#include #include #include #undef REQUIRE_PLUGIN #include #define REQUIRE_PLUGIN #pragma newdecls required #pragma semicolon 1 ConVar g_cvBlockNoSteamVPN; int g_bStatus[MAXPLAYERS+1] = {0,...}; bool g_bPMLoaded; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Plugin myinfo = { name = "VPN-Check", author = "Neon", description = "", version = "1.0.0" }; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnPluginStart() { g_cvBlockNoSteamVPN = CreateConVar("sm_vpn_block", "1", "Kick unauthenticated people that use a VPN.", FCVAR_NONE, true, 0.0, true, 1.0); for (int client = 1; client <= MaxClients; client++) { if (!IsValidClient(client) || IsClientSourceTV(client)) continue; int iSerial = GetClientSerial(client); char sIP[32]; GetClientIP(client, sIP, sizeof(sIP)); char sRequest[256]; FormatEx(sRequest, sizeof(sRequest), "http://proxy.mind-media.com/block/proxycheck.php?ip=%s", sIP); Handle hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodGET, sRequest); if (!hRequest || !SteamWorks_SetHTTPCallbacks(hRequest, OnClientPostAdminCheck_OnTransferComplete) || !SteamWorks_SetHTTPRequestContextValue(hRequest, iSerial) || !SteamWorks_SendHTTPRequest(hRequest)) { delete hRequest; } } RegAdminCmd("sm_vpn", Command_CheckVPN, ADMFLAG_RCON); AutoExecConfig(); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnAllPluginsLoaded() { g_bPMLoaded = LibraryExists("PlayerManager"); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnLibraryAdded(const char[] sName) { if (strcmp(sName, "PlayerManager", false) == 0) g_bPMLoaded = true; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnLibraryRemoved(const char[] sName) { if (strcmp(sName, "PlayerManager", false) == 0) g_bPMLoaded = false; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action Command_CheckVPN(int client, int args) { char sBuffer[4096]; char sIP[32]; char sSteamID[32]; bool bFound = false; Format(sBuffer, sizeof(sBuffer), "VPN STATUS:\n"); Format(sBuffer, sizeof(sBuffer), "%s#########################################\n", sBuffer); for (int i = 1; i <= MaxClients; i++) { if (!IsValidClient(i)) continue; if (g_bStatus[i] == 0) continue; if (g_bStatus[i] == 1) { GetClientAuthId(i, AuthId_Steam2, sSteamID, sizeof(sSteamID)); GetClientIP(i, sIP, sizeof(sIP)); if (g_bPMLoaded) { if (!PM_IsPlayerSteam(i)) Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[NOSTEAM] is possibly using a VPN (%s).\n", sBuffer, i, sIP); else Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[STEAM] is possibly using a VPN (%s).\n", sBuffer, i, sIP); } else Format(sBuffer, sizeof(sBuffer), "%s\"%L\" is possibly using a VPN (%s).\n", sBuffer, i, sIP); bFound = true; } else if (g_bStatus[i] == 2) { Format(sBuffer, sizeof(sBuffer), "%s\"%L\" VPN-Check failed due to an API Error.\n", sBuffer, i); bFound = true; } else if (g_bStatus[i] == 3) { Format(sBuffer, sizeof(sBuffer), "%s\"%L\" VPN-Check failed due to an Request Error.\n", sBuffer, i); bFound = true; } } if (!bFound) Format(sBuffer, sizeof(sBuffer), "%sCould not find any possible VPNs\n", sBuffer); Format(sBuffer, sizeof(sBuffer), "%s#########################################", sBuffer); ReplyToCommand(client, sBuffer); return Plugin_Handled; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnClientConnected(int client) { g_bStatus[client] = 0; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnClientDisconnect(int client) { g_bStatus[client] = 0; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnClientPostAdminCheck(int client) { if (!IsValidClient(client) || IsClientSourceTV(client)) return; int iSerial = GetClientSerial(client); char sIP[32]; GetClientIP(client, sIP, sizeof(sIP)); char sRequest[256]; FormatEx(sRequest, sizeof(sRequest), "http://proxy.mind-media.com/block/proxycheck.php?ip=%s", sIP); Handle hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodGET, sRequest); if (!hRequest || !SteamWorks_SetHTTPCallbacks(hRequest, OnClientPostAdminCheck_OnTransferComplete) || !SteamWorks_SetHTTPRequestContextValue(hRequest, iSerial) || !SteamWorks_SendHTTPRequest(hRequest)) { delete hRequest; } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public int OnClientPostAdminCheck_OnTransferComplete(Handle hRequest, bool bFailure, bool bSuccessful, EHTTPStatusCode eStatusCode, int iSerial) { int client = GetClientFromSerial(iSerial); if (!client) //Player disconnected. { delete hRequest; return; } if (bFailure || !bSuccessful || eStatusCode != k_EHTTPStatusCode200OK) { g_bStatus[client] = 3; delete hRequest; return; } SteamWorks_GetHTTPResponseBodyCallback(hRequest, OnClientPostAdminCheck_OnTransferResponse, iSerial); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public int OnClientPostAdminCheck_OnTransferResponse(char[] sData, int iSerial) { int client = GetClientFromSerial(iSerial); if (!client) //Player disconnected. return; TrimString(sData); StripQuotes(sData); if (strcmp(sData, "Y", false) == 0) { g_bStatus[client] = 1; char sIP[32]; GetClientIP(client, sIP, sizeof(sIP)); char sSteamID[32]; GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID)); for(int i = 1; i <= MaxClients; i++) { if(IsValidClient(i) && CheckCommandAccess(i, "sm_vpn", ADMFLAG_RCON)) { if (g_bPMLoaded) { if (!PM_IsPlayerSteam(client)) { if (g_cvBlockNoSteamVPN.BoolValue) { CPrintToChat(i, "{green}[SM]{default} %L[NOSTEAM] is possibly using a {red}VPN {default}(IP: %s). Client will be kicked.", client, sIP); KickClient(client, "VPN not allowed"); LogAction(client, -1, "\"%L\"[NOSTEAM] is possibly using a VPN (IP: %s). Client got kicked.", client, sIP); } else CPrintToChat(i, "{green}[SM]{default} %L[NOSTEAM] is possibly using a {red}VPN {default}(IP: %s).", client, sIP); } else CPrintToChat(i, "{green}[SM]{default} %L[STEAM] is possibly using a {red}VPN {default}(IP: %s).", client, sIP); } else CPrintToChat(i, "{green}[SM]{default} %L is possibly using a {red}VPN {default}(IP: %s).", client, sIP); } } } else if (strcmp(sData, "N", false) == 0) g_bStatus[client] = 0; else if (strcmp(sData, "X", false) == 0) g_bStatus[client] = 2; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock int IsValidClient(int client, bool nobots = true) { if (client <= 0 || client > MaxClients || !IsClientConnected(client) || (nobots && IsFakeClient(client))) return false; return IsClientInGame(client); }