Updated compiler and includes to version 1.3.4.
This commit is contained in:
Vendored
+32
-6
@@ -40,7 +40,9 @@
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#define SOURCE_SDK_DARKMESSIAH 15 /**< Modified version of original engine used by Dark Messiah (no SDK) */
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#define SOURCE_SDK_EPISODE1 20 /**< SDK+Engine released after Episode 1 */
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#define SOURCE_SDK_EPISODE2 30 /**< SDK+Engine released after Episode 2/Orange Box */
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#define SOURCE_SDK_EPISODE2VALVE 35 /**< SDK+Engine released after Episode 2/Orange Box */
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#define SOURCE_SDK_LEFT4DEAD 40 /**< Engine released after Left 4 Dead (no SDK yet) */
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#define SOURCE_SDK_LEFT4DEAD2 50 /**< Engine released after Left 4 Dead 2 (no SDK yet) */
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#define MOTDPANEL_TYPE_TEXT 0 /**< Treat msg as plain text */
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#define MOTDPANEL_TYPE_INDEX 1 /**< Msg is auto determined by the engine */
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@@ -56,6 +58,8 @@ enum DialogType
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DialogType_AskConnect /**< ask the client to connect to a specified IP */
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};
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#define INVALID_ENT_REFERENCE 0xFFFFFFFF
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/**
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* Logs a generic message to the HL2 logs.
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*
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@@ -269,10 +273,9 @@ native PrintToChat(client, const String:format[], any:...);
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*/
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stock PrintToChatAll(const String:format[], any:...)
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{
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new maxClients = GetMaxClients();
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decl String:buffer[192];
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for (new i = 1; i <= maxClients; i++)
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for (new i = 1; i <= MaxClients; i++)
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{
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if (IsClientInGame(i))
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{
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@@ -303,10 +306,9 @@ native PrintCenterText(client, const String:format[], any:...);
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*/
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stock PrintCenterTextAll(const String:format[], any:...)
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{
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new maxClients = GetMaxClients();
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decl String:buffer[192];
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for (new i = 1; i <= maxClients; i++)
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for (new i = 1; i <= MaxClients; i++)
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{
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if (IsClientInGame(i))
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{
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@@ -337,10 +339,9 @@ native PrintHintText(client, const String:format[], any:...);
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*/
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stock PrintHintTextToAll(const String:format[], any:...)
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{
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new maxClients = GetMaxClients();
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decl String:buffer[192];
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for (new i = 1; i <= maxClients; i++)
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for (new i = 1; i <= MaxClients; i++)
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{
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if (IsClientInGame(i))
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{
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@@ -544,3 +545,28 @@ stock DisplayAskConnectBox(client, Float:time, const String:ip[])
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CreateDialog(client, Kv, DialogType_AskConnect);
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CloseHandle(Kv);
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}
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/**
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* Converts an entity index into a serial encoded entity reference.
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*
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* @param entity Entity index.
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* @return Entity reference.
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*/
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native EntIndexToEntRef(entity);
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/**
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* Retrieves the entity index from a reference.
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*
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* @param ref Entity reference.
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* @return Entity index.
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*/
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native EntRefToEntIndex(ref);
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/**
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* Converts a reference into a backwards compatible version.
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*
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* @param ref Entity reference.
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* @return Bcompat reference.
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*/
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native MakeCompatEntRef(ref);
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