d2ea788500Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted.
Andrew
2011-06-24 17:01:30 -0700
70d86f2d71Updated patch list and changelog.
Richard Helgeby
2011-06-23 13:31:46 +0200
79a954549eAdded spanish translation by Franc1sco.
Richard Helgeby
2011-06-22 21:56:19 +0200
afb4b48e91Hopefully fixed stacking napalm (gotta test)
Andrew
2011-06-20 02:39:44 -0700
8348ce9b29Added execute permission on linux compiler.
Richard Helgeby
2011-06-18 12:49:42 +0200
5c3a6b16ccRemoved the chat trigger detection, it causes a shit ton of errors in console. And updated compilers.
Andrew
2011-06-17 20:09:56 -0700
11ef05f995Updated patch list and changelog.
Richard Helgeby
2011-06-17 14:46:55 +0200
3776eca312Added improved random number generator from SMLIB.
Richard Helgeby
2011-06-17 14:44:51 +0200
778ebc65f3Updated patch list and changelog.
Richard Helgeby
2011-06-17 14:16:13 +0200
57a9ec2d4bFixed consecutive mother zombie infection prevention not always working.
Richard Helgeby
2011-06-17 14:08:05 +0200
64ce21b4e2Fixed dead players being able to get weapons.
Richard Helgeby
2011-04-24 23:28:52 +0200
f878dd5735Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
Richard Helgeby
2010-11-17 15:48:57 +0100
ef25b2f726Updated patch list and changelog.
Richard Helgeby
2010-11-14 15:26:46 +0100
e7478e0a05Imported some API-features from zr-dev. Added API test plugins in testsuite.
Richard Helgeby
2010-11-14 15:17:19 +0100
772ed77bebRemoved obsolete ZRTools include file. Added diff files in docs/changes to ignore list.
Richard Helgeby
2010-11-04 00:55:37 +0100
671b5aeb5fChanged default speed method to LMV. Updated patch list and changelog.
Richard Helgeby
2010-10-15 13:29:42 +0200
d980aab97eUpdated patch list and changelog.
Richard Helgeby
2010-08-28 21:35:44 +0200
c7959c7f21Lowered sv_maxspeed to avoid acceleration issue.
Richard Helgeby
2010-08-28 21:17:13 +0200
29b00035beFixed function signatures. Windows only, linux servers don't need this update.
Richard Helgeby
2010-08-28 21:11:23 +0200
965f637562Fixed class speed multiplier not properly applied with prop speed method (bug 199).
Richard Helgeby
2010-08-06 16:19:30 +0200
86678a9025Fixed invalid handle error in ZMarket module (bug 152).
Richard Helgeby
2010-08-06 15:42:22 +0200
760ee6acc3Improved description of class nvgs attribute.
Richard Helgeby
2010-08-06 15:19:26 +0200
5d7cdd5aa5Added array existence check in weapons module. This might fix bug 166.
Richard Helgeby
2010-08-06 14:49:38 +0200
3f68eaa2f0Added validation log messages for individual attributes when loading classes.
Richard Helgeby
2010-08-06 14:24:10 +0200
bd4d7776c4Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work.
Greyscale
2010-07-26 14:12:02 -0700
33a396af02Updated patch list and changelog.
Richard Helgeby
2010-07-25 23:41:57 +0200
836d28bfd7Fixed spawn protect end-timer not checking speed method.
Richard Helgeby
2010-07-25 22:49:50 +0200
1518357b60Updated docs with conversion formula from LMV speeds to prop speed offsets.
Richard Helgeby
2010-07-25 21:53:14 +0200
5a97847ba5Updated info about plugin requirements.
Richard Helgeby
2010-07-25 21:14:15 +0200
fcb5b3f3d7Removed use of deprecated functions.
Richard Helgeby
2010-07-25 21:08:22 +0200
038c03dbbeUpdated compiler and includes to version 1.3.4.
Richard Helgeby
2010-07-25 20:58:18 +0200
e6509e59a7Added notes about the new speed method. Increased upper speed limit.
Richard Helgeby
2010-07-25 20:44:47 +0200
f74e680ca7Added 'explode' suicide command from OB update to intercept list (bug 190).
Richard Helgeby
2010-07-25 20:33:56 +0200
ec1d55a323Fixed client not connected error in class module.
Richard Helgeby
2010-07-10 19:21:49 +0200
68d7476f0eUpdated docs and spawn protection speed.
Richard Helgeby
2010-07-07 00:19:19 +0200
ebf677c527Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer.
Richard Helgeby
2010-07-06 23:20:09 +0200
e1bf20cb52Added sv_maxspeed to zombiereloaded.cfg, and defaulted to 500. Also fixed a small typo in default value of zr_classes_speed_method.
Greyscale
2010-07-04 12:38:19 -0700
eab2333309Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
Richard Helgeby
2010-07-04 17:58:27 +0200
4b693385fcFixed typo in class menu logic.
Richard Helgeby
2010-07-04 03:56:42 +0200
f355ee94fcImported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes.
Richard Helgeby
2010-07-03 23:39:34 +0200
4fd2e9f545Removed hint sound on hp display. Credits goes to to Tauphi.
Richard Helgeby
2010-06-30 16:53:25 +0200
bf8d99c206Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot.
Greyscale
2010-06-29 12:14:51 -0700
d95cd501c9Removed unnecessary antistick commands for model hull width, all models have the same hull width.
Greyscale
2010-06-25 10:40:47 -0700
f61ecd7830Updated patch list and changelog.
Richard Helgeby
2010-06-25 15:43:19 +0200
dcc02a44f2Fixed signatures and round end defines that were updated in CSS:OB.
Andrew
2010-06-24 19:51:01 -0700
899833d432Fixed napalm grenades not always working.
