"bosses"
{
	"0"
	{
		"name"				"Car"
		"method"			"breakable"
		"trigger"			"TruckPath11:OnPass"
		"hurttrigger"		"CarCrash_Physbox:OnTakeDamage"

		"killtrigger"		"TruckPath12:OnPass"

		"breakable"			"CarCrash_Physbox"
	}
}