#if defined entWatch_included #endinput #endif #define entWatch_included #define DISPLAY_CHAT (1 << 0) #define DISPLAY_HUD (1 << 1) #define DISPLAY_USE (1 << 2) enum items { String:item_name[32], String:item_short[32], String:item_color[32], String:item_filter[32], bool:item_owned, item_buttonid, item_weaponid, item_triggerid, item_owner, item_button, item_weapon, item_trigger, item_display, item_mode, item_uses, item_maxuses, item_nextuse, item_cooldown, };