===============================================================================

                            Zombie:Reloaded Beta 2

                                Patch Changelog

===============================================================================

For detailed info about changes in configuration files, see diff-files in the
"changes" directory. They describe added and removed lines for each patch
released. If the file is empty there are no config changes in that patch.

2009.12.11 - r545
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* Initial beta 2 release. See zr_3.0-b2_release_notes.txt.


2009.12.17 - r555
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* Fixed too short translation buffer on yes/no phrases.
* Fixed warning about invalid class attribute.


2009.12.23 - r557
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* Added russian translation by exvel.


2009.12.25 - r565
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* Fixed incorrect link in docs.
* Removed redundant check for class menu command.
* Fixed suicide intercept message not displayed in chat. Text from chat will
  still appear in console if written from console.
* Added source code for current snapshot in release package.


2010.01.07 - r580
-------------------

* Added zrdocs/changes.diff in patches that will describe changes in text files
  since the main release, in unified diff format. Use a editor that support
  diff coloring for easier reading.
* Fixed players not extinguished properly when in water.
* Fixed invalid default values in some has_napalm class attributes.
* Fixed the display bug in ZTele showing 0/X uses instead of 1/X.
* Changed to error types to be fatal and stop plugin to prevent further errors
  (fixes rare invalid handle error in weapon module).
* Fixed weapon not rendering correctly in rare cases.
* Added a cvar to allow zombies to pick up weapons at the end of the round.


2010.01.25 - r584
-------------------

* Simplified english and norwegian zmarket menu phrases.
* Fixed account module giving money to zombies hurting themself with
  self-inflicted damage
* Fixed zr_damage_suicide_human not working when enabled.
* Switched the plugin to use SDK Hooks extension instead of ZR Tools (r584 and
  newer). Run this on SourceMod 1.3 or newer.


2010.02.14 - r595
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* Added patch changelog.
* Fixed unlimited ammo exploit in ZMarket menu.
* Fixed admin classes not restored from cookies.
* Fixed a bug in client listing menus when selecting a client that left the
  game caused errors.
* Fixed the default sky on the first map not reverting properly if
  zr_veffects_sky was enabled in zombiereloaded.cfg.
* Fixed players not extinguished when in water.
* Stopped the "Zombies can't use weapons" message when using autobuy outside of
  a buyzone.
* Fixed problems that came up if a client was infected through admin after the
  round started, but before the freezetime expired.
* Fixed a bug where zr_suicide_cmds was being ignored and only the default
  value was being used.

2010.02.23 - r598
-------------------

* Fixed cookies being reset on some occasions and admin-dependant classes are restored properly as well.
