"bosses" { "0" { "name" "Black Knight" "method" "hpbar" "trigger" "Noctali_Boss_AddHP:OnStartTouch" "iterator" "Noctali_Boss_Health_Final" "counter" "Noctali_Boss_Health" "backup" "Noctali_Boss_Health_Init" } "1" { "name" "White Knight" "method" "breakable" "trigger" "Temp_Item_White_Knight:OnEntitySpawned" "showtrigger" "Item_White_Knight_Physbox:OnTakeDamage" "multitrigger" "1" "namefixup" "1" "timeout" "3" "breakable" "Item_White_Knight_Physbox" } "2" { "name" "Anarchy Breakable" "method" "breakable" "trigger" "Anarchy_Activator_Break:OnTakeDamage" "timeout" "3" "breakable" "Anarchy_Activator_Break" } }