Commit Graph

  • a45be16399 General: Allow auto infection on 'late' spawners. zaCade 2018-08-23 20:07:40 +0200
  • ced7d3c352 General: Dont apply model if not precached. zaCade 2018-08-13 16:07:04 +0200
  • dc8ea3be56 General: Fix regen issue introduced in 870ef51197 zaCade 2018-07-31 23:53:57 +0200
  • 9676fb9852 General: Convert TABs to spaces. zaCade 2018-07-30 21:53:45 +0200
  • 651dd9921a CSGO: Add 'zmarketname' to fix keyvalues case bug. zaCade 2018-07-30 14:50:58 +0200
  • fa758698c6 General: Woops, forgot this one. xP zaCade 2018-07-29 15:14:22 +0200
  • f5245b0920 General: Clear knife slot entirely instead of once. zaCade 2018-07-29 15:13:31 +0200
  • 870ef51197 General: Clamp health regen to max instead. zaCade 2018-07-29 15:05:33 +0200
  • 9b2dc6f721 'src/zr/roundend.inc' ändern neon 2018-07-23 02:10:30 +0200
  • 997f2d2071 General: Fix neon's indents. (╯°□°)╯︵( .o.) zaCade 2018-07-22 16:25:36 +0200
  • 2753ac3da7 ZR is dumb neon 2018-07-22 16:16:55 +0200
  • 908766a551 added cvar to determine winning team when time runs out neon 2018-07-22 16:14:39 +0200
  • a095fc67e7 me derp neon 2018-07-22 16:13:28 +0200
  • 3a0106ed93 added cvar to determine winning team when time runs out neon 2018-07-22 16:12:34 +0200
  • b883273e77 ZombieReloaded: Double MaxHealth for MotherZM. zaCade 2018-06-28 15:39:17 +0200
  • b1fda64d22 General: Add missing cvars to cfg. zaCade 2018-03-24 15:12:47 +0100
  • 6aeb1950a2 Oops zaCade 2018-02-22 15:33:35 +0100
  • b594a074fc Merge branch 'master' of https://gogs.botox.bz/CSSZombieEscape/sm-zombiereloaded-3 zaCade 2018-02-22 15:32:24 +0100
  • fd8893ae6c GENERAL: Allow napalm scaling, depending on damage. zaCade 2018-02-22 15:32:17 +0100
  • 4f7e711af5 Allow multiple weapon commands (comma delimited) Obuss 2018-02-10 13:40:22 -0600
  • 134ca810d0 zmarketpurchasemax = 0 -> no rebuys instead of infinite BotoX 2018-01-15 00:37:00 +0100
  • 6c35c59b81 GENERAL: Fix consecutive motherzm infections. zaCade 2017-10-12 02:18:52 +0200
  • f58e0091dd CSGO: Default CSGO weapon for CT's zaCade 2017-10-06 13:49:40 +0200
  • 1b81c27314 GENERAL: Infection update. zaCade 2017-10-06 13:49:11 +0200
  • bd10d160c4 CSGO: Fix that molotov/incendiary damages humans zaCade 2017-09-10 18:05:34 +0200
  • b4e0e11d0c CSGO: Fix (knife) skins not beign able to infect. zaCade 2017-09-07 20:11:27 +0200
  • 226619f24b Fix SteamIDCache not beign created with empty cvar. zaCade 2017-08-26 23:55:11 +0200
  • c06ddc3fcd CSGO, give more weapons on spawn. zaCade 2017-08-23 17:23:43 +0200
  • 853c8b68f5 Fix CSGO sounds, wrong filetype zaCade 2017-08-23 17:17:55 +0200
  • 13fff1f8bc CSGO fixes & no longer spawn with restricted stuff zaCade 2017-08-07 23:50:39 +0200
  • 0f6b46a962 Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list. BotoX 2017-08-07 16:31:20 +0200
  • 1e90596ddc Forgot adding cvar to cfg. ;-; zaCade 2017-08-03 21:21:56 +0200
  • 7d2a16e2f6 CSGO Support & No refill cvar. zaCade 2017-08-03 21:15:54 +0200
  • 6478d995b9 Fix rebuy exploit by keeping current clip. Add zr_infect_knife_cooldown Convert includes to new syntax. BotoX 2017-07-05 23:00:50 +0200
  • b09747346f Various fixes and additions. BotoX 2017-05-01 23:59:38 +0200
  • e7597639c2 Save recent infections via SteamID. Change SteamID cache to AccountID. Fix error which broke shotgun knockback. Add roundend stats to console. Renamed some global variables to have g_ prefix BotoX 2017-01-22 15:09:22 +0100
