"VertexlitGeneric" { "$baseTexture" "models\syoudous\spooky\skull\skull" "$phong" "1" "$phongexponent" "10" "$phongboost" "0.08" "$phongfresnelranges" "[.1 1 1]" "$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp" "$halflambert" "0" "$model" 1 // "$selfillum" 1 // Rim lighting parameters // "$rimlight" "1" // To enable rim lighting (requires phong) // "$rimlightexponent" "1" // Exponent for phong component of rim lighting // "$rimlightboost" "3" }