"bosses" { "0" // Stage 1 { "name" "Spider" "method" "hpbar" "trigger" "s1boss_trigger:OnStartTouch" "hurttrigger" "s1boss_hit:OnDamaged" "iterator" "bosshp3" "counter" "bosshp1" "backup" "bosshp2" } "1" // Stage 2 { "name" "Troll" "method" "hpbar" "trigger" "s2boss_trigger:OnStartTouch" "hurttrigger" "s2boss_hit:OnHealthChanged" "iterator" "bosshp3" "counter" "bosshp1" "backup" "bosshp2" } "3" // Stage 3 { "name" "Dragon" "method" "hpbar" "trigger" "s3boss_trigger:OnStartTouch" "hurttrigger" "s3boss_hit:OnHealthChanged" "iterator" "bosshp3" "counter" "bosshp1" "backup" "bosshp2" } "4" // Stage 4 { "name" "Gargantua" "method" "hpbar" "trigger" "s4boss_trigger:OnStartTouch" "hurttrigger" "s4boss_hit:OnHealthChanged" "iterator" "bosshp3" "counter" "bosshp1" "backup" "bosshp2" } "5" // Stage 5 { "name" "Diablo" "method" "hpbar" "trigger" "s5boss_trigger:OnStartTouch" "hurttrigger" "s5boss_hit:OnHealthChanged" "iterator" "bosshp3" "counter" "bosshp1" "backup" "bosshp2" } "6" // Stage 5 { "name" "Angra" "method" "hpbar" "trigger" "s5boss_angra_move1:OnFullyOpen" "hurttrigger" "s5boss_angra_hit:OnHealthChanged" "iterator" "bosshp3" "counter" "bosshp1" "backup" "bosshp2" } "7" // Stage 5 { "name" "Diablo" "method" "hpbar" "trigger" "s5door_14_3:OnStartTouch" "hurttrigger" "s5boss_diablo_hit:OnHealthChanged" "iterator" "bosshp3" "counter" "bosshp1" "backup" "bosshp2" } }