Commit Graph

15 Commits

Author SHA1 Message Date
BotoX
a6e60842ae ztele: reset velocity 2019-11-02 00:50:14 +01:00
BotoX
b09747346f Various fixes and additions. 2017-05-01 23:59:38 +02:00
BotoX
21c2ac40a8 random ztele: improve bfcaca166f 2016-08-23 16:12:32 +02:00
BotoX
bfcaca166f fix entity detection for random ztele 2016-08-23 15:44:08 +02:00
BotoX
f987a534f2 fix random ztele feature: exception and no zombie when there are no spawnpoints found
which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those)

removed deprecated cvar flag
2016-08-18 06:50:29 +02:00
BotoX
f177f78fe7 cleaned up last commit
removed unnecessary dos2unix from make all
2016-06-12 14:07:44 +02:00
Oleg Tsvetkov
efeec511c4 Removed accidentally added Timer call inside a ZTele_TeleportClient function. 2016-06-12 02:06:24 +03:00
Oleg Tsvetkov
678ad2ef0c Added support for a random !ztele. 2016-06-12 01:23:07 +03:00
BotoX
d88e748f0e remove trailing whitespaces from sourcecode 2016-02-06 00:47:47 +01:00
Richard Helgeby
e3ce8ad558 Fix ZTele_GetClientDelay not returning the value.
Thanks to BotoX.
2015-10-31 21:42:27 +01:00
Richard Helgeby
1ef060258f Rename ztele functions to use new module prefix naming convention.
The underscore makes it easier to see the real function name because it visualy separates the prefix.
2015-03-29 18:42:04 +02:00
Richard Helgeby
18a348178f Add cvars component for ZTele.
This reduces coupling between cvars and ZTele logic.
2015-03-29 17:11:03 +02:00
Richard Helgeby
345fb1f7f7 Replace INVALID_HANDLE with null in ztele module. 2015-03-29 16:01:29 +02:00
Richard Helgeby
f4a2f151af Extract function ZTelePlayerWalkedTooFar. 2015-03-29 15:57:14 +02:00
Richard Helgeby
c149549540 Move ztele into its own module folder. 2015-03-29 15:15:21 +02:00