Update spcomp and includes to latest 1.10-fork
disable warning 241: Array-based enum structs will be removed in 1.11
This commit is contained in:
Vendored
+65
-64
@@ -1,7 +1,7 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* SourceMod (C)2004-2017 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This file is part of the SourceMod/SourcePawn SDK.
|
||||
@@ -9,7 +9,7 @@
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
@@ -31,7 +31,7 @@
|
||||
*/
|
||||
|
||||
#if defined _sdktools_included
|
||||
#endinput
|
||||
#endinput
|
||||
#endif
|
||||
#define _sdktools_included
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
#include <sdktools_tempents>
|
||||
#include <sdktools_tempents_stocks>
|
||||
#include <sdktools_voice>
|
||||
#include <sdktools_variant_t>
|
||||
#include <sdktools_entinput>
|
||||
#include <sdktools_entoutput>
|
||||
#include <sdktools_hooks>
|
||||
@@ -54,86 +55,86 @@
|
||||
|
||||
enum SDKCallType
|
||||
{
|
||||
SDKCall_Static, /**< Static call */
|
||||
SDKCall_Entity, /**< CBaseEntity call */
|
||||
SDKCall_Player, /**< CBasePlayer call */
|
||||
SDKCall_GameRules, /**< CGameRules call */
|
||||
SDKCall_EntityList, /**< CGlobalEntityList call */
|
||||
SDKCall_Raw, /**< |this| pointer with an arbitrary address */
|
||||
SDKCall_Static, /**< Static call */
|
||||
SDKCall_Entity, /**< CBaseEntity call */
|
||||
SDKCall_Player, /**< CBasePlayer call */
|
||||
SDKCall_GameRules, /**< CGameRules call */
|
||||
SDKCall_EntityList, /**< CGlobalEntityList call */
|
||||
SDKCall_Raw /**< |this| pointer with an arbitrary address */
|
||||
};
|
||||
|
||||
enum SDKLibrary
|
||||
{
|
||||
SDKLibrary_Server, /**< server.dll/server_i486.so */
|
||||
SDKLibrary_Engine, /**< engine.dll/engine_*.so */
|
||||
SDKLibrary_Server, /**< server.dll/server_i486.so */
|
||||
SDKLibrary_Engine /**< engine.dll/engine_*.so */
|
||||
};
|
||||
|
||||
enum SDKFuncConfSource
|
||||
{
|
||||
SDKConf_Virtual = 0, /**< Read a virtual index from the Offsets section */
|
||||
SDKConf_Signature = 1, /**< Read a signature from the Signatures section */
|
||||
SDKConf_Address = 2, /**< Read an address from the Addresses section */
|
||||
SDKConf_Virtual = 0, /**< Read a virtual index from the Offsets section */
|
||||
SDKConf_Signature = 1, /**< Read a signature from the Signatures section */
|
||||
SDKConf_Address = 2 /**< Read an address from the Addresses section */
|
||||
};
|
||||
|
||||
enum SDKType
|
||||
{
|
||||
SDKType_CBaseEntity, /**< CBaseEntity (always as pointer) */
|
||||
SDKType_CBasePlayer, /**< CBasePlayer (always as pointer) */
|
||||
SDKType_Vector, /**< Vector (pointer, byval, or byref) */
|
||||
SDKType_QAngle, /**< QAngles (pointer, byval, or byref) */
|
||||
SDKType_PlainOldData, /**< Integer/generic data <=32bit (any) */
|
||||
SDKType_Float, /**< Float (any) */
|
||||
SDKType_Edict, /**< edict_t (always as pointer) */
|
||||
SDKType_String, /**< NULL-terminated string (always as pointer) */
|
||||
SDKType_Bool, /**< Boolean (any) */
|
||||
SDKType_CBaseEntity, /**< CBaseEntity (always as pointer) */
|
||||
SDKType_CBasePlayer, /**< CBasePlayer (always as pointer) */
|
||||
SDKType_Vector, /**< Vector (pointer, byval, or byref) */
|
||||
SDKType_QAngle, /**< QAngles (pointer, byval, or byref) */
|
||||
SDKType_PlainOldData, /**< Integer/generic data <=32bit (any) */
|
||||
SDKType_Float, /**< Float (any) */
|
||||
SDKType_Edict, /**< edict_t (always as pointer) */
|
||||
SDKType_String, /**< NULL-terminated string (always as pointer) */
|
||||
SDKType_Bool /**< Boolean (any) */
|
||||
};
|
||||
|
||||
enum SDKPassMethod
|
||||
{
|
||||
SDKPass_Pointer, /**< Pass as a pointer */
