24:08 +0200
648b62527bImported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies.
Richard Helgeby
2010-06-03 21:12:28 +0200
64c49df505Made cvar for minimum dx level.
Richard Helgeby
2010-05-22 16:13:42 +0200
d556da6a32Added cvar to enable suicide intercept before the first zombie.
Richard Helgeby
2010-05-19 15:34:26 +0200
852f380b48Updated patch changelog.
Richard Helgeby
2010-04-05 02:33:45 +0200
5e3edcfdceRemoved ZRTools binaries from release package. Cleanup in scripts.
Richard Helgeby
2010-04-05 01:40:29 +0200
bac3384520Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection.
Richard Helgeby
2010-04-05 01:36:32 +0200
9ec9a121daImported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies.
Richard Helgeby
2010-04-05 00:57:41 +0200
07b4ed9373Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn.
Richard Helgeby
2010-04-05 00:54:21 +0200
cb6f72c89dImported fix from dev: 685:5ed2b41e766f - Fixed typo in docs.
Richard Helgeby
2010-04-04 19:36:01 +0200
ee0d3fdeb2Imported fix from dev: 684:ff92b668126e - Added note in docs about no_fall_damage class attribute.
Richard Helgeby
2010-04-04 19:32:52 +0200
187f3948cbAdded diff generator script.
Richard Helgeby
2010-04-03 17:04:48 +0200
482100d418Updated patch changelog.
Richard Helgeby
2010-02-23 22:44:27 +0100
362af2ff51Removed a line that got mixed from zr-dev into stable in the last commit. Just a non-existant pspad file path
Greyscale
2010-02-19 17:51:56 -0800
21c41688d7Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well.
Greyscale
2010-02-19 17:41:24 -0800
4776bf4e04Added missing entries in patch changelog.
Richard Helgeby
2010-02-14 18:37:14 +0100
387412cef4Added patch changelog.
Richard Helgeby
2010-02-14 18:17:40 +0100
950a8f9e41Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used.
Richard Helgeby
2010-02-14 17:26:28 +0100
04a8fef584Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired.
Richard Helgeby
2010-02-14 17:07:43 +0100
b39a684fd8Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone.
Richard Helgeby
2010-02-14 17:03:19 +0100
05895df252Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study.
Richard Helgeby
2010-02-14 16:36:48 +0100
12f5092e9eImported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
Richard Helgeby
2010-02-14 16:27:20 +0100
b531c1d880Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors.
Richard Helgeby
2010-02-14 16:13:30 +0100
c92afc57dbAdded patch changelog.
Richard Helgeby
2010-02-14 15:55:48 +0100
1005cd73a4Fixed admin classes not restored from cookies.
Richard Helgeby
2010-02-04 23:53:58 +0100
173b86f4acSwitched the plugin to use SDKHooks instead of the unstable ZRTools.
Greyscale
2010-01-25 02:07:39 -0800
b66e93451cFixed zr_damage_suicide_human not working when enabled.
Greyscale
2010-01-20 17:48:13 -0800
f91c8b3561Unlimited shotgun ammo exploit fixed.
Greyscale
2010-01-16 23:43:44 -0800
c11d1af486Fixed account module giving money to zombies hurting themself with self-inflicted damage.
Greyscale
2010-01-11 17:43:06 -0800
d8e3a6e62fSimplified english and norwegian zmarket menu phrases.
Richard Helgeby
2010-01-08 10:15:12 +0100
985650a544Fixed typo in model validation in classes.
Richard Helgeby
2010-01-07 08:56:12 +0100
edf301da42Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round.
Greyscale
2010-01-03 23:25:35 -0800
74ac9540cfChanged to error cases to be fatal to prevent further errors.
Greyscale
2009-12-31 11:04:03 -0800
d88b824bfdFixed the display bug in ZTele showing 0/X uses instead of 1/X.
Greyscale
2009-12-31 00:33:50 -0800
114552f451Added a note on cvars that automatically download the files to the client.
Greyscale
2009-12-31 00:23:43 -0800