Update compiler and includes to version 1.7.0.

This commit is contained in:
Richard Helgeby
2015-03-21 15:43:24 +01:00
parent 743d17e05a
commit 5ec3694535
54 changed files with 4087 additions and 1599 deletions
+193 -47
View File
@@ -1,7 +1,7 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
@@ -35,85 +35,239 @@
#endif
#define _bitbuffer_included
methodmap BfWrite < Handle
{
// Writes a single bit to a writable bitbuffer (bf_write).
//
// @param bit Bit to write (true for 1, false for 0).
public native void WriteBool(bool bit);
// Writes a byte to a writable bitbuffer (bf_write).
//
// @param byte Byte to write (value will be written as 8bit).
public native void WriteByte(int byte);
// Writes a byte to a writable bitbuffer (bf_write).
//
// @param chr Character to write.
public native void WriteChar(int chr);
// Writes a 16bit integer to a writable bitbuffer (bf_write).
//
// @param num Integer to write (value will be written as 16bit).
public native void WriteShort(int num);
// Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
//
// @param num Integer to write (value will be written as 16bit).
public native void WriteWord(int num);
// Writes a normal integer to a writable bitbuffer (bf_write).
//
// @param num Integer to write (value will be written as 32bit).
public native void WriteNum(int num);
// Writes a floating point number to a writable bitbuffer (bf_write).
//
// @param num Number to write.
public native void WriteFloat(float num);
// Writes a string to a writable bitbuffer (bf_write).
//
// @param string Text string to write.
public native void WriteString(const char[] string);
// Writes an entity to a writable bitbuffer (bf_write).
//
// @param ent Entity index to write.
public native void WriteEntity(int ent);
// Writes a bit angle to a writable bitbuffer (bf_write).
//
// @param angle Angle to write.
// @param numBits Optional number of bits to use.
public native void WriteAngle(float angle, int numBits=8);
// Writes a coordinate to a writable bitbuffer (bf_write).
//
// @param coord Coordinate to write.
public native void WriteCoord(float coord);
// Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
//
// @param coord Coordinate array to write.
public native void WriteVecCoord(float coord[3]);
// Writes a 3D normal vector to a writable bitbuffer (bf_write).
//
// @param vec Vector to write.
public native void WriteVecNormal(float vec[3]);
// Writes a 3D angle vector to a writable bitbuffer (bf_write).
//
// @param angles Angle vector to write.
public native void WriteAngles(float angles[3]);
};
methodmap BfRead < Handle
{
// Reads a single bit from a readable bitbuffer (bf_read).
//
// @return Bit value read.
public native bool ReadBool();
// Reads a byte from a readable bitbuffer (bf_read).
//
// @return Byte value read (read as 8bit).
public native int ReadByte();
// Reads a character from a readable bitbuffer (bf_read).
//
// @return Character value read.
public native int ReadChar();
// Reads a 16bit integer from a readable bitbuffer (bf_read).
//
// @param bf bf_read handle to read from.
// @return Integer value read (read as 16bit).
public native int ReadShort();
// Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
//
// @param bf bf_read handle to read from.
// @return Integer value read (read as 16bit).
public native int ReadWord();
// Reads a normal integer to a readable bitbuffer (bf_read).
//
// @return Integer value read (read as 32bit).
public native int ReadNum();
// Reads a floating point number from a readable bitbuffer (bf_read).
//
// @return Floating point value read.
public native float ReadFloat();
// Reads a string from a readable bitbuffer (bf_read).
//
// @param buffer Destination string buffer.
// @param maxlength Maximum length of output string buffer.
// @param line If true the buffer will be copied until it reaches a '\n' or a null terminator.
// @return Number of bytes written to the buffer. If the bitbuffer stream overflowed,
// that is, had no terminator before the end of the stream, then a negative
// number will be returned equal to the number of characters written to the
// buffer minus 1. The buffer will be null terminated regardless of the
// return value.
public native int ReadString(char[] buffer, int maxlength, bool line=false);
// Reads an entity from a readable bitbuffer (bf_read).
//
// @return Entity index read.
public native int ReadEntity();
// Reads a bit angle from a readable bitbuffer (bf_read).
