// Configures ZR in survivor mode. Everyone but a small group of humans are
// infected. Execute this config from a pre map config file.

// Optional. Change to a different set of classes and models here if you want to
// use different classes. For instance:
// zr_config_path_playerclasses "configs/zr/playerclasses-survivor.txt"
// zr_config_path_models "configs/zr/models-survivor.txt"

// Use absolute infection mode.
zr_infect_mzombie_mode absolute

// Number of humans. Must be negative in this mode. For instance, -5 will give
// four remaining humans after mother zombie infection, the rest will be zombies.
zr_infect_mzombie_ratio -5

// Zombies must be teleported to spawn on mother zombie infect, or the humans
// will be doomed.
zr_infect_mzombie_respawn 1

// Respawn in zombie team.
zr_respawn 1
zr_respawn_team_zombie 1

// Prevent zombies suiciding to get on human team.
zr_respawn_team_zombie_world 1
