#pragma semicolon 1 #include #include #include bool g_bInBuyZoneAll = false; bool g_bInBuyZone[MAXPLAYERS + 1] = {false, ...}; bool g_bInfAmmoHooked = false; bool g_bInfAmmoAll = false; bool g_bInfAmmo[MAXPLAYERS + 1] = {false, ...}; ConVar g_CVar_sv_pausable; bool g_bPaused; public Plugin:myinfo = { name = "Advanced Commands", author = "BotoX", description = "Adds: hp, kevlar, weapon, strip, buyzone, iammo, speed", version = "1.0.1", url = "" }; public OnPluginStart() { LoadTranslations("common.phrases"); RegAdminCmd("sm_hp", Command_Health, ADMFLAG_GENERIC, "sm_hp <#userid|name> "); RegAdminCmd("sm_kevlar", Command_Kevlar, ADMFLAG_GENERIC, "sm_kevlar <#userid|name> "); RegAdminCmd("sm_weapon", Command_Weapon, ADMFLAG_GENERIC, "sm_weapon <#userid|name> [clip] [ammo]"); RegAdminCmd("sm_give", Command_Weapon, ADMFLAG_GENERIC, "sm_give <#userid|name> [clip] [ammo]"); RegAdminCmd("sm_strip", Command_Strip, ADMFLAG_GENERIC, "sm_strip <#userid|name>"); RegAdminCmd("sm_buyzone", Command_BuyZone, ADMFLAG_CUSTOM3, "sm_buyzone <#userid|name> <0|1>"); RegAdminCmd("sm_iammo", Command_InfAmmo, ADMFLAG_CUSTOM3, "sm_iammo <#userid|name> <0|1>"); RegAdminCmd("sm_speed", Command_Speed, ADMFLAG_CUSTOM3, "sm_speed <#userid|name> <0|1>"); HookEvent("bomb_planted", Event_BombPlanted, EventHookMode_Pre); HookEvent("bomb_defused", Event_BombDefused, EventHookMode_Pre); g_CVar_sv_pausable = FindConVar("sv_pausable"); if(g_CVar_sv_pausable) AddCommandListener(Listener_Pause, "pause"); } public OnMapStart() { g_bInBuyZoneAll = false; g_bInfAmmoAll = false; if(g_bInfAmmoHooked) { UnhookEvent("weapon_fire", Event_WeaponFire); g_bInfAmmoHooked = false; } /* Handle late load */ for(new i = 1; i <= MaxClients; i++) { if(IsClientConnected(i) && IsClientInGame(i)) { g_bInfAmmo[i] = false; g_bInBuyZone[i] = false; SDKHook(i, SDKHook_PreThink, OnPreThink); SDKHook(i, SDKHook_PostThinkPost, OnPostThinkPost); } } } public Action Listener_Pause(int client, const char[] command, int argc) { if(!g_CVar_sv_pausable.BoolValue) { ReplyToCommand(client, "sv_pausable is set to 0!"); return Plugin_Handled; } if(client == 0) { PrintToServer("[SM] Cannot use command from server console."); return Plugin_Handled; } if(!IsClientAuthorized(client) || !GetAdminFlag(GetUserAdmin(client), Admin_Generic)) { ReplyToCommand(client, "You do not have permission to pause the game."); return Plugin_Handled; } ShowActivity2(client, "[SM] ", "%s the game.", g_bPaused ? "Unpaused" : "Paused"); LogAction(client, -1, "%s the game.", g_bPaused ? "Unpaused" : "Paused"); g_bPaused = !g_bPaused; return Plugin_Continue; } public Action:Event_BombPlanted(Handle:event, const String:name[], bool:dontBroadcast) { for(new i = 1; i <= MAXPLAYERS; i++) { if(IsClientInGame(i)) ClientCommand(i, "playgamesound \"radio/bombpl.wav\""); } return Plugin_Handled; } public Action:Event_BombDefused(Handle:event, const String:name[], bool:dontBroadcast) { for(new i = 1; i <= MAXPLAYERS; i++) { if(IsClientInGame(i)) ClientCommand(i, "playgamesound \"radio/bombdef.wav\""); } return Plugin_Handled; } public