//
// @param numBits Optional number of bits to use.
// @return Angle read.
public native float ReadAngle(int numBits=8);
// Reads a coordinate from a readable bitbuffer (bf_read).
//
// @return Coordinate read.
public native float ReadCoord();
// Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
//
// @param coord Destination coordinate array.
public native void ReadVecCoord(float coord[3]);
// Reads a 3D normal vector from a readable bitbuffer (bf_read).
//
// @param vec Destination vector array.
public native void ReadVecNormal(float vec[3]);
// Reads a 3D angle vector from a readable bitbuffer (bf_read).
//
// @param angles Destination angle vector.
public native void ReadAngles(float angles[3]);
// Returns the number of bytes left in a readable bitbuffer (bf_read).
property int BytesLeft {
public native get();
}
};
/**
* Writes a single bit to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param bit Bit to write (true for 1, false for 0).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteBool(Handle:bf, bool:bit);
native void BfWriteBool(Handle bf, bool bit);
/**
* Writes a byte to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param byte Byte to write (value will be written as 8bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteByte(Handle:bf, byte);
native void BfWriteByte(Handle bf, int byte);
/**
* Writes a byte to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param chr Character to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteChar(Handle:bf, chr);
native void BfWriteChar(Handle bf, int chr);
/**
* Writes a 16bit integer to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Integer to write (value will be written as 16bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteShort(Handle:bf, num);
native void BfWriteShort(Handle bf, int num);
/**
* Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Integer to write (value will be written as 16bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteWord(Handle:bf, num);
native void BfWriteWord(Handle bf, int num);
/**
* Writes a normal integer to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Integer to write (value will be written as 32bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteNum(Handle:bf, num);
native void BfWriteNum(Handle bf, int num);
/**
* Writes a floating point number to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Number to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteFloat(Handle:bf, Float:num);
native void BfWriteFloat(Handle bf, float num);
/**
* Writes a string to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param string Text string to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteString(Handle:bf, const String:string[]);
native void BfWriteString(Handle bf, const char[] string);
/**
* Writes an entity to a writable bitbuffer (bf_write).
@@ -121,10 +275,9 @@ native BfWriteString(Handle:bf, const String:string[]);
*
* @param bf bf_write handle to write to.
* @param ent Entity index to write.
* @noreturn
* @error Invalid or incorrect Handle, or invalid entity.
*/
native BfWriteEntity(Handle:bf, ent);
native void BfWriteEntity(Handle bf, int ent);
/**
* Writes a bit angle to a writable bitbuffer (bf_write).
@@ -132,30 +285,27 @@ native BfWriteEntity(Handle:bf, ent);
* @param bf bf_write handle to write to.
* @param angle Angle to write.
* @param numBits Optional number of bits to use.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteAngle(Handle:bf, Float:angle, numBits=8);
native void BfWriteAngle(Handle bf, float angle, int numBits=8);
/**
* Writes a coordinate to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param coord Coordinate to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteCoord(Handle:bf, Float:coord);
native void BfWriteCoord(Handle bf, float coord);
/**
* Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param coord Coordinate array to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteVecCoord(Handle:bf, Float:coord[3]);
native void BfWriteVecCoord(Handle bf, float coord[3]);
/**
* Writes a 3D normal vector to a writable bitbuffer (bf_write).
@@ -165,17 +315,16 @@ native BfWriteVecCoord(Handle:bf, Float:coord[3]);
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteVecNormal(Handle:bf, Float:vec[3]);
native void BfWriteVecNormal(Handle bf, float vec[3]);
/**
* Writes a 3D angle vector to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param angles Angle vector to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteAngles(Handle:bf, Float:angles[3]);
native void BfWriteAngles(Handle bf, float angles[3]);
/**
* Reads a single bit from a readable bitbuffer (bf_read).
@@ -184,7 +333,7 @@ native BfWriteAngles(Handle:bf, Float:angles[3]);
* @return Bit value read.
* @error Invalid or incorrect Handle.
*/
native bool:BfReadBool(Handle:bf);
native bool BfReadBool(Handle bf);
/**
* Reads a byte from a readable bitbuffer (bf_read).
