"bosses"
{
	"0" // Stage 1
	{
		"name"				"Spider"
		"method"			"hpbar"
		"trigger"			"s1boss_trigger:OnStartTouch"
		"hurttrigger"		"s1boss_hit:OnDamaged"

		"iterator"			"bosshp3"
		"counter"			"bosshp1"
		"backup"			"bosshp2"
	}
	"1" // Stage 2
	{
		"name"				"Troll"
		"method"			"hpbar"
		"trigger"			"s2boss_trigger:OnStartTouch"
		"hurttrigger"		"s2boss_hit:OnHealthChanged"

		"iterator"			"bosshp3"
		"counter"			"bosshp1"
		"backup"			"bosshp2"
	}
	"3" // Stage 3
	{
		"name"				"Dragon"
		"method"			"hpbar"
		"trigger"			"s3boss_trigger:OnStartTouch"
		"hurttrigger"		"s3boss_hit:OnHealthChanged"

		"iterator"			"bosshp3"
		"counter"			"bosshp1"
		"backup"			"bosshp2"
	}
	"4" // Stage 4
	{
		"name"				"Gargantua"
		"method"			"hpbar"
		"trigger"			"s4boss_trigger:OnStartTouch"
		"hurttrigger"		"s4boss_hit:OnHealthChanged"

		"iterator"			"bosshp3"
		"counter"			"bosshp1"
		"backup"			"bosshp2"
	}

	"5" // Stage 5
	{
		"name"				"Diablo"
		"method"			"hpbar"
		"trigger"			"s5boss_trigger:OnStartTouch"
		"hurttrigger"		"s5boss_hit:OnHealthChanged"

		"iterator"			"bosshp3"
		"counter"			"bosshp1"
		"backup"			"bosshp2"
	}
	"6" // Stage 5
	{
		"name"				"Angra"
		"method"			"hpbar"
		"trigger"			"s5boss_angra_move1:OnFullyOpen"
		"hurttrigger"		"s5boss_angra_hit:OnHealthChanged"

		"iterator"			"bosshp3"
		"counter"			"bosshp1"
		"backup"			"bosshp2"
	}
	"7" // Stage 5
	{
		"name"				"Diablo"
		"method"			"hpbar"
		"trigger"			"s5door_14_3:OnStartTouch"
		"hurttrigger"		"s5boss_diablo_hit:OnHealthChanged"

		"iterator"			"bosshp3"
		"counter"			"bosshp1"
		"backup"			"bosshp2"
	}
}