vertexlitgeneric { $baseTexture "models\player\vad36lollipop\hat" $bumpmap "models\player\vad36lollipop\hat_n" //$phong 1 //$phongboost "2.5" //$phongexponent 5 //$phongtint "[.85 .85 1]" //$phongfresnelranges "[.3 .65 30]" $ambientocclusion 1 $nocull 1 $diffuseexp "1.5" }