OnClientPutInServer(client) { g_bInBuyZone[client] = false; g_bInfAmmo[client] = false; SDKHook(client, SDKHook_PreThink, OnPreThink); SDKHook(client, SDKHook_PostThinkPost, OnPostThinkPost); } public OnPreThink(client) { if(IsClientInGame(client) && IsPlayerAlive(client)) { SetEntProp(client, Prop_Send, "m_bInBombZone", 1); } } public OnPostThinkPost(client) { if(IsClientInGame(client) && IsPlayerAlive(client)) { if(g_bInBuyZoneAll || g_bInBuyZone[client]) SetEntProp(client, Prop_Send, "m_bInBuyZone", 1); } } public Event_WeaponFire(Handle:hEvent, String:name[], bool:dontBroadcast) { new client = GetClientOfUserId(GetEventInt(hEvent, "userid")); if(!g_bInfAmmoAll && !g_bInfAmmo[client]) return; new weapon = GetEntPropEnt(client, Prop_Data, "m_hActiveWeapon", 0); if(IsValidEntity(weapon)) { if(weapon == GetPlayerWeaponSlot(client, 0) || weapon == GetPlayerWeaponSlot(client, 1)) { if(GetEntProp(weapon, Prop_Send, "m_iState", 4, 0) == 2 && GetEntProp(weapon, Prop_Send, "m_iClip1", 4, 0)) { new toAdd = 1; new String:weaponClassname[128]; GetEntityClassname(weapon, weaponClassname, 128); if(StrEqual(weaponClassname, "weapon_glock", true) || StrEqual(weaponClassname, "weapon_famas", true)) { if(GetEntProp(weapon, Prop_Data, "m_bBurstMode", 4, 0)) { switch (GetEntProp(weapon, Prop_Send, "m_iClip1", 4, 0)) { case 1: { toAdd = 1; } case 2: { toAdd = 2; } default: { toAdd = 3; } } } } SetEntProp(weapon, Prop_Send, "m_iClip1", GetEntProp(weapon, Prop_Send, "m_iClip1", 4, 0) + toAdd, 4, 0); } } } return; } public Action:Command_Health(client, args) { if(args < 2) { ReplyToCommand(client, "[SM] Usage: sm_hp <#userid|name> "); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new amount = 0; decl String:arg2[20]; GetCmdArg(2, arg2, sizeof(arg2)); if(StringToIntEx(arg2, amount) == 0 || amount <= 0) { ReplyToCommand(client, "[SM] Invalid Value"); return Plugin_Handled; } decl String:target_name[MAX_TARGET_LENGTH]; decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for(new i = 0; i < target_count; i++) { SetEntProp(target_list[i], Prop_Send, "m_iHealth", amount, 1); } ShowActivity2(client, "[SM] ", "Set health to %d on target %s", amount, target_name); return Plugin_Handled; } public Action:Command_Kevlar(client, args) { if(args < 2) { ReplyToCommand(client, "[SM] Usage: sm_kevlar <#userid|name> "); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new amount = 0; decl String:arg2[20]; GetCmdArg(2, arg2, sizeof(arg2)); if(StringToIntEx(arg2, amount) == 0 || amount <= 0) { ReplyToCommand(client, "[SM] Invalid Value"); return Plugin_Handled; } decl String:target_name[MAX_TARGET_LENGTH]; decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for(new i = 0; i < target_count; i++) { SetEntProp(target_list[i], Prop_Send, "m_ArmorValue", amount, 1); } ShowActivity2(client, "[SM] ", "Set kevlar to %d on target %s", amount, target_name); LogAction(client, -1, "Set kevlar to %d on target %s", amount, target_name); return Plugin_Handled; } public Action:Command_Weapon(client, args) { if(args < 2) { ReplyToCommand(client, "[SM] Usage: sm_weapon <#userid|name> [clip] [ammo]"); return Plugin_Handled; } new ammo = 2500; new clip = -1; decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); decl String:arg2[65]; GetCmdArg(2, arg2, sizeof(arg2)); decl String:weapon[65]; if(strncmp(arg2, "weapon_", 7) != 0 && strncmp(arg2, "item_", 5) != 0 && !StrEqual(arg2, "nvg", false)) Format(weapon, sizeof(weapon), "weapon_%s", arg2); else strcopy(weapon, sizeof(weapon), arg2); if(StrContains(weapon, "grenade", false) != -1 || StrContains(weapon, "flashbang", false) != -1 || strncmp(arg2, "item_", 5) == 0) ammo = -1; new AdminId:id = GetUserAdmin(client); new superadmin = GetAdminFlag(id, Admin_Custom3); if(!superadmin) { if(StrEqual(weapon, "weapon_c4", false) || StrEqual(weapon, "weapon_smokegrenade", false) || StrEqual(weapon, "item_defuser", false)) { ReplyToCommand(client, "[SM] This weapon is restricted!"); return Plugin_Handled; } } if(args >= 3) { decl String:arg3[20]; GetCmdArg(3, arg3, sizeof(arg3)); if(StringToIntEx(arg3, clip) == 0) { ReplyToCommand(client, "[SM] Invalid Clip Value"); return Plugin_Handled; } } if(args >= 4) { decl String:arg4[20]; GetCmdArg(4, arg4, sizeof(arg4)); if(StringToIntEx(arg4, ammo) == 0) { ReplyToCommand(client, "[SM] Invalid Ammo Value"); return Plugin_Handled; } } if(StrContains(weapon, "grenade", false) != -1 || StrContains(weapon, "flashbang", false) != -1) { new tmp = ammo; ammo = clip; clip = tmp; } decl String:target_name[MAX_TARGET_LENGTH]; decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } if(StrEqual(weapon, "nvg", false)) { for(new i = 0; i < target_count; i++) SetEntProp(target_list[i], Prop_Send, "m_bHasNightVision", 1, 1); } else { for(new i = 0; i < target_count; i++) { new ent = GivePlayerItem(target_list[i], weapon); if(ent == -1) { ReplyToCommand(client, "[SM] Invalid Weapon"); return Plugin_Handled; } if(clip != -1) SetEntProp(ent, Prop_Send, "m_iClip1", clip); if(ammo != -1) { new PrimaryAmmoType = GetEntProp(ent, Prop_Data, "m_iPrimaryAmmoType"); if(PrimaryAmmoType != -1) SetEntProp(target_list[i], Prop_Send, "m_iAmmo", ammo, _, PrimaryAmmoType); } if(strncmp(arg2, "item_", 5) != 0 && !StrEqual(weapon, "weapon_hegrenade", false)) EquipPlayerWeapon(target_list[i], ent); if(ammo != -1) { new PrimaryAmmoType = GetEntProp(ent, Prop_Data, "m_iPrimaryAmmoType"); if(PrimaryAmmoType != -1) SetEntProp(target_list[i], Prop_Send, "m_iAmmo", ammo, _, PrimaryAmmoType); } } } ShowActivity2(client, "[SM] ", "Gave %s to target %s", weapon, target_name); LogAction(client, -1, "Gave %s to target %s", weapon, target_name); return Plugin_Handled; } public Action:Command_Strip(client, args) { if(args < 1) { ReplyToCommand(client, "[SM] Usage: sm_strip <#userid|name>"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); decl String:target_name[MAX_TARGET_LENGTH]; decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for(new i = 0; i < target_count; i++) { for(new j = 0; j < 5; j++) { new w = -1; while ((w = GetPlayerWeaponSlot(target_list[i], j)) != -1) { if(IsValidEntity(w)) RemovePlayerItem(target_list[i], w); } } } ShowActivity2(client, "[SM] ", "Stripped all weapons on target %s", target_name); LogAction(client, -1, "Stripped all weapons on target %s", target_name); return