"bosses"
{
	"0"
	{
		"name"				"PipeA"
		"method"			"breakable"
		"trigger"			"Nade_Block:OnBreak"

		"breakable"			"Nade_Phys1"
	}
	"1"
	{
		"name"				"PipeB"
		"method"			"breakable"
		"trigger"			"Nade_Block:OnBreak"

		"breakable"			"Nade_Phys2"
	}
	"2"
	{
		"name"				"Box1"
		"method"			"breakable"
		"trigger"			"Couch_Trigger2:OnStartTouch"

		"breakable"			"Couch_Final_Block1"
	}
	"3"
	{
		"name"				"Box2"
		"method"			"breakable"
		"trigger"			"Couch_Trigger2:OnStartTouch"

		"breakable"			"Couch_Final_Block2"
	}
	"4"
	{
		"name"				"Box3"
		"method"			"breakable"
		"trigger"			"Couch_Trigger2:OnStartTouch"

		"breakable"			"Couch_Final_Block3"
	}
	"5"
	{
		"name"				"Box4"
		"method"			"breakable"
		"trigger"			"Couch_Trigger2:OnStartTouch"

		"breakable"			"Couch_Final_Block4"
	}
	"6"
	{
		"name"				"Boss"
		"method"			"breakable"
		"trigger"			"Zeal_Path2:OnPass"

		"breakable"			"Zeal_Boss_Break"
	}
}