"bosses" { "0" // Frog { "name" "Frog" "method" "counter" "trigger" "stage1_ship_trigger:OnStartTouch" "counter" "Frog_Counter" } "1" // Frog2 { "name" "Frog" "method" "counter" "trigger" "Frog2_Boss_Push_HP:OnStartTouch" "counter" "Frog2_Counter" } "2" // Paper { "name" "Paper Monster" "method" "counter" "trigger" "Solid_Paper_Boss_Push_HP:OnStartTouch" "counter" "Solid_Paper_Counter" } }