// ============================================================================
//
//                              ZOMBIE:RELOADED
//                          Hitgroup configuration
//
// Check the hitgroup configuration section in the manual for detailed info.
//
// ============================================================================
//
// SHORT DESCRIPTIONS
//
// Attribute:               Values:     Description:
// ----------------------------------------------------------------------------
// index                    number      The hitgroup index.
// damage                   on/off      Allow damage to be done on this hitgroup for zombies.
// knockback                decimal     The knockback multiplier for this hitgroup.

"hitgroups" // Counter-Strike: Source hitgroups
{
	"Generic"
	{
		// General
		"index"		"0"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"1.0"
	}

	"Head"
	{
		// General
		"index"		"1"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"1.2"
	}

	"Chest"
	{
		// General
		"index"		"2"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"1.0"
	}

	"Stomach"
	{
		// General
		"index"		"3"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"1.0"
	}

	"LeftArm"
	{
		// General
		"index"		"4"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"0.9"
	}

	"RightArm"
	{
		// General
		"index"		"5"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"0.9"
	}

	"LeftLeg"
	{
		// General
		"index"		"6"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"0.9"
	}

	"RightLeg"
	{
		// General
		"index"		"7"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"0.9"
	}

	"Gear"
	{
		// General
		"index"		"8"

		// Damage
		"damage"	"on"

		// Knockback
		"knockback"	"1.0"
	}
}
