ZR: Correct item_kevlar and add all other items.
This commit is contained in:
parent
323d46bbc2
commit
208ddb392d
@ -1216,7 +1216,7 @@
|
||||
{
|
||||
// General
|
||||
|
||||
"weaponentity" "item_kevlar"
|
||||
"weaponentity" "item_assaultsuit"
|
||||
"weapontype" "All, Equipment"
|
||||
"weaponslot" "5"
|
||||
|
||||
|
||||
@ -804,7 +804,7 @@
|
||||
{
|
||||
// General
|
||||
|
||||
"weaponentity" "item_kevlar"
|
||||
"weaponentity" "item_assaultsuit"
|
||||
"weapontype" "All, Equipment"
|
||||
"weaponslot" "5"
|
||||
|
||||
|
||||
@ -1087,14 +1087,26 @@ stock bool:ZMarketEquip(client, const String:weapon[], bool:rebuy = false)
|
||||
|
||||
int entity = INVALID_ENT_REFERENCE;
|
||||
if (StrEqual(weaponentity, "item_kevlar"))
|
||||
{
|
||||
SetEntProp(client, Prop_Send, "m_ArmorValue", 100);
|
||||
}
|
||||
else if (StrEqual(weaponentity, "item_assaultsuit"))
|
||||
{
|
||||
SetEntProp(client, Prop_Send, "m_ArmorValue", 100);
|
||||
SetEntProp(client, Prop_Send, "m_bHasHelmet", 1);
|
||||
}
|
||||
else if (StrEqual(weaponentity, "item_defuser"))
|
||||
{
|
||||
SetEntProp(client, Prop_Send, "m_bHasDefuser", 1);
|
||||
}
|
||||
else if (StrEqual(weaponentity, "item_nvgs"))
|
||||
{
|
||||
SetEntProp(client, Prop_Send, "m_bHasNightVision", 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Give client the weapon.
|
||||
entity = GivePlayerItem(client, weaponentity);
|
||||
entity = GivePlayerItem(client, weaponentity);
|
||||
}
|
||||
|
||||
if (!rebuy)
|
||||
|
||||
Loading…
Reference in New Issue
Block a user