@@ -193,7 +342,7 @@ native bool:BfReadBool(Handle:bf);
* @return Byte value read (read as 8bit).
* @error Invalid or incorrect Handle.
*/
native BfReadByte(Handle:bf);
native int BfReadByte(Handle bf);
/**
* Reads a character from a readable bitbuffer (bf_read).
@@ -202,7 +351,7 @@ native BfReadByte(Handle:bf);
* @return Character value read.
* @error Invalid or incorrect Handle.
*/
native BfReadChar(Handle:bf);
native int BfReadChar(Handle bf);
/**
* Reads a 16bit integer from a readable bitbuffer (bf_read).
@@ -211,7 +360,7 @@ native BfReadChar(Handle:bf);
* @return Integer value read (read as 16bit).
* @error Invalid or incorrect Handle.
*/
native BfReadShort(Handle:bf);
native int BfReadShort(Handle bf);
/**
* Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
@@ -220,7 +369,7 @@ native BfReadShort(Handle:bf);
* @return Integer value read (read as 16bit).
* @error Invalid or incorrect Handle.
*/
native BfReadWord(Handle:bf);
native int BfReadWord(Handle bf);
/**
* Reads a normal integer to a readable bitbuffer (bf_read).
@@ -229,7 +378,7 @@ native BfReadWord(Handle:bf);
* @return Integer value read (read as 32bit).
* @error Invalid or incorrect Handle.
*/
native BfReadNum(Handle:bf);
native int BfReadNum(Handle bf);
/**
* Reads a floating point number from a readable bitbuffer (bf_read).
@@ -238,7 +387,7 @@ native BfReadNum(Handle:bf);
* @return Floating point value read.
* @error Invalid or incorrect Handle.
*/
native Float:BfReadFloat(Handle:bf);
native float BfReadFloat(Handle bf);
/**
* Reads a string from a readable bitbuffer (bf_read).
@@ -254,7 +403,7 @@ native Float:BfReadFloat(Handle:bf);
* return value.
* @error Invalid or incorrect Handle.
*/
native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
native int BfReadString(Handle bf, char[] buffer, int maxlength, bool line=false);
/**
* Reads an entity from a readable bitbuffer (bf_read).
@@ -264,7 +413,7 @@ native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
* @return Entity index read.
* @error Invalid or incorrect Handle.
*/
native BfReadEntity(Handle:bf);
native int BfReadEntity(Handle bf);
/**
* Reads a bit angle from a readable bitbuffer (bf_read).
@@ -274,7 +423,7 @@ native BfReadEntity(Handle:bf);
* @return Angle read.
* @error Invalid or incorrect Handle.
*/
native Float:BfReadAngle(Handle:bf, numBits=8);
native float BfReadAngle(Handle bf, int numBits=8);
/**
* Reads a coordinate from a readable bitbuffer (bf_read).
@@ -283,37 +432,34 @@ native Float:BfReadAngle(Handle:bf, numBits=8);
* @return Coordinate read.
* @error Invalid or incorrect Handle.
*/
native Float:BfReadCoord(Handle:bf);
native float BfReadCoord(Handle bf);
/**
* Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param coord Destination coordinate array.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfReadVecCoord(Handle:bf, Float:coord[3]);
native void BfReadVecCoord(Handle bf, float coord[3]);
/**
* Reads a 3D normal vector from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param vec Destination vector array.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfReadVecNormal(Handle:bf, Float:vec[3]);
native void BfReadVecNormal(Handle bf, float vec[3]);
/**
* Reads a 3D angle vector from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param angles Destination angle vector.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfReadAngles(Handle:bf, Float:angles[3]);
native void BfReadAngles(Handle bf, float angles[3]);
/**
* Returns the number of bytes left in a readable bitbuffer (bf_read).
@@ -322,4 +468,4 @@ native BfReadAngles(Handle:bf, Float:angles[3]);
* @return Number of bytes left unread.
* @error Invalid or incorrect Handle.
*/
native BfGetNumBytesLeft(Handle:bf);
native int BfGetNumBytesLeft(Handle bf);