// Configures ZR in swarm mode. A large group of humans are infected, while the
// rest fight to the death (immune from infection).

// Execute this config from a pre map config file. Remember to also execute
// swarm.post.cfg from a post map config file.

// Optional. Change to a different set of classes and models here if you want to
// use different classes. Remember to use immunity mode "infect" and amount "0"
// on all human classes.
// zr_config_path_playerclasses "configs/zr/playerclasses-swarm.txt"
// zr_config_path_models "configs/zr/models-swarm.txt"

// Use dynamic infection mode.
zr_infect_mzombie_mode dynamic

// Infection ratio. Infect every second player (50%). Use a higher number to get
// fewer zombies.
zr_infect_mzombie_ratio 2

// Teleport zombies to spawn on mother zombie infection.
zr_infect_mzombie_respawn 1

// Disable respawning.
zr_respawn 0
zr_zspawn 0

// Use the ConfigList plugin to post execute swarm.post.cfg. ZR will detect this
// plugin and execute the "zr_post_exec" list if it exists.
cfglist_delete zr_post_exec
cfglist_create zr_post_exec
cfglist_add zr_post_exec sourcemod/zombiereloaded/swarm.post.cfg