|
||||
SDKPass_Plain, /**< Pass as plain data */
|
||||
SDKPass_ByValue, /**< Pass an object by value */
|
||||
SDKPass_ByRef, /**< Pass an object by reference */
|
||||
SDKPass_Pointer, /**< Pass as a pointer */
|
||||
SDKPass_Plain, /**< Pass as plain data */
|
||||
SDKPass_ByValue, /**< Pass an object by value */
|
||||
SDKPass_ByRef /**< Pass an object by reference */
|
||||
};
|
||||
|
||||
#define VDECODE_FLAG_ALLOWNULL (1<<0) /**< Allow NULL for pointers */
|
||||
#define VDECODE_FLAG_ALLOWNOTINGAME (1<<1) /**< Allow players not in game */
|
||||
#define VDECODE_FLAG_ALLOWWORLD (1<<2) /**< Allow World entity */
|
||||
#define VDECODE_FLAG_BYREF (1<<3) /**< Floats/ints by reference */
|
||||
#define VDECODE_FLAG_ALLOWNULL (1<<0) /**< Allow NULL for pointers */
|
||||
#define VDECODE_FLAG_ALLOWNOTINGAME (1<<1) /**< Allow players not in game */
|
||||
#define VDECODE_FLAG_ALLOWWORLD (1<<2) /**< Allow World entity */
|
||||
#define VDECODE_FLAG_BYREF (1<<3) /**< Floats/ints by reference */
|
||||
|
||||
#define VENCODE_FLAG_COPYBACK (1<<0) /**< Copy back data once done */
|
||||
#define VENCODE_FLAG_COPYBACK (1<<0) /**< Copy back data once done */
|
||||
|
||||
/**
|
||||
* Starts the preparation of an SDK call.
|
||||
*
|
||||
* @param type Type of function call this will be.
|
||||
* @param type Type of function call this will be.
|
||||
*/
|
||||
native void StartPrepSDKCall(SDKCallType type);
|
||||
|
||||
/**
|
||||
* Sets the virtual index of the SDK call if it is virtual.
|
||||
*
|
||||
* @param vtblidx Virtual table index.
|
||||
* @param vtblidx Virtual table index.
|
||||
*/
|
||||
native void PrepSDKCall_SetVirtual(int vtblidx);
|
||||
|
||||
/**
|
||||
* Finds an address in a library and sets it as the address to use for the SDK call.
|
||||
*
|
||||
* @param lib Library to use.
|
||||
* @param signature Binary data to search for in the library. If it starts with '@',
|
||||
* the bytes parameter is ignored and the signature is interpreted
|
||||
* as a symbol lookup in the library.
|
||||
* @param bytes Number of bytes in the binary search string.
|
||||
* @return True on success, false if nothing was found.
|
||||
* @param lib Library to use.
|
||||
* @param signature Binary data to search for in the library. If it starts with '@',
|
||||
* the bytes parameter is ignored and the signature is interpreted
|
||||
* as a symbol lookup in the library.
|
||||
* @param bytes Number of bytes in the binary search string.
|
||||
* @return True on success, false if nothing was found.
|
||||
*/
|
||||
native bool PrepSDKCall_SetSignature(SDKLibrary lib, const char[] signature, int bytes);
|
||||
|
||||
/**
|
||||
* Uses the given function address for the SDK call.
|
||||
*
|
||||
* @param addr Address of function to use.
|
||||
* @return True on success, false on failure.
|
||||
* @param addr Address of function to use.
|
||||
* @return True on success, false on failure.
|
||||
*/
|
||||
native bool PrepSDKCall_SetAddress(Address addr);
|
||||
|
||||
@@ -141,39 +142,39 @@ native bool PrepSDKCall_SetAddress(Address addr);
|
||||
* Finds an address or virtual function index in a GameConfig file and sets it as
|
||||
* the calling information for the SDK call.
|
||||
*
|
||||
* @param gameconf GameConfig Handle, or INVALID_HANDLE to use sdktools.games.txt.
|
||||
* @param source Whether to look in Offsets or Signatures.
|
||||
* @param name Name of the property to find.
|
||||
* @return True on success, false if nothing was found.
|
||||
* @param gameconf GameConfig Handle, or INVALID_HANDLE to use sdktools.games.txt.
|
||||
* @param source Whether to look in Offsets or Signatures.