  • dd1ba186eb fix infection issue for 65th client on server. BotoX 2016-09-25 22:00:29 +0200
  • ab210d531e fix engine crash bug in 0c0ce1adfc BotoX 2016-08-24 23:06:51 +0200
  • 21c2ac40a8 random ztele: improve bfcaca166f BotoX 2016-08-23 16:12:32 +0200
  • bfcaca166f fix entity detection for random ztele BotoX 2016-08-23 15:44:08 +0200
  • 584ab0c27a Updated includes and spcomp to SourceMod 1.9 BotoX 2016-08-23 15:34:00 +0200
  • 0c0ce1adfc added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush BotoX 2016-08-18 06:52:00 +0200
  • f987a534f2 fix random ztele feature: exception and no zombie when there are no spawnpoints found which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those) BotoX 2016-08-18 06:50:29 +0200
  • 37a7224d6c ignore z-axis for anti-longknife, lagcompensation is really needed here. BotoX 2016-08-18 06:47:48 +0200
  • 022e232842 Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3 BotoX 2016-08-08 10:22:12 +0200
  • b286de5ce0 fixed napalm not disappearing and stop napalm from overlaying removed weaponalpha completly replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity BotoX 2016-08-08 10:20:23 +0200
  • d046c46ff7 Merge pull request #7 from olegtsvetkov/russian-fix BotoX 2016-06-13 19:14:06 +0200
  • b67eff56ed Fixed "Weapons menu zmarket loadout default" phrase. Oleg Tsvetkov 2016-06-13 11:54:55 +0300
  • 73a72d37da Enable protobuf checks for CS:GO BotoX 2016-06-12 14:16:24 +0200
  • f177f78fe7 cleaned up last commit removed unnecessary dos2unix from make all BotoX 2016-06-12 14:07:44 +0200
  • 266896491c Merge pull request #5 from olegtsvetkov/fileexists-case-sensitive BotoX 2016-06-12 13:54:45 +0200
  • fc9ed45650 Merge pull request #4 from olegtsvetkov/handles BotoX 2016-06-12 13:54:32 +0200
  • d6b6e9cdb0 Merge pull request #3 from olegtsvetkov/random-ztele BotoX 2016-06-12 13:54:23 +0200
  • e17107ea68 Merge pull request #2 from olegtsvetkov/remove-legacy BotoX 2016-06-12 13:54:06 +0200
  • 7844912f7b Merge pull request #6 from olegtsvetkov/russian BotoX 2016-06-12 13:39:25 +0200
  • 77b295fef8 Added Russian translation for new phrases. Oleg Tsvetkov 2016-06-12 11:59:49 +0300
  • efeec511c4 Removed accidentally added Timer call inside a ZTele_TeleportClient function. Oleg Tsvetkov 2016-06-12 02:06:24 +0300
  • 16de1d1a9f Set several timers variable value to the INVALID_HANDLE after KillTimer call. Oleg Tsvetkov 2016-06-12 01:31:08 +0300
  • 25eaa7ade3 Fixed memory leak. Oleg Tsvetkov 2016-06-12 01:30:11 +0300
  • 678ad2ef0c Added support for a random !ztele. Oleg Tsvetkov 2016-06-12 01:23:07 +0300
  • 4f460baa9b Don't use Valve file system when calling a FileExists. Oleg Tsvetkov 2016-06-12 00:31:15 +0300
  • 6a5ad3ef4b Removed mention of ZRTools in the comments. Oleg Tsvetkov 2016-06-11 15:20:40 +0300
  • daa461fee6 Use damage defines from SDK Hooks directly. Richard Helgeby 2015-08-08 18:38:23 +0200
  • 6550dd9e02 Remove unused legacy ZRTools code. Richard Helgeby 2015-08-01 15:31:03 +0200
  • 71d5c297d3 added anti longknife feature BotoX 2016-05-08 22:25:30 +0200
  • cea1b84965 fixed trigger OnStartTouch/OnEndTouch bug caused by TeleportEntity fixed reloading zombiereloaded plugin reset player velocity on respawn (high speed in spec -> zspawn) BotoX 2016-05-08 03:10:25 +0200
  • 2d1cdf7a36 added SharedPlugin code and SetNTVOptional() added public printing for zr_human, zr_infect and zr_zspawn_force command fixed zombiereloaded changing player colors updated sample cfg updated makefile BotoX 2016-04-22 01:24:10 +0200
