"bosses" { "0" { "name" "Boss Main" "method" "counter" "trigger" "lvl2_boss_hpup:OnStartTouch" "counter" "lvl2_boss_hp" } "1" { "name" "Boss Light" "method" "counter" "trigger" "lvl2_boss_hpup:OnStartTouch" "counter" "lvl2_boss_light_hp" } "2" { "name" "Boss Dark" "method" "counter" "trigger" "lvl2_boss_hpup:OnStartTouch" "counter" "lvl2_boss_dark_hp" } "3" { "name" "Boss Fire" "method" "counter" "trigger" "lvl2_boss_hpup:OnStartTouch" "counter" "lvl2_boss_fire_hp" } "4" { "name" "Boss Ice" "method" "counter" "trigger" "lvl2_boss_hpup:OnStartTouch" "counter" "lvl2_boss_ice_hp" } "5" { "name" "Boss" "method" "hpbar" "trigger" "lvl4_boss_hpup:OnStartTouch" "iterator" "lvl4_boss_hpbar_counter" "counter" "lvl4_boss_hp" "backup" "lvl4_boss_hp_init" } "6" { "name" "Boss" "method" "hpbar" "trigger" "lvl5_boss_hp_up:OnStartTouch" "iterator" "lvl5_boss_hpbar_counter_1" "counter" "lvl5_boss_hp_1" "backup" "lvl5_boss_hp_init_1" } "7" { "name" "Boss" "method" "counter" "trigger" "lvl4_boss2_hpup:OnStartTouch" "counter" "lvl4_boss2_hp" } "8" { "name" "Troll" "method" "hpbar" "trigger" "troll_hp_add:OnStartTouch" "iterator" "Troll_hpbar_counter" "counter" "Troll_health" "backup" "Troll_hp_init" } "9" { "name" "Final Boss" "method" "counter" "trigger" "lvl5_finboss_hp_up:OnHurtPlayer" "counter" "lvl5_finalboss_hp" } "10" { "name" "Laser Boss" "method" "counter" "trigger" "lvl5_laser_hp_up:OnStartTouch" "counter" "lvl5_laserboss_hp" } "11" { "name" "Boss" "method" "hpbar" "trigger" "lvl3_dr_hpup:OnStartTouch" "iterator" "lvl3_boss_hpbar_counter" "counter" "lvl3_boss_hp" "backup" "lvl3_boss_hp_init" } "12" { "name" "Guardian Laser 1" "method" "counter" "trigger" "lvl5_boss_darklaser_hpadd:OnHurtPlayer" "counter" "darklaser_hp_1" } "13" { "name" "Guardian Laser 2" "method" "counter" "trigger" "lvl5_boss_darklaser_hpadd:OnHurtPlayer" "counter" "darklaser_hp_2" } }