Increased max class HP to 100,000. Added a few game mode configs.

This commit is contained in:
Richard Helgeby
2013-01-11 12:14:43 +01:00
parent 3cdebf55b4
commit 5c980b5edc
10 changed files with 364 additions and 14 deletions
@@ -0,0 +1,25 @@
// Configures ZR in nemesis mode. Everyone but a small group of humans are
// infected. Execute this config from a pre map config file.
// Using a custom class set with the nemesis class. All human classes are
// instantly killed when attacked by the zombie.
zr_config_path_playerclasses "configs/zr/playerclasses-nemesis.txt"
// Set default zombie to the nemesis class.
zr_classes_default_zombie "Nemesis"
// Use absolute infection mode.
zr_infect_mzombie_mode absolute
// One mother zombie.
zr_infect_mzombie_ratio 1
// Zombies must be teleported to spawn on mother zombie infect, or the humans
// will be doomed.
zr_infect_mzombie_respawn 1
// Disable respawning of dead players.
zr_respawn 0
// Disable zspawn command.
zr_zspawn 0