|
||||
* @param name Name of the property to find.
|
||||
* @return True on success, false if nothing was found.
|
||||
*/
|
||||
native bool PrepSDKCall_SetFromConf(Handle gameconf, SDKFuncConfSource source, const char[] name);
|
||||
|
||||
/**
|
||||
* Sets the return information of an SDK call. Do not call this if there is no return data.
|
||||
* This must be called if there is a return value (i.e. it is not necessarily safe to ignore
|
||||
* This must be called if there is a return value (i.e. it is not necessarily safe to ignore
|
||||
* the data).
|
||||
*
|
||||
* @param type Data type to convert to/from.
|
||||
* @param pass How the data is passed in C++.
|
||||
* @param decflags Flags on decoding from the plugin to C++.
|
||||
* @param encflags Flags on encoding from C++ to the plugin.
|
||||
* @param type Data type to convert to/from.
|
||||
* @param pass How the data is passed in C++.
|
||||
* @param decflags Flags on decoding from the plugin to C++.
|
||||
* @param encflags Flags on encoding from C++ to the plugin.
|
||||
*/
|
||||
native void PrepSDKCall_SetReturnInfo(SDKType type, SDKPassMethod pass, int decflags=0, int encflags=0);
|
||||
|
||||
/**
|
||||
* Adds a parameter to the calling convention. This should be called in normal ascending order.
|
||||
*
|
||||
* @param type Data type to convert to/from.
|
||||
* @param pass How the data is passed in C++.
|
||||
* @param decflags Flags on decoding from the plugin to C++.
|
||||
* @param encflags Flags on encoding from C++ to the plugin.
|
||||
* @param type Data type to convert to/from.
|
||||
* @param pass How the data is passed in C++.
|
||||
* @param decflags Flags on decoding from the plugin to C++.
|
||||
* @param encflags Flags on encoding from C++ to the plugin.
|
||||
*/
|
||||
native void PrepSDKCall_AddParameter(SDKType type, SDKPassMethod pass, int decflags=0, int encflags=0);
|
||||
|
||||
/**
|
||||
* Finalizes an SDK call preparation and returns the resultant Handle.
|
||||
*
|
||||
* @return A new SDKCall Handle on success, or INVALID_HANDLE on failure.
|
||||
* @return A new SDKCall Handle on success, or INVALID_HANDLE on failure.
|
||||
*/
|
||||
native Handle EndPrepSDKCall();
|
||||
|
||||
@@ -185,24 +186,24 @@ native Handle EndPrepSDKCall();
|
||||
* If the return value is a Vector or QAngles, the SECOND parameter must be a Float[3].
|
||||
* If the return value is a string, the THIRD parameter must be a String buffer, and the
|
||||
* FOURTH parameter must be the maximum length.
|
||||
* All parameters must be passed after the above is followed. Failure to follow these
|
||||
* All parameters must be passed after the above is followed. Failure to follow these
|
||||
* rules will result in crashes or wildly unexpected behavior!
|
||||
*
|
||||
* If the return value is a float or integer, the return value will be this value.
|
||||
* If the return value is a CBaseEntity, CBasePlayer, or edict, the return value will
|
||||
* always be the entity index, or -1 for NULL.
|
||||
* always be the entity index, or -1 for NULL.
|
||||
*
|
||||
* @param call SDKCall Handle.
|
||||
* @param ... Call Parameters.
|
||||
* @return Simple return value, if any.
|
||||
* @error Invalid Handle or internal decoding error.
|
||||
* @param call SDKCall Handle.
|
||||
* @param ... Call Parameters.
|
||||
* @return Simple return value, if any.
|
||||
* @error Invalid Handle or internal decoding error.
|
||||
*/
|
||||
native any SDKCall(Handle call, any ...);
|
||||
|
||||
/**
|
||||
* Returns the entity index of the player resource/manager entity.
|
||||
*
|
||||
* @return Index of resource entity or -1 if not found.
|
||||
* @return Index of resource entity or -1 if not found.
|
||||
*/
|
||||
native int GetPlayerResourceEntity();
|
||||
|
||||
@@ -211,7 +212,7 @@ native int GetPlayerResourceEntity();
|
||||
/**
|
||||
* Do not edit below this line!
|
||||
*/
|
||||
public Extension __ext_sdktools =
|
||||
public Extension __ext_sdktools =
|
||||
{
|
||||
name = "SDKTools",
|
||||
file = "sdktools.ext",
|
||||
|
||||
Reference in New Issue
Block a user