"entities" { "0" { "name" "Heal Gun" "shortname" "Heal" "color" "FFFFFF" "buttonclass" "func_button" "filtername" "Player_Gun_Heal" "hasfiltername" "true" "blockpickup" "false" "allowtransfer" "true" "forcedrop" "true" "chat" "true" "hud" "true" "hammerid" "1880330" "mode" "2" "maxuses" "0" "cooldown" "50" "maxamount" "1" } }