#include #include #include new bool:G_bIsHuman[MAXPLAYERS+1]; new bool:G_bIsZombie[MAXPLAYERS+1]; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Plugin myinfo = { name = "MVP_Stars", author = "zaCade", description = "", version = "1.0", url = "" }; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public OnPluginStart() { HookEvent("round_start", Event_RoundStart); HookEvent("round_end", Event_RoundEnd); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public ZR_OnClientInfected(client, attacker, bool:motherinfect, bool:respawnoverride, bool:respawn) { G_bIsHuman[client] = false; G_bIsZombie[client] = true; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public ZR_OnClientHumanPost(client, bool:respawn, bool:protect) { G_bIsHuman[client] = true; G_bIsZombie[client] = false; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action:Event_RoundStart(Handle:event, const String:name[], bool:dontBroadcast) { for (new client = 1; client <= MaxClients; client++) { G_bIsHuman[client] = true; G_bIsZombie[client] = false; } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action:Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast) { switch(GetEventInt(event, "winner")) { case(CS_TEAM_CT): CreateTimer(0.2, OnHumansWin, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action:OnHumansWin(Handle:timer) { for (new client = 1; client <= MaxClients; client++) { if (IsClientInGame(client) && IsPlayerAlive(client) && !IsClientObserver(client) && !IsFakeClient(client)) { if (G_bIsHuman[client] && !G_bIsZombie[client]) { CS_SetMVPCount(client, CS_GetMVPCount(client) + 1); } } } }