Update spcomp and includes to latest 1.10-fork

disable warning 241: Array-based enum structs will be removed in 1.11
This commit is contained in:
BotoX
2024-06-21 06:55:55 +02:00
committed by zaCade
parent 689c4e89cf
commit 917ec936f8
72 changed files with 7755 additions and 6440 deletions
+35 -33
View File
@@ -9,7 +9,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@@ -31,54 +31,55 @@
*/
#if defined _sdktools_voice_included
#endinput
#endinput
#endif
#define _sdktools_voice_included
/**
* @section voice flags.
*/
#define VOICE_NORMAL 0 /**< Allow the client to listen and speak normally. */
#define VOICE_MUTED 1 /**< Mutes the client from speaking to everyone. */
#define VOICE_SPEAKALL 2 /**< Allow the client to speak to everyone. */
#define VOICE_LISTENALL 4 /**< Allow the client to listen to everyone. */
#define VOICE_TEAM 8 /**< Allow the client to always speak to team, even when dead. */
#define VOICE_LISTENTEAM 16 /**< Allow the client to always hear teammates, including dead ones. */
#define VOICE_NORMAL 0 /**< Allow the client to listen and speak normally. */
#define VOICE_MUTED 1 /**< Mutes the client from speaking to everyone. */
#define VOICE_SPEAKALL 2 /**< Allow the client to speak to everyone. */
#define VOICE_LISTENALL 4 /**< Allow the client to listen to everyone. */
#define VOICE_TEAM 8 /**< Allow the client to always speak to team, even when dead. */
#define VOICE_LISTENTEAM 16 /**< Allow the client to always hear teammates, including dead ones. */
/**
* @endsection
*/
enum ListenOverride
{
Listen_Default = 0, /**< Leave it up to the game */
Listen_No, /**< Can't hear */
Listen_Yes, /**< Can hear */
Listen_Default = 0, /**< Leave it up to the game */
Listen_No, /**< Can't hear */
Listen_Yes /**< Can hear */
};
/**
* Set the client listening flags.
*
* @param client The client index
* @param flags The voice flags
* @param client The client index
* @param flags The voice flags
*/
native void SetClientListeningFlags(int client, int flags);
/**
* Retrieve the client current listening flags.
*
* @param client The client index
* @return The current voice flags
* @param client The client index
* @return The current voice flags
*/
native int GetClientListeningFlags(int client);
/**
* Set the receiver ability to listen to the sender.
*
* @param iReceiver The listener index.
* @param iSender The sender index.
* @param bListen True if the receiver can listen to the sender, false otherwise.
* @return True if successful otherwise false.
* @param iReceiver The listener index.
* @param iSender The sender index.
* @param bListen True if the receiver can listen to the sender, false otherwise.
* @return True if successful otherwise false.
* @deprecated Use SetListenOverride() instead.
*/
#pragma deprecated Use SetListenOverride() instead
native bool SetClientListening(int iReceiver, int iSender, bool bListen);
@@ -86,9 +87,10 @@ native bool SetClientListening(int iReceiver, int iSender, bool bListen);
/**
* Retrieves if the receiver can listen to the sender.
*
* @param iReceiver The listener index.
* @param iSender The sender index.
* @return True if successful otherwise false.
* @param iReceiver The listener index.
* @param iSender The sender index.
* @return True if successful otherwise false.
* @deprecated GetListenOverride() instead.
*/
#pragma deprecated GetListenOverride() instead
native bool GetClientListening(int iReceiver, int iSender);
@@ -96,27 +98,27 @@ native bool GetClientListening(int iReceiver, int iSender);
/**
* Override the receiver's ability to listen to the sender.
*
* @param iReceiver The listener index.
* @param iSender The sender index.
* @param override The override of the receiver's ability to listen to the sender.
* @return True if successful otherwise false.
* @param iReceiver The listener index.
* @param iSender The sender index.
* @param override The override of the receiver's ability to listen to the sender.
* @return True if successful otherwise false.
*/
native bool SetListenOverride(int iReceiver, int iSender, ListenOverride override);
/**
* Retrieves the override of the receiver's ability to listen to the sender.
*
* @param iReceiver The listener index.
* @param iSender The sender index.
* @return The override value.
* @param iReceiver The listener index.
* @param iSender The sender index.
* @return The override value.
*/
native ListenOverride GetListenOverride(int iReceiver, int iSender);
/**
* Retrieves if the muter has muted the mutee.
*
* @param iMuter The muter index.
* @param iMutee The mutee index.
* @return True if muter has muted mutee, false otherwise.
* @param iMuter The muter index.
* @param iMutee The mutee index.
* @return True if muter has muted mutee, false otherwise.
*/
native bool IsClientMuted(int iMuter, int iMutee);