Richard Helgeby
2010-06-06 02:43:51 +0200
0b1ee5eec8Updated patch changelog.
Richard Helgeby
2010-06-03 21:24:08 +0200
648b62527bImported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies.
Richard Helgeby
2010-06-03 21:12:28 +0200
64c49df505Made cvar for minimum dx level.
Richard Helgeby
2010-05-22 16:13:42 +0200
d556da6a32Added cvar to enable suicide intercept before the first zombie.
Richard Helgeby
2010-05-19 15:34:26 +0200
852f380b48Updated patch changelog.
Richard Helgeby
2010-04-05 02:33:45 +0200
5e3edcfdceRemoved ZRTools binaries from release package. Cleanup in scripts.
Richard Helgeby
2010-04-05 01:40:29 +0200
bac3384520Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection.
Richard Helgeby
2010-04-05 01:36:32 +0200
9ec9a121daImported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies.
Richard Helgeby
2010-04-05 00:57:41 +0200
07b4ed9373Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn.
Richard Helgeby
2010-04-05 00:54:21 +0200
cb6f72c89dImported fix from dev: 685:5ed2b41e766f - Fixed typo in docs.
Richard Helgeby
2010-04-04 19:36:01 +0200
ee0d3fdeb2Imported fix from dev: 684:ff92b668126e - Added note in docs about no_fall_damage class attribute.
Richard Helgeby
2010-04-04 19:32:52 +0200
187f3948cbAdded diff generator script.
Richard Helgeby
2010-04-03 17:04:48 +0200
482100d418Updated patch changelog.
Richard Helgeby
2010-02-23 22:44:27 +0100
362af2ff51Removed a line that got mixed from zr-dev into stable in the last commit. Just a non-existant pspad file path
Greyscale
2010-02-19 17:51:56 -0800
21c41688d7Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well.
Greyscale
2010-02-19 17:41:24 -0800
4776bf4e04Added missing entries in patch changelog.
Richard Helgeby
2010-02-14 18:37:14 +0100
387412cef4Added patch changelog.
Richard Helgeby
2010-02-14 18:17:40 +0100
950a8f9e41Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used.
Richard Helgeby
2010-02-14 17:26:28 +0100
04a8fef584Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired.
Richard Helgeby
2010-02-14 17:07:43 +0100
b39a684fd8Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone.
Richard Helgeby
2010-02-14 17:03:19 +0100
05895df252Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study.
Richard Helgeby
2010-02-14 16:36:48 +0100
12f5092e9eImported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
Richard Helgeby
2010-02-14 16:27:20 +0100
b531c1d880Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors.
Richard Helgeby
2010-02-14 16:13:30 +0100
c92afc57dbAdded patch changelog.
Richard Helgeby
2010-02-14 15:55:48 +0100
1005cd73a4Fixed admin classes not restored from cookies.
Richard Helgeby
2010-02-04 23:53:58 +0100
173b86f4acSwitched the plugin to use SDKHooks instead of the unstable ZRTools.
Greyscale
2010-01-25 02:07:39 -0800
b66e93451cFixed zr_damage_suicide_human not working when enabled.
Greyscale
2010-01-20 17:48:13 -0800
f91c8b3561Unlimited shotgun ammo exploit fixed.
Greyscale
2010-01-16 23:43:44 -0800
c11d1af486Fixed account module giving money to zombies hurting themself with self-inflicted damage.
Greyscale
2010-01-11 17:43:06 -0800
d8e3a6e62fSimplified english and norwegian zmarket menu phrases.
Richard Helgeby
2010-01-08 10:15:12 +0100
985650a544Fixed typo in model validation in classes.
Richard Helgeby
2010-01-07 08:56:12 +0100
edf301da42Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round.
Greyscale
2010-01-03 23:25:35 -0800
74ac9540cfChanged to error cases to be fatal to prevent further errors.
Greyscale
2009-12-31 11:04:03 -0800
d88b824bfdFixed the display bug in ZTele showing 0/X uses instead of 1/X.
Greyscale
2009-12-31 00:33:50 -0800
114552f451Added a note on cvars that automatically download the files to the client.
Greyscale
2009-12-31 00:23:43 -0800
9e3dc116d8Configs now support "1" in addition to the previous "yes" and "on" settings.
Greyscale
2009-12-31 00:05:46 -0800
dcb4df3250Fixed invalid values in some has_napalm class attributes.
Richard Helgeby
2009-12-29 02:40:31 +0100
10fb3829c9Merge
Andrew Borba
2009-12-28 16:39:16 -0800
8200e571edFixed napalm extinguish feature. Untested, but read that it should work.
Andrew Borba
2009-12-28 16:38:21 -0800
7c5db80cc7Added script that dump changes in configs. Minior cleanup in build script.
Richard Helgeby
2009-12-28 04:47:01 +0100
40463b718aCommitted PSPad project file.
Andrew Borba
2009-12-27 17:03:11 -0800
c7bb5d43b7Fixed another merge error in patch import.
Richard Helgeby
2009-12-26 22:17:18 +0100
097975aa2fFixed newlines.
Richard Helgeby
2009-12-26 22:00:30 +0100
5e3546154aFixed merge conflicts in imported patch.
Richard Helgeby
2009-12-26 21:36:50 +0100
cd5b1dc815Updated scripts to include source code in release packages.
Richard Helgeby
2009-12-26 21:27:22 +0100
614048ad69Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console.
Richard Helgeby
2009-12-26 20:13:24 +0100
9f80847221Fixed link in docs.
Richard Helgeby
2009-12-23 20:43:35 +0100
94c209a573Fixed build script not cleaning properly.
Richard Helgeby
2009-12-23 18:54:59 +0100