  • a732205f8c properly fixed db0de91a18 added message when zombie cycle ended BotoX 2016-03-01 23:36:47 +0100
  • 1bd2fb7354 reworked mother zombie "randomizer" uses randomized round-robin ensuring that a client will not be infected twice in a row BotoX 2016-02-17 09:03:40 +0100
  • db0de91a18 fixed zspawn exploit (spawn as human after infection by suiciding and zspawning) BotoX 2016-02-17 00:48:42 +0100
  • 3afde85238 reworked zmarket fixed kevlar bug BotoX 2016-02-12 04:16:59 +0100
  • d88e748f0e remove trailing whitespaces from sourcecode BotoX 2016-02-06 00:47:47 +0100
  • 6f9558373d Fix issue in @98dfd22c9b21571d76dbf655184fdbceb3f7c312 BotoX 2016-01-06 03:37:28 +0100
  • b579a38d89 disabled potentially broken weaponalpha functionality (black sprites) BotoX 2016-01-05 02:50:34 +0100
  • 8fcbe6ab85 Merge branch 'master' of https://github.com/rhelgeby/sm-zombiereloaded-3 BotoX 2015-11-15 00:45:19 +0100
  • e3ce8ad558 Fix ZTele_GetClientDelay not returning the value. Richard Helgeby 2015-10-31 21:42:27 +0100
  • b2f4176f51 fixed infinite ammo exploit in zmarket (item_kevlar -> SetEntProp m_ArmorValue) BotoX 2015-10-31 00:45:13 +0100
  • b04f25400f added zr_zspawn_force and zr_infect/zr_human logging BotoX 2015-10-31 00:41:51 +0100
  • 98dfd22c9b added support for flags to playerclasses BotoX 2015-10-31 00:22:46 +0100
  • 1ef060258f Rename ztele functions to use new module prefix naming convention. Richard Helgeby 2015-03-29 18:42:04 +0200
  • 400856e554 Add notes about cvars in code style guidelines. General updates. Richard Helgeby 2015-03-29 17:23:06 +0200
  • 18a348178f Add cvars component for ZTele. Richard Helgeby 2015-03-29 17:11:03 +0200
  • 345fb1f7f7 Replace INVALID_HANDLE with null in ztele module. Richard Helgeby 2015-03-29 16:01:29 +0200
  • f4a2f151af Extract function ZTelePlayerWalkedTooFar. Richard Helgeby 2015-03-29 15:57:14 +0200
  • c149549540 Move ztele into its own module folder. Richard Helgeby 2015-03-29 15:15:21 +0200
  • 694df0e908 Use new declaration syntax in ztele.inc. Richard Helgeby 2015-03-28 17:45:38 +0100
  • f9aaf97580 Extract function ZTeleGetClientDelay. Richard Helgeby 2015-03-22 19:09:49 +0100
  • 99f0bfef7b Extract function ZTeleClientInProgress. Richard Helgeby 2015-03-22 18:57:44 +0100
  • 387f59e2cb Simplify pre-check logic in ZTeleClient. Richard Helgeby 2015-03-22 18:52:31 +0100
  • f323ca2768 Use new syntax in ZTeleMustBeHuman and ZTeleCanHumanTeleport. Richard Helgeby 2015-03-22 18:42:01 +0100
  • 5b59f20858 Extract function ZTeleHasReachedLimit. Richard Helgeby 2015-03-22 18:39:45 +0100
  • fcb4fdcab6 Extract function ZTeleCanHumanTeleport. Richard Helgeby 2015-03-22 18:21:17 +0100
  • 7ce73b4493 Add InfectHasZombieSpawned. Richard Helgeby 2015-03-22 18:06:40 +0100
  • 583984489b Extract function ZTeleMustBeHuman. Richard Helgeby 2015-03-22 17:55:16 +0100
  • 918dd3100b Add ZTeleStopTimer to reduce duplicated code. Richard Helgeby 2015-03-22 17:42:02 +0100
  • 8e6d4f0f35 Fix compile error in class.api.inc. Richard Helgeby 2015-03-21 15:52:56 +0100
  • 542d3d345e Do not use deprecated GetClientAuthString native. Richard Helgeby 2015-03-21 15:45:29 +0100
  • 5ec3694535 Update compiler and includes to version 1.7.0. Richard Helgeby 2015-03-21 15:43:24 +0100
  • 743d17e05a Remove client check when resetting zombie flag on round end. Richard Helgeby 2015-02-12 19:01:23 +0100
  • de8faa02ac Merge pull request #2 from jargon-au/master jargon-au 2014-10-15 09:27:10 +1100