Plugin_Handled; } public Action:Command_BuyZone(client, args) { if(args < 2) { ReplyToCommand(client, "[SM] Usage: sm_buyzone <#userid|name> <0|1>"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new value = -1; decl String:arg2[20]; GetCmdArg(2, arg2, sizeof(arg2)); if(StringToIntEx(arg2, value) == 0) { ReplyToCommand(client, "[SM] Invalid Value"); return Plugin_Handled; } decl String:target_name[MAX_TARGET_LENGTH]; if(StrEqual(arg, "@all", false)) { target_name = "all players"; g_bInBuyZoneAll = value ? true : false; } else { decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for(new i = 0; i < target_count; i++) { g_bInBuyZone[target_list[i]] = value ? true : false; } } ShowActivity2(client, "[SM] ", "%s permanent buyzone on target %s", (value ? "Enabled" : "Disabled"), target_name); LogAction(client, -1, "%s permanent buyzone on target %s", (value ? "Enabled" : "Disabled"), target_name); return Plugin_Handled; } public Action:Command_InfAmmo(client, args) { if(args < 2) { ReplyToCommand(client, "[SM] Usage: sm_iammo <#userid|name> <0|1>"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new value = -1; decl String:arg2[20]; GetCmdArg(2, arg2, sizeof(arg2)); if(StringToIntEx(arg2, value) == 0) { ReplyToCommand(client, "[SM] Invalid Value"); return Plugin_Handled; } decl String:target_name[MAX_TARGET_LENGTH]; if(StrEqual(arg, "@all", false)) { target_name = "all players"; g_bInfAmmoAll = value ? true : false; if(!g_bInfAmmoAll) { for(new i = 0; i < MAXPLAYERS; i++) g_bInfAmmo[i] = false; } } else { decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for(new i = 0; i < target_count; i++) { g_bInfAmmo[target_list[i]] = value ? true : false; } } ShowActivity2(client, "[SM] ", "%s infinite ammo on target %s", (value ? "Enabled" : "Disabled"), target_name); LogAction(client, -1, "%s infinite ammo on target %s", (value ? "Enabled" : "Disabled"), target_name); if(g_bInfAmmoAll) { if(!g_bInfAmmoHooked) { HookEvent("weapon_fire", Event_WeaponFire); g_bInfAmmoHooked = true; } return Plugin_Handled; } for(new i = 0; i < MAXPLAYERS; i++) { if(g_bInfAmmo[i]) { if(!g_bInfAmmoHooked) { HookEvent("weapon_fire", Event_WeaponFire); g_bInfAmmoHooked = true; } return Plugin_Handled; } } if(g_bInfAmmoHooked) { UnhookEvent("weapon_fire", Event_WeaponFire); g_bInfAmmoHooked = false; } return Plugin_Handled; } public Action:Command_Speed(client, args) { if(args < 2) { ReplyToCommand(client, "[SM] Usage: sm_speed <#userid|name> "); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new Float:speed = 0.0; decl String:arg2[20]; GetCmdArg(2, arg2, sizeof(arg2)); if(StringToFloatEx(arg2, speed) == 0 || speed <= 0.0) { ReplyToCommand(client, "[SM] Invalid Value"); return Plugin_Handled; } decl String:target_name[MAX_TARGET_LENGTH]; decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for(new i = 0; i < target_count; i++) { SetEntPropFloat(target_list[i], Prop_Data, "m_flLaggedMovementValue", speed); } ShowActivity2(client, "[SM] ", "Set speed to %.2f on target %s", speed, target_name); LogAction(client, -1, "Set speed to %.2f on target %s", speed, target_name); return Plugin_Handled; }