#if defined _class_cjump_ #endinput #endif #define _class_cjump_ methodmap CJump < Basic { public CJump() { Basic myclass = new Basic(); myclass.SetInt("iStartTick", -1); myclass.SetInt("iEndTick", -1); myclass.SetFloat("fStartVel", 0.0); myclass.SetFloat("fEndVel", 0.0); myclass.SetInt("iPrevJump", -1); myclass.SetInt("iNextJump", -1); myclass.SetHandle("hPresses", new ArrayList(2)); return view_as(myclass); } property int iStartTick { public get() { return this.GetInt("iStartTick"); } public set(int value) { this.SetInt("iStartTick", value); } } property int iEndTick { public get() { return this.GetInt("iEndTick"); } public set(int value) { this.SetInt("iEndTick", value); } } property float fStartVel { public get() { return this.GetFloat("fStartVel"); } public set(float value) { this.SetFloat("fStartVel", value); } } property float fEndVel { public get() { return this.GetFloat("fEndVel"); } public set(float value) { this.SetFloat("fEndVel", value); } } property int iPrevJump { public get() { return this.GetInt("iPrevJump"); } public set(int value) { this.SetInt("iPrevJump", value); } } property int iNextJump { public get() { return this.GetInt("iNextJump"); } public set(int value) { this.SetInt("iNextJump", value); } } property ArrayList hPresses { public get() { return view_as(this.GetHandle("hPresses")); } public set(ArrayList value) { this.SetHandle("hPresses", value); } } public void Dispose(bool disposemembers=true) { if(disposemembers) { delete this.hPresses; } delete this; } }