"bosses" { "0" { "name" "APC" "method" "hpbar" "trigger" "boss_health_trigger:OnStartTouch" "hurttrigger" "boss_level1_hitbox4:OnHealthChanged" "iterator" "level1_boss_health_counter" "counter" "level1_boss_health" "backup" "level1_boss_health_backup" "timeout" "3" } "1" { "name" "Barricade" "method" "hpbar" "trigger" "level2_police_barricade_hp_add:OnStartTouch" "hurttrigger" "level2_police_barricade_physbox:OnHealthChanged" "iterator" "level2_boss_health_counter" "counter" "level2_boss_health" "backup" "level2_boss_health_backup" } "2" { "name" "Putin" "method" "hpbar" "trigger" "boss_health_trigger:OnStartTouch" "hurttrigger" "level3_boss_hitbox:OnHealthChanged" "iterator" "level3_boss_health_counter" "counter" "level3_boss_health" "backup" "level3_boss_health_backup" "timeout" "3" } "3" { "name" "Putin" "method" "counter" "trigger" "level3_end_hp_add:OnStartTouch" "hurttrigger" "level3_end_putin_physbox:OnHealthChanged" "counter" "level3_end_putin_health" } }