#pragma semicolon 1 #pragma newdecls required #include #include #include bool g_bIsAdmin[MAXPLAYERS + 1] = {false, ...}; public Plugin myinfo = { name = "AdminIcon", author = "BotoX", description = "Gives admins a defuser.", version = "1.0", url = "" }; public void OnPluginStart() { for(int client = 1; client <= MaxClients; client++) { g_bIsAdmin[client] = false; if(IsClientInGame(client) && !IsFakeClient(client) && IsClientAuthorized(client)) OnClientPostAdminCheck(client); } } public void OnClientConnected(int client) { g_bIsAdmin[client] = false; } public void OnClientDisconnect(int client) { g_bIsAdmin[client] = false; } public void OnClientPostAdminCheck(int client) { if(IsFakeClient(client)) return; if(GetAdminFlag(GetUserAdmin(client), Admin_Generic)) g_bIsAdmin[client] = true; } public void OnGameFrame() { for(int client = 1; client <= MaxClients; client++) { if(g_bIsAdmin[client]) { if(IsClientObserver(client)) SetEntProp(client, Prop_Send, "m_bHasDefuser", 0); else SetEntProp(client, Prop_Send, "m_bHasDefuser", 1); } } } public void OnEntitySpawned(int entity, const char[] classname) { if(IsValidEntity(entity) && StrEqual(classname, "item_defuser")) { AcceptEntityInput(entity, "Kill"); } }