// Configures ZR in nemesis mode. Everyone but a small group of humans are
// infected. Execute this config from a pre map config file.

// Using a custom class set with the nemesis class. All human classes are
// instantly killed when attacked by the zombie.
zr_config_path_playerclasses "configs/zr/playerclasses-nemesis.txt"

// Set default zombie to the nemesis class.
zr_classes_default_zombie "Nemesis"

// Use absolute infection mode.
zr_infect_mzombie_mode absolute

// One mother zombie.
zr_infect_mzombie_ratio 1

// Zombies must be teleported to spawn on mother zombie infect, or the humans
// will be doomed.
zr_infect_mzombie_respawn 1

// Disable respawning of dead players.
zr_respawn 0

// Disable zspawn command.
zr_zspawn 0
