Update compiler and includes to version 1.7.0.
This commit is contained in:
Vendored
+2
-2
@@ -44,7 +44,7 @@
|
||||
* @param delay Delay in seconds to send the TE.
|
||||
* @return Plugin_Continue to allow the transmission of the TE, Plugin_Stop to block it.
|
||||
*/
|
||||
functag public Action:TEHook(const String:te_name[], const Players[], numClients, Float:delay);
|
||||
typedef TEHook = function Action (const char[] te_name, const int[] Players, int numClients, float delay);
|
||||
|
||||
/**
|
||||
* Hooks a temp entity.
|
||||
@@ -171,7 +171,7 @@ native TE_WriteFloatArray(const String:prop[], const Float:array[], arraySize);
|
||||
* @noreturn
|
||||
* @error Invalid client index or client not in game.
|
||||
*/
|
||||
native TE_Send(clients[], numClients, Float:delay=0.0);
|
||||
native TE_Send(const clients[], numClients, Float:delay=0.0);
|
||||
|
||||
/**
|
||||
* Sets an encoded entity index in the current temp entity.
|
||||
|
||||
Reference in New Issue
Block a user