Update spcomp and includes to latest 1.10-fork
disable warning 241: Array-based enum structs will be removed in 1.11
This commit is contained in:
Vendored
+22
-22
@@ -52,32 +52,32 @@
|
||||
#endif
|
||||
|
||||
/** Category for player commands. */
|
||||
#define ADMINMENU_PLAYERCOMMANDS "PlayerCommands"
|
||||
#define ADMINMENU_PLAYERCOMMANDS "PlayerCommands"
|
||||
/** Category for server commands. */
|
||||
#define ADMINMENU_SERVERCOMMANDS "ServerCommands"
|
||||
#define ADMINMENU_SERVERCOMMANDS "ServerCommands"
|
||||
/** Category for voting commands. */
|
||||
#define ADMINMENU_VOTINGCOMMANDS "VotingCommands"
|
||||
#define ADMINMENU_VOTINGCOMMANDS "VotingCommands"
|
||||
|
||||
/**
|
||||
* Called when the admin menu is created and 3rd party plugins can grab
|
||||
* the Handle or add categories.
|
||||
*
|
||||
* @param topmenu Handle to the admin menu's TopMenu.
|
||||
* @param topmenu Handle to the admin menu's TopMenu.
|
||||
*/
|
||||
forward void OnAdminMenuCreated(Handle topmenu);
|
||||
|
||||
/**
|
||||
* Called when the admin menu is ready to have items added.
|
||||
*
|
||||
* @param topmenu Handle to the admin menu's TopMenu.
|
||||
* @param topmenu Handle to the admin menu's TopMenu.
|
||||
*/
|
||||
forward void OnAdminMenuReady(Handle topmenu);
|
||||
|
||||
/**
|
||||
* Retrieves the Handle to the admin top menu.
|
||||
*
|
||||
* @return Handle to the admin menu's TopMenu,
|
||||
* or INVALID_HANDLE if not created yet.
|
||||
* @return Handle to the admin menu's TopMenu,
|
||||
* or INVALID_HANDLE if not created yet.
|
||||
*/
|
||||
native TopMenu GetAdminTopMenu();
|
||||
|
||||
@@ -87,16 +87,16 @@ native TopMenu GetAdminTopMenu();
|
||||
* Each client is displayed as: name (userid)
|
||||
* Each item contains the userid as a string for its info.
|
||||
*
|
||||
* @param menu Menu Handle.
|
||||
* @param source_client Source client, or 0 to ignore immunity.
|
||||
* @param in_game_only True to only select in-game players.
|
||||
* @param alive_only True to only select alive players.
|
||||
* @return Number of clients added.
|
||||
* @param menu Menu Handle.
|
||||
* @param source_client Source client, or 0 to ignore immunity.
|
||||
* @param in_game_only True to only select in-game players.
|
||||
* @param alive_only True to only select alive players.
|
||||
* @return Number of clients added.
|
||||
*/
|
||||
native int AddTargetsToMenu(Handle menu,
|
||||
int source_client,
|
||||
bool in_game_only=true,
|
||||
bool alive_only=false);
|
||||
int source_client,
|
||||
bool in_game_only=true,
|
||||
bool alive_only=false);
|
||||
|
||||
/**
|
||||
* Adds targets to an admin menu.
|
||||
@@ -104,10 +104,10 @@ native int AddTargetsToMenu(Handle menu,
|
||||
* Each client is displayed as: name (userid)
|
||||
* Each item contains the userid as a string for its info.
|
||||
*
|
||||
* @param menu Menu Handle.
|
||||
* @param source_client Source client, or 0 to ignore immunity.
|
||||
* @param flags COMMAND_FILTER flags from commandfilters.inc.
|
||||
* @return Number of clients added.
|
||||
* @param menu Menu Handle.
|
||||
* @param source_client Source client, or 0 to ignore immunity.
|
||||
* @param flags COMMAND_FILTER flags from commandfilters.inc.
|
||||
* @return Number of clients added.
|
||||
*/
|
||||
native int AddTargetsToMenu2(Handle menu, int source_client, int flags);
|
||||
|
||||
@@ -115,9 +115,9 @@ native int AddTargetsToMenu2(Handle menu, int source_client, int flags);
|
||||
* Re-displays the admin menu to a client after selecting an item.
|
||||
* Auto-aborts if the Handle is invalid.
|
||||
*
|
||||
* @param topmenu TopMenu Handle.
|
||||
* @param client Client index.
|
||||
* @return True on success, false on failure.
|
||||
* @param topmenu TopMenu Handle.
|
||||
* @param client Client index.
|
||||
* @return True on success, false on failure.
|
||||
*/
|
||||
stock bool RedisplayAdminMenu(Handle topmenu, int client)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user